Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
I0K_Vlone
Surtr
Level 143
God Stats
45W - 43L
1,588 SR
Queue Stats
561W - 586L
1,507 Elo+
Solo
Fenrir
Fenrir
JLBBJ
Fenrir
Level 142
God Stats
10W - 8L
1,645 SR
Queue Stats
454W - 467L
1,499 Elo+
Solo
Eset
Eset
Senpai-miUmiU
Eset
Level 128
God Stats
16W - 8L
1,703 SR
Queue Stats
80W - 60L
1,584 Elo+
Solo
Team Averages
Level 139
1,587 SR
1,518 Elo+

VS

Team Averages
Level 117
1,474 SR
1,508 Elo+
Amaterasu
Amaterasu
FluffDaddyBigBoy
Amaterasu
Level 39
God Stats
0W - 2L
1,471 SR
Queue Stats
32W - 55L
1,439 Elo+
Solo
Persephone
Persephone
HueyFreeman22
Persephone
Level 159
God Stats
16W - 26L
1,443 SR
Queue Stats
155W - 177L
1,562 Elo+
Party 1
Susano
Susano
YoneYasuo19
Susano
Level 67
God Stats
3W - 3L
1,617 SR
Queue Stats
17W - 16L
1,562 Elo+
Party 1
Ymir
Ymir
gabo_90_mx
Ymir
Level 211
God Stats
0W - 2L
1,303 SR
Queue Stats
20W - 34L
1,493 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
thederpiest12870
Ah Muzen Cab
Level 107
God Stats
38W - 36L
1,538 SR
Queue Stats
806W - 843L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
2 / 0 / 3
7,312
1,219
5,553
3,635
1,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Kuzenbo
 
Kuzenbo
12
0 / 1 / 5
7,033
1,172
4,259
6,041
6,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
I0K_Vlone
Surtr
11
3 / 1 / 1
6,928
1,155
3,941
5,638
3,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Fenrir
JLBBJ
Fenrir
12
1 / 0 / 3
6,712
1,119
4,719
3,966
1,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 0 / 4
6,629
1,105
5,023
1,078
298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

364

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
11
1 / 1 / 1
6,580
1,097
4,346
6,921
4,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
HueyFreeman22
Persephone
11
0 / 1 / 2
6,524
1,087
3,918
4,939
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
10
0 / 1 / 0
5,662
944
0
1,312
427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 1
6,711
1,119
2,298
7,708
6,175
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
thederpiest12870
Ah Muzen Cab
11
1 / 2 / 1
6,505
1,084
5,751
4,220
1,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
7
Kills
2
2
Deaths
7
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
0
3
3.5
W
Kuzenbo
 
Kuzenbo
0
1
5
2.5
L
Amaterasu
1
1
1
1.5
L
Persephone
HueyFreeman22
Persephone
0
1
2
1
W
Surtr
I0K_Vlone
Surtr
3
1
1
3.5
W
Fenrir
JLBBJ
Fenrir
1
0
3
2.5
W
1
0
4
3
L
Susano
0
1
0
0
L
0
2
1
0.25
L
Ah Muzen Cab
thederpiest12870
Ah Muzen Cab
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,495
Damage
16,313
20,358
Taken
25,100
12,260
Mitigated
14,266
3,636
Healing
3,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,553
3,848
0
1,723
3,635
1,013
0
1,814
1,792
0
34,570
W
Kuzenbo
 
Kuzenbo
4,259
2,021
0
568
6,041
6,051
0
1,578
4,398
11,367
0
L
Amaterasu
4,346
1,810
0
2,618
6,921
4,854
0
3,337
3,403
0
12,541
L
Persephone
HueyFreeman22
Persephone
3,918
233
0
161
4,939
1,423
0
2,148
2,790
24,784
0
W
Surtr
I0K_Vlone
Surtr
3,941
1,004
0
608
5,638
3,351
0
861
4,620
371
7,463
W
Fenrir
JLBBJ
Fenrir
4,719
217
0
242
3,966
1,547
0
1,597
2,335
0
9,119
W
5,023
0
357
138
1,078
298
0
366
712
9,259
370
L
Susano
0
0
0
0
1,312
427
0
515
797
0
516
L
2,298
226
0
561
7,708
6,175
0
1,431
6,165
12,452
0
L
Ah Muzen Cab
thederpiest12870
Ah Muzen Cab
5,751
794
0
0
4,220
1,387
0
1,861
2,359
0
18,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,614
Gold Earned
31,982
134
Minions Killed
134
6
Camps Cleared
3
583,106
Distance Traveled
500,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,312
1,219
79
13
4
113,841
0
W
Kuzenbo
7,033
1,172
14
2
1
124,858
0
L
Amaterasu
6,580
1,097
30
5
0
115,823
0
L
Persephone
6,524
1,087
40
7
0
115,777
0
W
Surtr
6,928
1,155
10
2
0
93,444
0
W
Fenrir
6,712
1,119
15
3
1
133,983
0
W
Eset
6,629
1,105
16
3
0
116,980
0
L
Susano
5,662
944
3
1
3
32,804
0
L
Ymir
6,711
1,119
23
4
0
111,356
0
L
Ah Muzen Cab
6,505
1,084
38
6
0
125,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role