Player Matchup

Cthulhu
Cthulhu
Magmaraa
Cthulhu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,260 Elo+
Solo
Fenrir
Fenrir
manufdez0802
Fenrir
Level 40
God Stats
0W - 1L
1,281 SR
Queue Stats
11W - 26L
1,165 Elo+
Party 1
Sol
Sol
nonete11
Sol
Level 78
God Stats
2W - 1L
1,846 SR
Queue Stats
43W - 49L
1,320 Elo+
Party 1
Team Averages
Level 60
1,542 SR
1,249 Elo+

VS

Team Averages
Level 79
1,527 SR
1,373 Elo+
Discordia
Discordia
Djingoo89
Discordia
Level 121
God Stats
9W - 9L
1,479 SR
Queue Stats
99W - 114L
1,366 Elo+
Solo
Achilles
Achilles
Loser111
Achilles
Level 50
God Stats
7W - 7L
1,462 SR
Queue Stats
123W - 123L
1,376 Elo+
Party 2
Erlang Shen
Erlang Shen
The Boba Fat
Erlang Shen
Level 66
God Stats
18W - 10L
1,639 SR
Queue Stats
132W - 134L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Magmaraa
Cthulhu
13
2 / 2 / 0
8,085
735
7,788
14,384
8,234
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Fenrir
13
0 / 4 / 0
7,587
690
2,206
12,284
8,706
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 2 / 1
8,112
737
4,719
7,039
1,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Djingoo89
Discordia
15
0 / 1 / 7
8,801
800
9,396
5,404
1,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Loser111
Achilles
16
4 / 0 / 2
9,641
876
6,279
7,877
7,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
The Boba Fat
Erlang Shen
16
4 / 1 / 3
9,599
873
14,558
10,525
4,811
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
8
8
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
Djingoo89
Discordia
0
1
7
3.5
W
Achilles
Loser111
Achilles
4
0
2
5
L
Cthulhu
Magmaraa
Cthulhu
2
2
0
1
W
Erlang Shen
The Boba Fat
Erlang Shen
4
1
3
5.5
L
Fenrir
0
4
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,713
Damage
30,233
33,707
Taken
23,806
18,868
Mitigated
14,568
6,191
Healing
5,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Djingoo89
Discordia
9,396
121
0
690
5,404
1,836
622
2,628
2,712
33,747
0
W
Achilles
Loser111
Achilles
6,279
1,156
0
220
7,877
7,921
66
3,693
4,139
0
25,326
L
Cthulhu
Magmaraa
Cthulhu
7,788
581
186
2,593
14,384
8,234
0
3,279
10,919
17,245
464
W
Erlang Shen
The Boba Fat
Erlang Shen
14,558
8,515
0
5,036
10,525
4,811
827
5,770
4,732
0
44,109
L
Fenrir
2,206
197
0
665
12,284
8,706
0
3,000
9,138
0
10,612
L
4,719
892
0
2,747
7,039
1,928
0
2,736
4,227
31,545
2,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,784
Gold Earned
28,041
102
Minions Killed
153
0
Camps Cleared
0
617,337
Distance Traveled
667,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,801
800
55
5
0
213,312
0
W
Achilles
9,641
876
40
4
0
233,708
0
L
Cthulhu
8,085
735
18
2
0
196,086
0
W
Erlang Shen
9,599
873
58
5
0
220,197
0
L
Fenrir
7,587
690
21
2
0
221,392
0
L
Sol
8,112
737
63
6
0
199,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role