Player Matchup

Janus
Janus
 
Janus
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ChickenPandemic
Arachne
Level 142
God Stats
17W - 13L
1,516 SR
Queue Stats
257W - 284L
1,443 Elo+
Party 2
Apollo
Apollo
IAmNemo1234
Apollo
Level 88
God Stats
5W - 5L
1,589 SR
Queue Stats
101W - 122L
1,438 Elo+
Party 2
Erlang Shen
Erlang Shen
TheLoneDingle
Erlang Shen
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,451 Elo+
Solo
Ah Puch
Ah Puch
tiosefe
Ah Puch
Level 155
God Stats
1W - 2L
1,604 SR
Queue Stats
276W - 293L
1,449 Elo+
Party 2
Team Averages
Level 136
1,542 SR
1,456 Elo+

VS

Team Averages
Level 132
1,575 SR
1,521 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ChildishJurcino
Hou Yi
Level 175
God Stats
8W - 6L
1,603 SR
Queue Stats
283W - 283L
1,493 Elo+
Party 1
Ra
Ra
YogiGG
Ra
Level 122
God Stats
11W - 17L
1,350 SR
Queue Stats
626W - 632L
1,526 Elo+
Solo
Sobek
Sobek
djwheaton
Sobek
Level 108
God Stats
5W - 1L
1,813 SR
Queue Stats
145W - 141L
1,604 Elo+
Party 1
Anhur
Anhur
thephord
Anhur
Level 126
God Stats
10W - 8L
1,609 SR
Queue Stats
219W - 219L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 4 / 0
5,429
543
3,391
5,615
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 1 / 0
4,534
453
2,103
7,297
2,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
9
1 / 1 / 0
5,263
526
3,943
5,212
1,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
TheLoneDingle
Erlang Shen
8
0 / 1 / 0
4,611
461
661
6,990
2,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
tiosefe
Ah Puch
11
2 / 3 / 0
5,898
590
4,871
6,141
1,168
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
2 / 0 / 3
5,634
563
3,029
6,103
2,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
1 / 1 / 0
5,374
537
3,974
5,182
1,899
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
12
5 / 0 / 0
7,241
724
5,546
4,080
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
djwheaton
Sobek
10
1 / 0 / 3
5,766
577
4,011
4,997
3,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
thephord
Anhur
10
1 / 2 / 1
5,772
577
3,107
6,814
2,010
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
3
Kills
10
10
Deaths
3
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
0
0
W
Ao Kuang
 
Ao Kuang
2
0
3
3.5
L
0
1
0
0
W
1
1
0
1
L
Apollo
1
1
0
1
L
Erlang Shen
TheLoneDingle
Erlang Shen
0
1
0
0
W
Ra
5
0
0
5
W
Sobek
djwheaton
Sobek
1
0
3
2.5
W
Anhur
thephord
Anhur
1
2
1
0.75
L
Ah Puch
tiosefe
Ah Puch
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,969
Damage
19,667
31,255
Taken
27,176
8,942
Mitigated
10,736
6,972
Healing
10,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,391
55
0
999
5,615
1,392
0
3,911
1,437
39,179
314
W
Ao Kuang
 
Ao Kuang
3,029
585
0
876
6,103
2,155
0
1,145
4,912
39,484
0
L
2,103
1,853
0
885
7,297
2,500
0
3,417
3,815
0
14,060
W
3,974
2,528
0
2,373
5,182
1,899
0
0
5,182
0
41,103
L
Apollo
3,943
2,366
0
1,487
5,212
1,425
0
1,692
3,446
0
36,259
L
Erlang Shen
TheLoneDingle
Erlang Shen
661
306
0
651
6,990
2,457
0
1,707
5,173
0
31,924
W
Ra
5,546
69
444
1,058
4,080
1,336
334
1,535
2,355
50,460
0
W
Sobek
djwheaton
Sobek
4,011
372
0
3,267
4,997
3,336
0
754
4,125
15,611
2,493
W
Anhur
thephord
Anhur
3,107
1,454
0
2,623
6,814
2,010
0
4,355
2,459
0
35,107
L
Ah Puch
tiosefe
Ah Puch
4,871
118
0
2,950
6,141
1,168
0
1,105
5,036
36,254
1,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,735
Gold Earned
29,787
291
Minions Killed
362
0
Camps Cleared
0
994,299
Distance Traveled
1,022,878
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,429
543
76
8
0
185,294
0
W
Ao Kuang
5,634
563
70
7
0
221,985
0
L
Arachne
4,534
453
24
2
0
216,875
2
W
Hou Yi
5,374
537
85
9
0
179,325
2
L
Apollo
5,263
526
69
7
0
213,378
0
L
Erlang Shen
4,611
461
60
6
0
203,447
1
W
Ra
7,241
724
98
10
0
210,621
0
W
Sobek
5,766
577
26
3
0
224,201
0
W
Anhur
5,772
577
83
8
0
186,746
2
L
Ah Puch
5,898
590
62
6
0
175,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role