Player Matchup

Poseidon
Poseidon
CD4WG23
Poseidon
Level 101
God Stats
3W - 6L
1,443 SR
Queue Stats
86W - 109L
1,457 Elo+
Solo
Chaac
Chaac
CeeFour20
Chaac
Level 105
God Stats
19W - 17L
1,551 SR
Queue Stats
21W - 21L
1,644 Elo+
Party 3
Hachiman
Hachiman
Josefito1028
Hachiman
Level 64
God Stats
11W - 20L
1,442 SR
Queue Stats
251W - 248L
1,441 Elo+
Solo
Baba Yaga
Baba Yaga
Kilted Koala
Baba Yaga
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,450 Elo+
Party 3
Ares
Ares
NiceCheatcodes
Ares
Level 128
God Stats
4W - 4L
1,681 SR
Queue Stats
28W - 27L
1,599 Elo+
Party 3
Team Averages
Level 99
1,524 SR
1,518 Elo+

VS

Team Averages
Level 104
1,523 SR
1,433 Elo+
Cthulhu
Cthulhu
Deneb05
Cthulhu
Level 103
God Stats
12W - 8L
1,586 SR
Queue Stats
44W - 40L
1,523 Elo+
Party 2
Hun Batz
Hun Batz
Kemakhom
Hun Batz
Level 59
God Stats
4W - 3L
1,285 SR
Queue Stats
189W - 213L
1,379 Elo+
Party 1
Neith
Neith
Khrakhan
Neith
Level 126
God Stats
7W - 11L
1,368 SR
Queue Stats
65W - 63L
1,275 Elo+
Solo
Aphrodite
Aphrodite
OrbitalBooty
Aphrodite
Level 109
God Stats
687W - 660L
1,494 SR
Queue Stats
780W - 843L
1,415 Elo+
Party 1
Poseidon
Poseidon
Waren212
Poseidon
Level 122
God Stats
3W - 0L
1,880 SR
Queue Stats
96W - 74L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CD4WG23
Poseidon
15
2 / 4 / 0
9,900
990
11,341
8,961
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
CeeFour20
Chaac
15
1 / 5 / 2
9,790
979
11,101
19,405
19,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Josefito1028
Hachiman
16
0 / 3 / 4
9,888
989
7,290
16,190
5,806
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Kilted Koala
Baba Yaga
15
1 / 4 / 3
9,815
982
7,974
12,077
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 3 / 3
9,895
990
7,549
14,929
18,159
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

164

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deneb05
Cthulhu
17
4 / 1 / 13
11,311
1,131
16,824
12,945
11,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Hun Batz
Kemakhom
Hun Batz
17
1 / 2 / 12
10,109
1,011
13,377
15,733
15,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Khrakhan
Neith
16
4 / 0 / 8
10,971
1,097
9,272
6,852
2,841
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
OrbitalBooty
Aphrodite
16
2 / 1 / 10
10,322
1,032
8,474
8,644
4,794
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Poseidon
Waren212
Poseidon
18
8 / 0 / 10
12,805
1,281
21,087
4,477
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
72
4
Kills
19
19
Deaths
4
12
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Poseidon
CD4WG23
Poseidon
2
4
0
0.5
L
Chaac
CeeFour20
Chaac
1
5
2
0.4
W
Cthulhu
Deneb05
Cthulhu
4
1
13
10.5
L
Hachiman
Josefito1028
Hachiman
0
3
4
0.67
W
Hun Batz
Kemakhom
Hun Batz
1
2
12
3.5
W
Neith
Khrakhan
Neith
4
0
8
8
L
Baba Yaga
Kilted Koala
Baba Yaga
1
4
3
0.63
L
0
3
3
0.5
W
Aphrodite
OrbitalBooty
Aphrodite
2
1
10
7
W
Poseidon
Waren212
Poseidon
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,255
Damage
69,034
71,562
Taken
48,651
51,535
Mitigated
36,305
4,558
Healing
14,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
CD4WG23
Poseidon
11,341
632
0
0
8,961
3,149
0
6,289
2,510
33,368
0
L
Chaac
CeeFour20
Chaac
11,101
591
0
1,224
19,405
19,661
0
11,962
7,199
0
30,523
W
Cthulhu
Deneb05
Cthulhu
16,824
674
644
1,346
12,945
11,708
0
7,033
5,912
32,142
1,503
L
Hachiman
Josefito1028
Hachiman
7,290
3,981
0
1,524
16,190
5,806
0
9,095
6,771
0
25,323
W
Hun Batz
Kemakhom
Hun Batz
13,377
1,792
0
906
15,733
15,286
0
7,626
8,107
0
21,528
W
Neith
Khrakhan
Neith
9,272
5,734
0
1,916
6,852
2,841
0
4,599
2,253
0
42,695
L
Baba Yaga
Kilted Koala
Baba Yaga
7,974
277
0
1,111
12,077
4,760
0
7,609
4,280
28,648
0
L
7,549
146
0
699
14,929
18,159
0
8,079
6,635
8,924
164
W
Aphrodite
OrbitalBooty
Aphrodite
8,474
441
4,338
4,389
8,644
4,794
0
5,163
3,481
15,854
481
W
Poseidon
Waren212
Poseidon
21,087
3,100
0
809
4,477
1,676
0
2,279
2,198
41,411
928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,288
Gold Earned
55,518
190
Minions Killed
221
6
Camps Cleared
10
961,150
Distance Traveled
1,080,920
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,900
990
56
6
1
190,655
0
L
Chaac
9,790
979
40
4
2
195,868
0
W
Cthulhu
11,311
1,131
42
4
1
217,749
0
L
Hachiman
9,888
989
40
4
1
191,670
0
W
Hun Batz
10,109
1,011
24
2
0
203,955
0
W
Neith
10,971
1,097
86
9
2
218,632
5
L
Baba Yaga
9,815
982
52
5
1
211,689
0
L
Ares
9,895
990
2
0
1
171,268
0
W
Aphrodite
10,322
1,032
21
2
1
203,496
1
W
Poseidon
12,805
1,281
48
5
6
237,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role