Player Matchup

Hades
Hades
 
Hades
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Cadmon
Cerberus
Level 82
God Stats
2W - 0L
1,894 SR
Queue Stats
28W - 17L
1,566 Elo+
Solo
Kukulkan
Kukulkan
DiesalDavis
Kukulkan
Level 71
God Stats
7W - 5L
1,507 SR
Queue Stats
505W - 517L
1,448 Elo+
Solo
Danzaburou
Danzaburou
KS Sloth
Danzaburou
Level 41
God Stats
3W - 2L
1,674 SR
Queue Stats
26W - 27L
1,546 Elo+
Solo
Ares
Ares
SharpnHumble
Ares
Level 107
God Stats
19W - 9L
1,686 SR
Queue Stats
194W - 234L
1,368 Elo+
Solo
Team Averages
Level 77
1,652 SR
1,485 Elo+

VS

Team Averages
Level 71
1,503 SR
1,469 Elo+
Artemis
Artemis
 
Artemis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Mike castle8168
Kukulkan
Level 69
God Stats
3W - 8L
1,563 SR
Queue Stats
48W - 46L
1,476 Elo+
Solo
Cernunnos
Cernunnos
Sad Hamburgler
Cernunnos
Level 118
God Stats
4W - 3L
1,450 SR
Queue Stats
203W - 196L
1,491 Elo+
Solo
Ra
Ra
TripX1
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
2 / 1 / 5
6,627
1,105
5,100
3,444
2,101
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Cadmon
Cerberus
12
1 / 1 / 9
7,296
1,216
5,060
5,821
5,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kukulkan
DiesalDavis
Kukulkan
12
0 / 1 / 7
6,669
1,112
3,891
3,591
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
KS Sloth
Danzaburou
12
3 / 0 / 5
7,548
1,258
2,631
2,313
893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
4 / 0 / 6
8,123
1,354
2,806
6,229
6,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

374

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 2 / 2
6,795
1,133
4,252
5,616
1,622
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Fenrir
 
Fenrir
11
1 / 2 / 0
6,153
1,026
2,495
4,953
1,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
10
0 / 0 / 0
5,559
927
0
541
119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Sad Hamburgler
Cernunnos
11
0 / 3 / 1
6,338
1,056
5,202
5,606
1,526
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ra
12
1 / 3 / 1
6,661
1,110
6,691
5,460
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
10
Kills
3
3
Deaths
10
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
1
5
4.5
L
Artemis
 
Artemis
1
2
2
1
L
Fenrir
 
Fenrir
1
2
0
0.5
W
Cerberus
Cadmon
Cerberus
1
1
9
5.5
W
Kukulkan
DiesalDavis
Kukulkan
0
1
7
3.5
W
Danzaburou
KS Sloth
Danzaburou
3
0
5
5.5
L
Kukulkan
0
0
0
0
L
Cernunnos
Sad Hamburgler
Cernunnos
0
3
1
0.17
W
4
0
6
7
L
Ra
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,488
Damage
18,640
21,398
Taken
22,176
16,163
Mitigated
7,014
5,471
Healing
1,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,100
95
0
871
3,444
2,101
0
2,198
1,146
9,491
96
L
Artemis
 
Artemis
4,252
1,939
0
0
5,616
1,622
0
4,891
725
0
14,694
L
Fenrir
 
Fenrir
2,495
381
0
419
4,953
1,885
0
3,535
1,418
0
2,796
W
Cerberus
Cadmon
Cerberus
5,060
437
0
1,238
5,821
5,131
0
1,404
4,208
8,964
0
W
Kukulkan
DiesalDavis
Kukulkan
3,891
225
0
748
3,591
1,348
0
1,008
2,512
21,373
0
W
Danzaburou
KS Sloth
Danzaburou
2,631
414
0
593
2,313
893
0
335
1,919
0
18,184
L
Kukulkan
0
0
0
0
541
119
0
0
541
0
0
L
Cernunnos
Sad Hamburgler
Cernunnos
5,202
2,181
0
454
5,606
1,526
0
3,915
1,691
0
18,473
W
2,806
0
0
2,021
6,229
6,690
0
1,431
4,644
5,987
0
L
Ra
6,691
632
303
535
5,460
1,862
0
4,446
1,014
22,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,263
Gold Earned
31,506
112
Minions Killed
105
3
Camps Cleared
3
510,457
Distance Traveled
446,176
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,627
1,105
17
3
0
52,335
0
L
Artemis
6,795
1,133
32
5
1
99,549
0
L
Fenrir
6,153
1,026
2
0
0
123,234
0
W
Cerberus
7,296
1,216
8
1
1
118,292
0
W
Kukulkan
6,669
1,112
39
7
1
120,793
0
W
Danzaburou
7,548
1,258
36
6
0
103,686
0
L
Kukulkan
5,559
927
0
0
0
11,626
0
L
Cernunnos
6,338
1,056
29
5
2
104,811
0
W
Ares
8,123
1,354
12
2
1
115,351
0
L
Ra
6,661
1,110
42
7
0
106,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role