Player Matchup

Tsukuyomi
Tsukuyomi
Raaid
Tsukuyomi
Level 128
God Stats
30W - 24L
1,523 SR
Queue Stats
819W - 901L
1,438 Elo+
Solo
Sylvanus
Sylvanus
ToasterBaTh3258
Sylvanus
Level 152
God Stats
63W - 54L
1,525 SR
Queue Stats
499W - 533L
1,466 Elo+
Party 2
Kukulkan
Kukulkan
XxStonedToastxX
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,255 Elo+
Party 2
Team Averages
Level 95
1,516 SR
1,386 Elo+

VS

Team Averages
Level 110
1,425 SR
1,376 Elo+
Ra
Ra
Jokey-oates9_MJK
Ra
Level 137
God Stats
24W - 36L
1,399 SR
Queue Stats
771W - 878L
1,380 Elo+
Party 1
Charon
Charon
LittleDarkDragon
Charon
Level 66
God Stats
9W - 12L
1,452 SR
Queue Stats
21W - 38L
1,370 Elo+
Solo
Hun Batz
Hun Batz
SPK_Mr_BooGie
Hun Batz
Level 128
God Stats
4W - 5L
1,425 SR
Queue Stats
901W - 1,017L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Raaid
Tsukuyomi
15
6 / 0 / 9
9,647
877
10,682
8,650
3,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
16
8 / 1 / 7
10,302
937
8,300
11,530
9,067
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
13
1 / 2 / 10
8,340
758
4,773
6,010
2,223
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
7,795
709
6,130
7,160
2,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 2
7,540
685
4,472
10,880
9,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
SPK_Mr_BooGie
Hun Batz
13
3 / 6 / 0
8,413
765
9,688
10,467
4,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
15
Kills
3
3
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
0
4
2
0.25
W
Tsukuyomi
Raaid
Tsukuyomi
6
0
9
10.5
L
Hun Batz
SPK_Mr_BooGie
Hun Batz
3
6
0
0.5
W
Sylvanus
8
1
7
11.5
W
Kukulkan
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,755
Damage
20,290
26,190
Taken
28,507
14,508
Mitigated
16,563
13,665
Healing
3,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,130
538
864
951
7,160
2,252
0
2,923
4,237
26,925
0
L
4,472
708
0
0
10,880
9,541
0
4,586
6,294
15,245
559
W
Tsukuyomi
Raaid
Tsukuyomi
10,682
1,721
0
312
8,650
3,218
533
2,059
6,541
0
33,112
L
Hun Batz
SPK_Mr_BooGie
Hun Batz
9,688
1,973
152
1,513
10,467
4,770
0
5,283
5,184
0
20,614
W
Sylvanus
8,300
1,145
6,042
7,311
11,530
9,067
636
4,590
6,864
17,569
628
W
Kukulkan
4,773
712
0
0
6,010
2,223
245
3,483
2,407
17,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,289
Gold Earned
23,748
102
Minions Killed
117
0
Camps Cleared
0
534,205
Distance Traveled
476,699
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,795
709
61
6
0
154,868
0
L
Charon
7,540
685
26
2
0
163,842
0
W
Tsukuyomi
9,647
877
32
3
0
187,972
0
L
Hun Batz
8,413
765
30
3
0
157,989
0
W
Sylvanus
10,302
937
29
3
0
202,899
0
W
Kukulkan
8,340
758
41
4
0
143,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role