Player Matchup

Scylla
Scylla
Daddys SRT
Scylla
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 101L
1,433 Elo+
Solo
Anhur
Anhur
crownedcprcrn
Anhur
Level 139
God Stats
3W - 3L
1,713 SR
Queue Stats
254W - 254L
1,456 Elo+
Solo
Nut
Nut
oViiio
Nut
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,376 Elo+
Solo
Nu Wa
Nu Wa
thirtyonebees
Nu Wa
Level 89
God Stats
7W - 2L
1,492 SR
Queue Stats
417W - 395L
1,526 Elo+
Solo
Thanatos
Thanatos
varikas_loki
Thanatos
Level 152
God Stats
11W - 15L
1,426 SR
Queue Stats
659W - 705L
1,477 Elo+
Solo
Team Averages
Level 105
1,526 SR
1,453 Elo+

VS

Team Averages
Level 78
1,402 SR
1,457 Elo+
Ratatoskr
Ratatoskr
NetfixNChill
Ratatoskr
Level 86
God Stats
2W - 3L
1,524 SR
Queue Stats
67W - 81L
1,441 Elo+
Party 1
Zhong Kui
Zhong Kui
ScorpionHaze
Zhong Kui
Level 120
God Stats
1W - 1L
1,278 SR
Queue Stats
50W - 54L
1,464 Elo+
Solo
Kuzenbo
Kuzenbo
YaBoiMKZ
Kuzenbo
Level 128
God Stats
2W - 1L
1,245 SR
Queue Stats
51W - 48L
1,507 Elo+
Solo
Baba Yaga
Baba Yaga
YuBlue
Baba Yaga
Level 28
God Stats
2W - 1L
1,463 SR
Queue Stats
66W - 83L
1,434 Elo+
Party 1
Thor
Thor
yabishlikesme
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 149L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Daddys SRT
Scylla
12
0 / 6 / 2
7,037
704
5,950
8,906
2,547
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
3 / 4 / 3
7,924
792
9,336
8,866
2,703
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nut
oViiio
Nut
15
3 / 4 / 3
8,919
892
10,485
9,431
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 7 / 2
6,625
663
6,991
9,572
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
varikas_loki
Thanatos
12
1 / 6 / 3
7,292
729
5,255
7,928
2,261
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
NetfixNChill
Ratatoskr
16
8 / 1 / 12
9,764
976
6,345
9,024
6,057
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
ScorpionHaze
Zhong Kui
16
7 / 1 / 17
9,929
993
12,144
11,619
9,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
YaBoiMKZ
Kuzenbo
14
2 / 2 / 20
9,481
948
5,186
15,556
18,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
YuBlue
Baba Yaga
14
1 / 2 / 15
8,478
848
6,946
7,297
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
9 / 2 / 11
9,267
927
11,861
7,905
5,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
102
7
Kills
27
27
Deaths
8
13
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Scylla
Daddys SRT
Scylla
0
6
2
0.17
W
Ratatoskr
NetfixNChill
Ratatoskr
8
1
12
14
W
Zhong Kui
ScorpionHaze
Zhong Kui
7
1
17
15.5
W
Kuzenbo
YaBoiMKZ
Kuzenbo
2
2
20
6
W
Baba Yaga
YuBlue
Baba Yaga
1
2
15
4.25
L
3
4
3
1.13
L
Nut
oViiio
Nut
3
4
3
1.13
L
0
7
2
0.14
L
Thanatos
varikas_loki
Thanatos
1
6
3
0.42
W
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,017
Damage
42,482
44,703
Taken
51,401
12,935
Mitigated
43,198
11,612
Healing
21,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Daddys SRT
Scylla
5,950
445
345
826
8,906
2,547
0
4,168
4,738
14,808
0
W
Ratatoskr
NetfixNChill
Ratatoskr
6,345
1,206
587
2,581
9,024
6,057
1,150
2,153
6,871
0
16,893
W
Zhong Kui
ScorpionHaze
Zhong Kui
12,144
1,330
1,504
4,647
11,619
9,819
2,742
2,909
8,710
32,828
0
W
Kuzenbo
YaBoiMKZ
Kuzenbo
5,186
1,322
3,071
5,288
15,556
18,861
408
4,436
11,120
11,915
1,342
W
Baba Yaga
YuBlue
Baba Yaga
6,946
219
664
1,322
7,297
2,946
1,643
1,804
5,493
25,674
0
L
9,336
4,600
781
1,919
8,866
2,703
0
5,548
3,318
0
18,350
L
Nut
oViiio
Nut
10,485
5,331
501
2,488
9,431
2,789
0
6,663
2,768
0
27,059
L
6,991
1,398
979
1,617
9,572
2,635
0
3,909
5,663
14,179
0
L
Thanatos
varikas_loki
Thanatos
5,255
68
341
1,815
7,928
2,261
0
3,820
4,108
0
8,819
W
11,861
824
654
1,136
7,905
5,515
695
1,639
6,266
0
16,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,797
Gold Earned
46,919
113
Minions Killed
126
0
Camps Cleared
0
768,263
Distance Traveled
962,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,037
704
22
2
0
157,506
0
W
Ratatoskr
9,764
976
23
2
0
222,021
0
W
Zhong Kui
9,929
993
42
4
0
199,519
0
W
Kuzenbo
9,481
948
15
2
0
180,231
0
W
Baba Yaga
8,478
848
37
4
0
175,615
0
L
Anhur
7,924
792
28
3
0
150,900
0
L
Nut
8,919
892
39
4
0
148,288
0
L
Nu Wa
6,625
663
11
1
0
151,405
0
L
Thanatos
7,292
729
13
1
0
160,164
0
W
Thor
9,267
927
9
1
0
185,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role