Player Matchup

Izanami
Izanami
Hewie12L
Izanami
Level 127
God Stats
9W - 12L
1,435 SR
Queue Stats
483W - 487L
1,511 Elo+
Solo
Fenrir
Fenrir
annewu
Fenrir
Level 109
God Stats
20W - 16L
1,588 SR
Queue Stats
354W - 313L
1,506 Elo+
Solo
Guan Yu
Guan Yu
bagelss
Guan Yu
Level 123
God Stats
2W - 1L
1,716 SR
Queue Stats
172W - 181L
1,529 Elo+
Party 1
Zeus
Zeus
candystew
Zeus
Level 141
God Stats
2W - 2L
1,555 SR
Queue Stats
174W - 169L
1,512 Elo+
Party 1
Chang'e
Chang'e
talkyyo
Chang'e
Level 78
God Stats
10W - 7L
1,593 SR
Queue Stats
130W - 128L
1,516 Elo+
Party 1
Team Averages
Level 116
1,577 SR
1,515 Elo+

VS

Team Averages
Level 97
1,598 SR
1,438 Elo+
Gilgamesh
Gilgamesh
HenryMartin
Gilgamesh
Level 38
God Stats
0W - 2L
1,652 SR
Queue Stats
12W - 17L
1,379 Elo+
Solo
Da Ji
Da Ji
bonnie1200
Da Ji
Level 115
God Stats
0W - 2L
1,480 SR
Queue Stats
2W - 6L
1,327 Elo+
Party 2
Zhong Kui
Zhong Kui
closet me
Zhong Kui
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,490 Elo+
Party 2
Scylla
Scylla
nmezero
Scylla
Level 123
God Stats
8W - 5L
1,678 SR
Queue Stats
353W - 298L
1,496 Elo+
Solo
Tyr
Tyr
psychobane5848
Tyr
Level 88
God Stats
1W - 1L
1,680 SR
Queue Stats
39W - 34L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hewie12L
Izanami
10
0 / 2 / 3
6,030
548
6,125
6,733
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
annewu
Fenrir
11
3 / 2 / 5
6,388
581
4,498
7,659
2,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Guan Yu
bagelss
Guan Yu
11
2 / 2 / 5
6,646
604
2,929
9,148
4,973
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Zeus
12
6 / 1 / 3
7,659
696
8,082
4,520
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
talkyyo
Chang'e
13
4 / 0 / 0
7,772
707
3,890
3,919
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HenryMartin
Gilgamesh
9
4 / 1 / 2
5,925
539
5,580
11,714
6,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Da Ji
10
1 / 4 / 1
5,744
522
3,217
7,654
2,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
closet me
Zhong Kui
9
0 / 4 / 4
5,365
488
6,656
8,238
4,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Scylla
nmezero
Scylla
12
2 / 3 / 0
6,437
585
3,309
4,972
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 3 / 0
5,747
522
1,368
8,066
3,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
15
Kills
7
7
Deaths
15
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
HenryMartin
Gilgamesh
4
1
2
5
W
Izanami
Hewie12L
Izanami
0
2
3
0.75
W
Fenrir
annewu
Fenrir
3
2
5
2.75
W
Guan Yu
bagelss
Guan Yu
2
2
5
2.25
L
Da Ji
1
4
1
0.38
W
Zeus
6
1
3
7.5
L
Zhong Kui
closet me
Zhong Kui
0
4
4
0.5
L
Scylla
nmezero
Scylla
2
3
0
0.67
L
0
3
0
0
W
Chang'e
talkyyo
Chang'e
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,524
Damage
20,130
31,979
Taken
40,644
11,859
Mitigated
18,701
11,089
Healing
7,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
HenryMartin
Gilgamesh
5,580
1,354
0
1,973
11,714
6,868
0
2,801
8,814
0
21,331
W
Izanami
Hewie12L
Izanami
6,125
4,019
0
1,136
6,733
1,866
896
3,059
3,674
0
51,166
W
Fenrir
annewu
Fenrir
4,498
709
0
1,077
7,659
2,777
0
2,579
5,080
0
33,575
W
Guan Yu
bagelss
Guan Yu
2,929
393
1,670
3,880
9,148
4,973
0
2,657
6,491
0
14,829
L
Da Ji
3,217
1,040
0
230
7,654
2,828
0
1,275
6,247
0
32,021
W
Zeus
8,082
296
0
970
4,520
1,195
0
1,201
3,319
47,568
439
L
Zhong Kui
closet me
Zhong Kui
6,656
1,939
0
1,707
8,238
4,328
90
1,653
6,495
27,021
6,027
L
Scylla
nmezero
Scylla
3,309
445
0
742
4,972
1,175
0
2,158
2,680
42,117
174
L
1,368
344
0
2,724
8,066
3,502
0
3,208
4,488
0
29,594
W
Chang'e
talkyyo
Chang'e
3,890
353
0
2,356
3,919
1,048
606
0
3,780
43,167
961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,495
Gold Earned
29,218
343
Minions Killed
304
0
Camps Cleared
0
1,168,630
Distance Traveled
1,140,516
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,925
539
23
2
0
262,534
4
W
Izanami
6,030
548
94
9
0
215,507
0
W
Fenrir
6,388
581
42
4
0
257,399
0
W
Guan Yu
6,646
604
24
2
0
272,035
2
L
Da Ji
5,744
522
55
5
0
228,863
5
W
Zeus
7,659
696
103
9
0
231,321
3
L
Zhong Kui
5,365
488
56
5
0
202,611
1
L
Scylla
6,437
585
97
9
0
222,592
0
L
Tyr
5,747
522
73
7
0
223,916
0
W
Chang'e
7,772
707
80
7
0
192,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role