Player Matchup

Jormungandr
Jormungandr
FoS_GuNsOuNd
Jormungandr
Level 85
God Stats
4W - 6L
1,496 SR
Queue Stats
336W - 374L
1,429 Elo+
Solo
Hachiman
Hachiman
Moeblyy
Hachiman
Level 64
God Stats
61W - 65L
1,497 SR
Queue Stats
328W - 360L
1,484 Elo+
Solo
Yu Huang
Yu Huang
zelkoba893
Yu Huang
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 54L
1,461 Elo+
Solo
Team Averages
Level 89
1,498 SR
1,458 Elo+

VS

Team Averages
Level 62
1,561 SR
1,359 Elo+
Janus
Janus
Chev123601
Janus
Level 60
God Stats
5W - 8L
1,382 SR
Queue Stats
152W - 183L
1,378 Elo+
Party 1
Yemoja
Yemoja
ItzEpicTmz
Yemoja
Level 102
God Stats
13W - 23L
1,450 SR
Queue Stats
58W - 58L
1,474 Elo+
Solo
Medusa
Medusa
peachy__01
Medusa
Level 24
God Stats
4W - 1L
1,851 SR
Queue Stats
5W - 9L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FoS_GuNsOuNd
Jormungandr
8
0 / 1 / 0
7,189
599
1,285
2,826
1,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Moeblyy
Hachiman
17
1 / 2 / 2
9,333
778
4,839
9,200
2,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
zelkoba893
Yu Huang
17
2 / 4 / 2
9,703
809
10,684
8,363
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
3 / 2 / 3
10,873
906
6,888
10,136
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Yemoja
ItzEpicTmz
Yemoja
17
2 / 1 / 4
10,217
851
6,492
9,505
5,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
peachy__01
Medusa
15
2 / 1 / 1
9,840
820
3,635
6,778
1,977
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
3
Kills
7
7
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
3
2
3
2.25
L
Jormungandr
FoS_GuNsOuNd
Jormungandr
0
1
0
0
W
Yemoja
ItzEpicTmz
Yemoja
2
1
4
4
L
Hachiman
Moeblyy
Hachiman
1
2
2
1
W
Medusa
peachy__01
Medusa
2
1
1
2.5
L
Yu Huang
zelkoba893
Yu Huang
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,808
Damage
17,015
20,389
Taken
26,419
7,028
Mitigated
10,215
3,485
Healing
7,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
6,888
136
200
1,243
10,136
2,642
1,330
6,541
3,595
42,427
908
L
Jormungandr
FoS_GuNsOuNd
Jormungandr
1,285
445
0
230
2,826
1,295
0
1,132
1,654
4,773
0
W
Yemoja
ItzEpicTmz
Yemoja
6,492
1,029
3,934
1,251
9,505
5,596
1,044
2,155
7,350
20,075
0
L
Hachiman
Moeblyy
Hachiman
4,839
2,304
0
2,393
9,200
2,872
0
6,564
2,322
0
28,150
W
Medusa
peachy__01
Medusa
3,635
1,329
0
500
6,778
1,977
2,468
3,108
3,670
0
31,947
L
Yu Huang
zelkoba893
Yu Huang
10,684
173
222
640
8,363
2,861
0
5,082
3,013
36,372
525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,225
Gold Earned
30,930
117
Minions Killed
179
0
Camps Cleared
0
406,629
Distance Traveled
667,822
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,873
906
93
8
0
223,949
1
L
Jormungandr
7,189
599
12
1
0
45,276
0
W
Yemoja
10,217
851
33
3
0
221,451
1
L
Hachiman
9,333
778
54
5
0
182,095
0
W
Medusa
9,840
820
53
4
0
222,422
0
L
Yu Huang
9,703
809
51
4
0
179,258
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role