Player Matchup

Chernobog
Chernobog
Marbleeye444
Chernobog
Level 145
God Stats
1W - 2L
1,539 SR
Queue Stats
140W - 139L
1,571 Elo+
Party 1
Charon
Charon
ScoutFennec
Charon
Level 157
God Stats
2W - 2L
1,621 SR
Queue Stats
196W - 186L
1,520 Elo+
Solo
Nox
Nox
Zuuley
Nox
Level 151
God Stats
3W - 5L
1,441 SR
Queue Stats
152W - 161L
1,532 Elo+
Party 1
Chiron
Chiron
danacerbo
Chiron
Level 129
God Stats
1W - 1L
1,765 SR
Queue Stats
109W - 101L
1,595 Elo+
Party 1
Olorun
Olorun
kaguachi
Olorun
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 93L
1,585 Elo+
Solo
Team Averages
Level 147
1,573 SR
1,560 Elo+

VS

Team Averages
Level 138
1,585 SR
1,527 Elo+
Geb
Geb
 
Geb
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Glynda
Jormungandr
Level 142
God Stats
2W - 0L
1,793 SR
Queue Stats
56W - 50L
1,504 Elo+
Solo
Bakasura
Bakasura
gruya80
Bakasura
Level 156
God Stats
1W - 1L
1,610 SR
Queue Stats
167W - 191L
1,537 Elo+
Solo
Olorun
Olorun
idnavi
Olorun
Level 154
God Stats
5W - 5L
1,497 SR
Queue Stats
744W - 743L
1,533 Elo+
Party 2
Osiris
Osiris
ilikechicken468
Osiris
Level 43
God Stats
6W - 7L
1,524 SR
Queue Stats
232W - 236L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Marbleeye444
Chernobog
12
2 / 5 / 1
7,668
767
6,688
9,133
3,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
16
2 / 3 / 1
8,755
876
10,171
11,802
11,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
Zuuley
Nox
13
0 / 4 / 2
7,026
703
4,991
7,472
3,291
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
danacerbo
Chiron
13
1 / 3 / 3
7,482
748
7,553
7,791
3,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Olorun
kaguachi
Olorun
12
0 / 4 / 2
6,888
689
3,730
7,438
3,641
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 2 / 12
8,863
886
5,848
13,303
12,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
Glynda
Jormungandr
15
4 / 2 / 11
8,647
865
9,194
8,103
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
gruya80
Bakasura
15
4 / 1 / 9
9,282
928
6,042
11,138
11,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
idnavi
Olorun
16
4 / 0 / 7
8,974
897
7,900
7,000
3,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
6 / 0 / 12
9,141
914
12,578
12,232
10,529
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
5
Kills
19
19
Deaths
5
9
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
2
12
3.5
W
Jormungandr
Glynda
Jormungandr
4
2
11
4.75
L
Chernobog
Marbleeye444
Chernobog
2
5
1
0.5
L
Charon
2
3
1
0.83
L
Nox
Zuuley
Nox
0
4
2
0.25
L
Chiron
danacerbo
Chiron
1
3
3
0.83
W
Bakasura
gruya80
Bakasura
4
1
9
8.5
W
Olorun
idnavi
Olorun
4
0
7
7.5
W
6
0
12
12
L
Olorun
kaguachi
Olorun
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,133
Damage
41,562
43,636
Taken
51,776
25,385
Mitigated
41,656
11,569
Healing
27,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,848
350
4,136
4,651
13,303
12,135
390
5,225
8,078
12,176
890
W
Jormungandr
Glynda
Jormungandr
9,194
291
598
1,605
8,103
4,364
279
1,593
6,510
20,380
245
L
Chernobog
Marbleeye444
Chernobog
6,688
4,645
0
1,178
9,133
3,705
0
4,273
4,045
0
19,898
L
Charon
10,171
1,447
973
3,420
11,802
11,578
0
5,123
6,181
19,118
0
L
Nox
Zuuley
Nox
4,991
382
0
319
7,472
3,291
176
4,779
2,363
11,579
612
L
Chiron
danacerbo
Chiron
7,553
1,383
893
1,361
7,791
3,170
0
3,552
3,430
0
21,898
W
Bakasura
gruya80
Bakasura
6,042
3,264
134
4,748
11,138
11,347
716
3,772
7,366
0
9,465
W
Olorun
idnavi
Olorun
7,900
1,305
2,383
2,922
7,000
3,281
1,921
3,819
3,181
25,631
0
W
12,578
1,858
1,025
5,703
12,232
10,529
522
4,044
8,188
0
16,351
L
Olorun
kaguachi
Olorun
3,730
1,637
1,706
1,719
7,438
3,641
0
4,131
2,898
12,113
780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,819
Gold Earned
44,907
118
Minions Killed
132
0
Camps Cleared
0
922,508
Distance Traveled
1,113,652
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,863
886
21
2
0
215,446
0
W
Jormungandr
8,647
865
17
2
0
209,140
0
L
Chernobog
7,668
767
35
4
0
202,190
0
L
Charon
8,755
876
7
1
0
194,123
0
L
Nox
7,026
703
23
2
0
180,406
0
L
Chiron
7,482
748
27
3
0
185,472
0
W
Bakasura
9,282
928
45
5
0
226,022
0
W
Olorun
8,974
897
40
4
0
219,571
0
W
Osiris
9,141
914
9
1
0
243,473
0
L
Olorun
6,888
689
26
3
0
160,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role