Player Matchup

Baron Samedi
Baron Samedi
Platinum I
CardiacS69
Baron Samedi
Platinum I
Level 120
God Stats
18W - 26L
1,391 SR
Queue Stats
1,039W - 1,142L
1,981 MMR
Party 2
Cerberus
Cerberus
Platinum III
Stanleybθt
Cerberus
Platinum III
Level 45
God Stats
3W - 3L
1,507 SR
Queue Stats
162W - 161L
1,779 MMR
Party 2
Apollo
Apollo
Platinum II
elvaivas
Apollo
Platinum II
Level 159
God Stats
6W - 7L
1,507 SR
Queue Stats
566W - 625L
1,762 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 108
1,468 SR
1,841 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,504 SR
1,698 MMR
Xing Tian
Xing Tian
Platinum III
Glizz GOD
Xing Tian
Platinum III
Level 158
God Stats
17W - 21L
1,554 SR
Queue Stats
86W - 89L
1,730 MMR
Party 1
Tyr
Tyr
Gold I
Mackarmyvet89
Tyr
Gold I
Level 158
God Stats
1W - 2L
1,458 SR
Queue Stats
544W - 518L
1,729 MMR
Party 1
Kuzenbo
Kuzenbo
Gold I
clipd yu
Kuzenbo
Gold I
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,635 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CardiacS69
Baron Samedi
18
7 / 3 / 10
12,286
878
15,847
11,040
5,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Stanleybθt
Cerberus
17
3 / 2 / 9
11,246
803
12,854
18,084
14,280
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
elvaivas
Apollo
19
7 / 0 / 10
12,828
916
18,635
15,466
6,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
CthulhuFafnirSerqetNe ZhaKumbhakarna

VS

Bans
GebHou YiMedusaCharybdisMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Glizz GOD
Xing Tian
16
0 / 5 / 3
9,799
700
11,049
19,229
23,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 5 / 2
9,688
692
10,675
16,006
8,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kuzenbo
clipd yu
Kuzenbo
16
4 / 7 / 1
10,662
762
11,343
20,993
24,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
17
Kills
5
5
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CardiacS69
Baron Samedi
7
3
10
4
L
Xing Tian
Glizz GOD
Xing Tian
0
5
3
0.3
L
1
5
2
0.4
W
Cerberus
Stanleybθt
Cerberus
3
2
9
3.75
L
Kuzenbo
clipd yu
Kuzenbo
4
7
1
0.64
W
Apollo
elvaivas
Apollo
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,336
Damage
33,067
44,590
Taken
56,228
26,238
Mitigated
57,612
17,474
Healing
4,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CardiacS69
Baron Samedi
15,847
866
1,219
3,095
11,040
5,670
668
4,808
6,128
39,987
297
L
Xing Tian
Glizz GOD
Xing Tian
11,049
367
0
1,737
19,229
23,774
0
9,956
9,171
35,206
0
L
10,675
778
0
1,341
16,006
8,984
0
8,317
7,392
821
27,294
W
Cerberus
Stanleybθt
Cerberus
12,854
203
0
6,785
18,084
14,280
0
9,727
7,807
31,869
0
L
Kuzenbo
clipd yu
Kuzenbo
11,343
3,223
0
1,544
20,993
24,854
0
10,032
10,818
24,035
0
W
Apollo
elvaivas
Apollo
18,635
10,101
0
6,375
15,466
6,288
2,804
7,437
7,599
0
71,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,360
Gold Earned
30,149
205
Minions Killed
96
0
Camps Cleared
0
756,029
Distance Traveled
744,777
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,286
878
55
4
0
213,937
1
L
Xing Tian
9,799
700
39
3
0
237,568
0
L
Tyr
9,688
692
42
3
0
268,932
0
W
Cerberus
11,246
803
50
4
0
281,816
2
L
Kuzenbo
10,662
762
15
1
0
238,277
0
W
Apollo
12,828
916
100
7
0
260,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role