Player Matchup

Apollo
Apollo
Bronze III
Apexx Batman
Apollo
Bronze III
Level 143
God Stats
1W - 0L
1,575 SR
Queue Stats
5W - 4L
1,471 MMR
Party 1
Merlin
Merlin
Bronze III
ApexxYeezus
Merlin
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,390 MMR
Party 1
Atlas
Atlas
Silver I
cwindy8
Atlas
Silver I
Level 137
God Stats
2W - 0L
1,587 SR
Queue Stats
3W - 0L
1,555 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 129
1,554 SR
1,472 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,708 SR
1,339 MMR
Ao Kuang
Ao Kuang
Gold IV
BK ID1755
Ao Kuang
Gold IV
Level 124
God Stats
9W - 5L
1,686 SR
Queue Stats
108W - 119L
1,482 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
Chavito Vago
Erlang Shen
Gold I
Level 190
God Stats
2W - 2L
1,825 SR
Queue Stats
213W - 219L
1,288 MMR
Solo
Hera
Hera
Silver II
Cynnicle
Hera
Silver II
Level 135
God Stats
5W - 5L
1,612 SR
Queue Stats
131W - 149L
1,248 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
4 / 0 / 6
10,645
819
13,403
11,046
5,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
18
5 / 1 / 3
10,847
834
10,614
8,005
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Atlas
cwindy8
Atlas
16
3 / 3 / 7
10,034
772
11,283
16,271
18,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AresCthulhuHorusNu WaMulan

VS

Bans
AchillesJanusVulcanNoxPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BK ID1755
Ao Kuang
16
1 / 3 / 1
9,247
711
6,842
13,538
9,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Erlang Shen
Chavito Vago
Erlang Shen
14
0 / 5 / 4
8,808
678
7,902
17,547
14,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hera
17
3 / 4 / 1
9,841
757
13,200
10,169
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
12
Kills
4
4
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
4
0
6
7
W
Merlin
5
1
3
6.5
L
Ao Kuang
BK ID1755
Ao Kuang
1
3
1
0.5
L
Erlang Shen
Chavito Vago
Erlang Shen
0
5
4
0.4
L
Hera
3
4
1
0.88
W
Atlas
cwindy8
Atlas
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,300
Damage
27,944
35,322
Taken
41,254
27,671
Mitigated
28,477
4,989
Healing
10,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
13,403
5,650
0
2,309
11,046
5,131
634
7,890
3,156
0
49,126
W
Merlin
10,614
468
0
1,330
8,005
3,619
0
4,240
3,765
40,450
177
L
Ao Kuang
BK ID1755
Ao Kuang
6,842
1,694
0
2,411
13,538
9,764
0
7,003
6,188
27,760
3,410
L
Erlang Shen
Chavito Vago
Erlang Shen
7,902
3,876
0
5,649
17,547
14,910
0
7,670
9,495
0
24,449
L
Hera
13,200
2,338
0
2,451
10,169
3,803
0
5,677
4,095
43,012
549
W
Atlas
cwindy8
Atlas
11,283
4,112
0
1,350
16,271
18,921
0
7,276
8,995
24,167
1,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,526
Gold Earned
27,896
164
Minions Killed
153
0
Camps Cleared
0
710,055
Distance Traveled
692,465
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,645
819
75
6
0
254,574
3
W
Merlin
10,847
834
70
5
0
234,584
0
L
Ao Kuang
9,247
711
56
4
0
233,739
0
L
Erlang Shen
8,808
678
41
3
0
230,133
0
L
Hera
9,841
757
56
4
0
228,593
0
W
Atlas
10,034
772
19
1
0
220,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role