Player Matchup

Hades
Hades
AgusRam05
Hades
Level 141
God Stats
3W - 6L
1,469 SR
Queue Stats
429W - 362L
1,608 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KenpachiBF
Tsukuyomi
Level 158
God Stats
4W - 13L
1,362 SR
Queue Stats
118W - 132L
1,465 Elo+
Solo
Artemis
Artemis
MakakSlayer
Artemis
Level 101
God Stats
3W - 2L
1,635 SR
Queue Stats
475W - 409L
1,588 Elo+
Party 1
Nemesis
Nemesis
SrBahiano04
Nemesis
Level 158
God Stats
6W - 5L
1,595 SR
Queue Stats
251W - 228L
1,573 Elo+
Solo
Ne Zha
Ne Zha
Yuτa
Ne Zha
Level 163
God Stats
6W - 5L
1,567 SR
Queue Stats
126W - 119L
1,521 Elo+
Solo
Team Averages
Level 144
1,526 SR
1,551 Elo+

VS

Team Averages
Level 156
1,602 SR
1,600 Elo+
Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
acback
Bakasura
Level 178
God Stats
13W - 2L
1,924 SR
Queue Stats
225W - 128L
1,813 Elo+
Party 2
Hercules
Hercules
Ŧakkar
Hercules
Level 126
God Stats
28W - 25L
1,569 SR
Queue Stats
346W - 344L
1,479 Elo+
Party 3
Hera
Hera
Εseτ
Hera
Level 157
God Stats
3W - 4L
1,517 SR
Queue Stats
353W - 352L
1,479 Elo+
Party 3
Chronos
Chronos
αIphα
Chronos
Level 172
God Stats
3W - 0L
1,500 SR
Queue Stats
83W - 28L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AgusRam05
Hades
10
0 / 2 / 1
5,431
543
2,183
7,358
2,834
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
KenpachiBF
Tsukuyomi
10
3 / 2 / 1
5,468
547
3,282
5,563
1,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
MakakSlayer
Artemis
6
1 / 3 / 2
4,675
468
3,444
5,228
1,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
SrBahiano04
Nemesis
9
1 / 4 / 1
5,332
533
4,677
10,546
6,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
Yuτa
Ne Zha
8
1 / 6 / 2
5,120
512
4,457
8,534
2,794
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 1 / 6
5,350
535
3,114
5,639
2,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
acback
Bakasura
11
5 / 2 / 2
6,969
697
7,273
9,310
3,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Ŧakkar
Hercules
11
8 / 0 / 2
6,062
606
5,198
5,415
2,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
Εseτ
Hera
11
1 / 1 / 4
5,920
592
3,428
3,471
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
αIphα
Chronos
12
3 / 2 / 1
6,541
654
7,187
7,714
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
17
17
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
6
3
L
Hades
AgusRam05
Hades
0
2
1
0.25
L
Tsukuyomi
KenpachiBF
Tsukuyomi
3
2
1
1.75
L
Artemis
MakakSlayer
Artemis
1
3
2
0.67
L
Nemesis
SrBahiano04
Nemesis
1
4
1
0.38
L
Ne Zha
Yuτa
Ne Zha
1
6
2
0.33
W
Bakasura
acback
Bakasura
5
2
2
3
W
Hercules
Ŧakkar
Hercules
8
0
2
9
W
Hera
Εseτ
Hera
1
1
4
3
W
Chronos
αIphα
Chronos
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,043
Damage
26,200
37,229
Taken
31,549
14,311
Mitigated
12,313
12,689
Healing
14,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,114
1,873
440
2,222
5,639
2,949
0
220
5,419
0
11,845
L
Hades
AgusRam05
Hades
2,183
439
265
3,735
7,358
2,834
0
2,136
4,972
34,157
1,186
L
Tsukuyomi
KenpachiBF
Tsukuyomi
3,282
1,052
0
2,096
5,563
1,437
0
385
4,888
0
34,642
L
Artemis
MakakSlayer
Artemis
3,444
1,680
0
987
5,228
1,080
0
326
4,715
0
18,034
L
Nemesis
SrBahiano04
Nemesis
4,677
625
0
4,385
10,546
6,166
0
6,772
3,774
0
24,612
L
Ne Zha
Yuτa
Ne Zha
4,457
864
0
1,221
8,534
2,794
0
583
7,603
0
19,188
W
Bakasura
acback
Bakasura
7,273
5,655
0
6,319
9,310
3,864
0
0
9,310
0
34,323
W
Hercules
Ŧakkar
Hercules
5,198
2,176
0
1,429
5,415
2,490
0
992
4,423
0
31,944
W
Hera
Εseτ
Hera
3,428
724
0
765
3,471
904
0
791
2,680
43,502
951
W
Chronos
αIphα
Chronos
7,187
2,455
0
3,158
7,714
2,106
0
0
7,181
42,948
1,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,026
Gold Earned
30,842
242
Minions Killed
317
0
Camps Cleared
0
967,137
Distance Traveled
1,075,738
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,350
535
18
2
0
213,485
0
L
Hades
5,431
543
73
7
0
174,203
2
L
Tsukuyomi
5,468
547
62
6
0
218,513
0
L
Artemis
4,675
468
31
3
0
163,171
0
L
Nemesis
5,332
533
46
5
0
195,249
0
L
Ne Zha
5,120
512
30
3
0
216,001
0
W
Bakasura
6,969
697
77
8
0
218,640
0
W
Hercules
6,062
606
53
5
0
254,743
2
W
Hera
5,920
592
88
9
0
193,452
4
W
Chronos
6,541
654
81
8
0
195,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role