Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DJJorginho
Hercules
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 70L
1,506 Elo+
Solo
Ix Chel
Ix Chel
gustavinhoBINGA
Ix Chel
Level 65
God Stats
1W - 3L
1,389 SR
Queue Stats
24W - 34L
1,446 Elo+
Solo
Freya
Freya
juniortcx
Freya
Level 136
God Stats
1W - 2L
1,296 SR
Queue Stats
84W - 103L
1,437 Elo+
Solo
Team Averages
Level 107
1,437 SR
1,478 Elo+

VS

Team Averages
Level 68
1,566 SR
1,510 Elo+
Thoth
Thoth
 
Thoth
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
FielCoorte
Achilles
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,452 Elo+
Party 1
Horus
Horus
Vynnyxth12
Horus
Level 31
God Stats
3W - 2L
1,636 SR
Queue Stats
60W - 58L
1,541 Elo+
Party 1
Nox
Nox
clodosaint
Nox
Level 78
God Stats
4W - 1L
1,695 SR
Queue Stats
302W - 317L
1,461 Elo+
Solo
Camazotz
Camazotz
senhorK5
Camazotz
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 53L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 2 / 2
6,493
928
5,257
7,085
5,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
 
Hera
11
0 / 3 / 3
5,900
843
9,256
5,401
1,395
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hercules
DJJorginho
Hercules
12
1 / 4 / 3
6,220
889
2,205
8,869
8,964
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 3 / 2
5,638
805
6,184
6,773
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
juniortcx
Freya
11
1 / 4 / 1
5,881
840
5,468
8,226
2,211
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
8 / 0 / 7
8,606
1,229
13,373
4,651
1,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
FielCoorte
Achilles
13
2 / 1 / 11
7,383
1,055
4,890
8,884
6,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
11
0 / 2 / 10
6,764
966
2,141
10,266
6,428
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

14
2 / 0 / 9
7,656
1,094
4,116
4,678
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
senhorK5
Camazotz
13
4 / 1 / 8
7,716
1,102
8,970
10,028
3,910
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
4
Kills
16
16
Deaths
4
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
2
2
1.5
L
Hera
 
Hera
0
3
3
0.5
W
Thoth
 
Thoth
8
0
7
11.5
L
Hercules
DJJorginho
Hercules
1
4
3
0.63
W
Achilles
FielCoorte
Achilles
2
1
11
7.5
W
Horus
0
2
10
2.5
W
2
0
9
6.5
L
0
3
2
0.33
L
Freya
juniortcx
Freya
1
4
1
0.38
W
Camazotz
senhorK5
Camazotz
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,370
Damage
33,490
36,354
Taken
38,507
19,946
Mitigated
20,264
12,176
Healing
18,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,257
270
233
2,762
7,085
5,486
0
3,100
3,838
10,058
422
L
Hera
 
Hera
9,256
1,942
468
230
5,401
1,395
0
4,020
1,344
19,801
435
W
Thoth
 
Thoth
13,373
861
124
1,048
4,651
1,671
1,429
2,262
2,389
24,658
0
L
Hercules
DJJorginho
Hercules
2,205
0
598
3,475
8,869
8,964
0
3,558
5,241
0
4,665
W
Achilles
FielCoorte
Achilles
4,890
1,051
0
538
8,884
6,578
0
6,268
2,616
0
7,346
W
Horus
2,141
1,030
5,753
4,684
10,266
6,428
204
6,707
3,559
0
3,687
W
4,116
485
946
678
4,678
1,677
410
3,876
802
19,814
757
L
6,184
335
567
1,456
6,773
1,890
0
2,955
3,698
10,038
78
L
Freya
juniortcx
Freya
5,468
1,780
589
1,798
8,226
2,211
0
4,116
3,959
9,789
0
W
Camazotz
senhorK5
Camazotz
8,970
831
1,026
3,290
10,028
3,910
1,176
6,497
3,531
439
14,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,132
Gold Earned
38,125
57
Minions Killed
83
0
Camps Cleared
0
659,784
Distance Traveled
822,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,493
928
12
2
0
122,565
0
L
Hera
5,900
843
18
3
0
138,568
0
W
Thoth
8,606
1,229
15
2
0
168,848
0
L
Hercules
6,220
889
5
1
0
139,607
0
W
Achilles
7,383
1,055
8
1
0
165,123
0
W
Horus
6,764
966
2
0
0
165,138
0
W
Nox
7,656
1,094
41
6
0
154,367
0
L
Ix Chel
5,638
805
9
1
0
123,182
0
L
Freya
5,881
840
13
2
0
135,862
0
W
Camazotz
7,716
1,102
17
2
0
169,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role