Player Matchup

Ah Puch
Ah Puch
AceInc
Ah Puch
Level 114
God Stats
3W - 0L
1,500 SR
Queue Stats
80W - 82L
1,496 Elo+
Solo
Yu Huang
Yu Huang
Damontej143
Yu Huang
Level 67
God Stats
1W - 2L
1,294 SR
Queue Stats
78W - 90L
1,429 Elo+
Solo
Aphrodite
Aphrodite
Kumakaon_404
Aphrodite
Level 105
God Stats
2W - 0L
1,882 SR
Queue Stats
128W - 117L
1,551 Elo+
Party 2
Persephone
Persephone
StalkerFraco
Persephone
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 80L
1,511 Elo+
Party 2
Shiva
Shiva
fabioluisdasn091
Shiva
Level 66
God Stats
2W - 0L
1,685 SR
Queue Stats
16W - 16L
1,476 Elo+
Party 2
Team Averages
Level 85
1,572 SR
1,493 Elo+

VS

Team Averages
Level 116
1,493 SR
1,487 Elo+
Bacchus
Bacchus
AngelDusty6
Bacchus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 273L
1,467 Elo+
Solo
Hera
Hera
Grassdragon7977
Hera
Level 68
God Stats
3W - 2L
1,710 SR
Queue Stats
75W - 62L
1,493 Elo+
Party 3
Scylla
Scylla
Its_Just_Shifty
Scylla
Level 156
God Stats
3W - 5L
1,507 SR
Queue Stats
294W - 296L
1,561 Elo+
Party 1
Yemoja
Yemoja
LastSoulKeeper
Yemoja
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,430 Elo+
Party 1
Mulan
Mulan
phontyman
Mulan
Level 149
God Stats
0W - 2L
1,247 SR
Queue Stats
96W - 90L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AceInc
Ah Puch
20
15 / 4 / 6
13,168
878
27,956
12,391
5,189
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yu Huang
Damontej143
Yu Huang
19
5 / 1 / 13
12,158
811
14,206
10,777
5,109
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Kumakaon_404
Aphrodite
18
1 / 2 / 17
10,579
705
7,128
18,037
17,439
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Persephone
StalkerFraco
Persephone
15
1 / 3 / 14
10,330
689
8,178
11,814
4,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
4 / 1 / 18
11,714
781
14,444
26,257
20,900
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AngelDusty6
Bacchus
12
1 / 7 / 6
8,802
587
7,552
15,027
14,713
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 6 / 7
9,059
604
18,110
12,792
5,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

20
5 / 2 / 3
11,575
772
19,147
13,254
4,681
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
0 / 3 / 9
10,157
677
3,228
15,380
12,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
phontyman
Mulan
17
5 / 8 / 4
10,042
669
14,835
24,743
22,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
40
26
Kills
11
11
Deaths
26
68
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AceInc
Ah Puch
15
4
6
4.5
L
Bacchus
AngelDusty6
Bacchus
1
7
6
0.57
W
Yu Huang
Damontej143
Yu Huang
5
1
13
11.5
L
0
6
7
0.58
L
5
2
3
3.25
W
Aphrodite
Kumakaon_404
Aphrodite
1
2
17
4.75
L
0
3
9
1.5
W
Persephone
StalkerFraco
Persephone
1
3
14
2.67
W
4
1
18
13
L
Mulan
phontyman
Mulan
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,912
Damage
62,872
79,276
Taken
81,196
53,114
Mitigated
60,471
38,819
Healing
29,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AceInc
Ah Puch
27,956
1,290
0
2,406
12,391
5,189
1,256
6,204
6,187
52,744
0
L
Bacchus
AngelDusty6
Bacchus
7,552
825
545
975
15,027
14,713
96
9,328
5,359
8,408
3,430
W
Yu Huang
Damontej143
Yu Huang
14,206
440
1,117
1,711
10,777
5,109
1,478
6,844
3,933
32,468
593
L
18,110
3,670
990
775
12,792
5,289
318
9,445
3,170
35,901
0
L
19,147
1,146
161
261
13,254
4,681
82
9,505
3,470
50,318
712
W
Aphrodite
Kumakaon_404
Aphrodite
7,128
1,398
10,561
11,328
18,037
17,439
452
9,184
8,853
27,538
0
L
3,228
1,150
15,907
4,119
15,380
12,900
444
12,689
2,507
10,236
0
W
Persephone
StalkerFraco
Persephone
8,178
385
539
861
11,814
4,477
568
8,999
2,620
18,934
162
W
14,444
1,117
958
9,338
26,257
20,900
235
14,261
11,996
0
26,592
L
Mulan
phontyman
Mulan
14,835
1,841
1,797
3,733
24,743
22,888
27
16,369
7,909
0
24,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,949
Gold Earned
49,635
186
Minions Killed
192
0
Camps Cleared
0
1,534,877
Distance Traveled
1,155,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,168
878
47
3
0
281,395
0
L
Bacchus
8,802
587
11
1
0
149,222
0
W
Yu Huang
12,158
811
33
2
0
319,464
0
L
Hera
9,059
604
48
3
0
254,852
0
L
Scylla
11,575
772
91
6
0
287,428
0
W
Aphrodite
10,579
705
49
3
0
288,303
0
L
Yemoja
10,157
677
26
2
0
219,946
0
W
Persephone
10,330
689
19
1
0
309,888
0
W
Shiva
11,714
781
38
3
0
335,827
0
L
Mulan
10,042
669
16
1
0
244,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role