Player Matchup

Kuzenbo
Kuzenbo
Masters
 
Kuzenbo
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hun Batz
Hun Batz
Masters
DragonPasta
Hun Batz
Masters
Level 158
God Stats
4W - 4L
1,874 SR
Queue Stats
90W - 47L
2,733 MMR
Party 3
Vamana
Vamana
Diamond II
Dxnixl
Vamana
Diamond II
Level 121
God Stats
11W - 12L
1,678 SR
Queue Stats
235W - 223L
2,340 MMR
Solo
Xbalanque
Xbalanque
Diamond I
Nitorxs
Xbalanque
Diamond I
Level 157
God Stats
25W - 4L
1,950 SR
Queue Stats
42W - 10L
2,698 MMR
Party 2
Merlin
Merlin
Diamond I
Sh4ig3t3Eotz
Merlin
Diamond I
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 11L
2,698 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 127
1,701 SR
2,394 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 191
1,661 SR
2,311 MMR
Terra
Terra
Masters
 
Terra
Masters
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Diamond III
 
Thor
Diamond III
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Grandmaster
Isaiahlj
Hercules
Grandmaster
Level 215
God Stats
16W - 9L
1,752 SR
Queue Stats
238W - 173L
2,974 MMR
Solo
Ah Puch
Ah Puch
Grandmaster
Sehost
Ah Puch
Grandmaster
Level 220
God Stats
17W - 11L
1,681 SR
Queue Stats
383W - 307L
2,999 MMR
Solo
Medusa
Medusa
Masters
StepDentist
Medusa
Masters
Level 184
God Stats
6W - 1L
1,870 SR
Queue Stats
415W - 367L
2,583 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
0 / 2 / 0
4,027
575
1,502
4,890
3,647
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
DragonPasta
Hun Batz
8
0 / 2 / 0
4,098
585
3,065
4,936
1,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Dxnixl
Vamana
10
1 / 1 / 0
5,123
732
5,134
6,288
3,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Xbalanque
Nitorxs
Xbalanque
8
0 / 0 / 0
4,152
593
1,505
3,721
830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Merlin
8
0 / 3 / 0
4,316
617
840
3,302
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
CthulhuRavanaAwilixAres

VS

Bans
LokiLancelotSkadiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
0 / 0 / 3
4,882
697
2,291
4,834
2,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
 
Thor
9
1 / 0 / 4
4,743
678
3,697
4,969
1,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Isaiahlj
Hercules
11
1 / 0 / 1
6,252
893
2,933
7,384
2,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
Sehost
Ah Puch
10
5 / 1 / 1
5,690
813
3,576
4,406
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
10
1 / 0 / 0
5,668
810
2,559
3,301
994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
8
8
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
0
0
W
Terra
 
Terra
0
0
3
1.5
W
Thor
 
Thor
1
0
4
3
L
Hun Batz
DragonPasta
Hun Batz
0
2
0
0
L
Vamana
Dxnixl
Vamana
1
1
0
1
W
Hercules
Isaiahlj
Hercules
1
0
1
1.5
L
Xbalanque
Nitorxs
Xbalanque
0
0
0
0
W
Ah Puch
Sehost
Ah Puch
5
1
1
5.5
L
Merlin
0
3
0
0
W
Medusa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,046
Damage
15,056
23,137
Taken
24,894
9,848
Mitigated
8,948
8,795
Healing
11,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
1,502
607
0
1,676
4,890
3,647
0
1,256
3,634
8,940
0
W
Terra
 
Terra
2,291
272
1,405
2,177
4,834
2,269
0
435
4,399
18,358
0
W
Thor
 
Thor
3,697
977
0
1,277
4,969
1,641
0
761
4,208
0
23,036
L
Hun Batz
DragonPasta
Hun Batz
3,065
750
0
757
4,936
1,508
0
1,889
3,047
0
25,004
L
Vamana
Dxnixl
Vamana
5,134
1,599
0
3,370
6,288
3,002
0
0
6,288
0
30,704
W
Hercules
Isaiahlj
Hercules
2,933
1,800
0
3,535
7,384
2,754
0
0
6,865
0
44,207
L
Xbalanque
Nitorxs
Xbalanque
1,505
552
0
2,325
3,721
830
0
529
3,192
0
24,433
W
Ah Puch
Sehost
Ah Puch
3,576
204
0
1,701
4,406
1,290
0
905
3,501
36,201
837
L
Merlin
840
180
0
667
3,302
861
0
2,036
1,266
21,351
0
W
Medusa
2,559
947
0
976
3,301
994
608
481
2,820
0
46,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,716
Gold Earned
27,235
237
Minions Killed
334
0
Camps Cleared
0
781,773
Distance Traveled
815,305
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,027
575
11
2
0
147,817
0
W
Terra
4,882
697
32
5
0
166,983
2
W
Thor
4,743
678
48
7
0
181,336
0
L
Hun Batz
4,098
585
60
9
0
178,423
0
L
Vamana
5,123
732
57
8
0
167,871
1
W
Hercules
6,252
893
88
13
0
149,726
0
L
Xbalanque
4,152
593
54
8
0
166,098
2
W
Ah Puch
5,690
813
85
12
0
166,754
0
L
Merlin
4,316
617
55
8
0
121,564
0
W
Medusa
5,668
810
81
12
0
150,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role