Player Matchup

Achilles
Achilles
 
Achilles
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Elguazito7
Agni
Level 156
God Stats
1W - 2L
1,367 SR
Queue Stats
65W - 58L
1,554 Elo+
Solo
Ganesha
Ganesha
MightyOwl28
Ganesha
Level 102
God Stats
9W - 5L
1,781 SR
Queue Stats
45W - 38L
1,488 Elo+
Party 1
Nemesis
Nemesis
PiolaWachin
Nemesis
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 166L
1,557 Elo+
Solo
Team Averages
Level 118
1,530 SR
1,520 Elo+

VS

Team Averages
Level 170
1,518 SR
1,488 Elo+
Anhur
Anhur
DavidDíaz
Anhur
Level 175
God Stats
12W - 17L
1,580 SR
Queue Stats
260W - 263L
1,454 Elo+
Solo
Bakasura
Bakasura
gabriel310802
Bakasura
Level 148
God Stats
0W - 2L
1,293 SR
Queue Stats
205W - 222L
1,486 Elo+
Party 2
Agni
Agni
lBullet
Agni
Level 219
God Stats
9W - 11L
1,470 SR
Queue Stats
348W - 346L
1,510 Elo+
Solo
Cthulhu
Cthulhu
rafapscampos
Cthulhu
Level 155
God Stats
42W - 25L
1,670 SR
Queue Stats
145W - 166L
1,511 Elo+
Party 2
Cu Chulainn
Cu Chulainn
zatchbelz
Cu Chulainn
Level 151
God Stats
6W - 5L
1,575 SR
Queue Stats
212W - 242L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
0 / 0 / 0
4,027
805
83
1,683
1,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
 
Danzaburou
5
0 / 0 / 0
3,087
617
1,933
2,497
492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 0 / 2
3,867
773
613
1,596
376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
MightyOwl28
Ganesha
5
0 / 0 / 1
3,546
709
794
3,367
1,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
PiolaWachin
Nemesis
7
3 / 1 / 1
4,048
810
1,436
3,746
842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
5
0 / 1 / 1
3,141
628
2,695
2,684
577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
gabriel310802
Bakasura
6
1 / 1 / 0
3,540
708
667
4,246
1,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Agni
lBullet
Agni
7
0 / 2 / 0
3,363
673
971
1,956
421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
rafapscampos
Cthulhu
5
0 / 0 / 1
3,297
659
1,262
2,615
1,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
zatchbelz
Cu Chulainn
1
0 / 0 / 0
2,466
493
0
399
111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
1
1
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
0
0
0
W
Danzaburou
 
Danzaburou
0
0
0
0
L
Anhur
0
1
1
0.5
W
1
0
2
2
W
Ganesha
MightyOwl28
Ganesha
0
0
1
0.5
W
Nemesis
PiolaWachin
Nemesis
3
1
1
3.5
L
Bakasura
gabriel310802
Bakasura
1
1
0
1
L
Agni
lBullet
Agni
0
2
0
0
L
Cthulhu
rafapscampos
Cthulhu
0
0
1
0.5
L
Cu Chulainn
zatchbelz
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,859
Damage
5,595
12,889
Taken
11,900
4,041
Mitigated
3,625
7,244
Healing
4,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
83
0
0
1,033
1,683
1,044
0
0
1,683
0
20,409
W
Danzaburou
 
Danzaburou
1,933
918
0
1,887
2,497
492
0
378
2,119
0
19,154
L
Anhur
2,695
1,717
0
985
2,684
577
0
523
2,161
0
16,185
W
613
156
0
750
1,596
376
0
740
826
18,854
0
W
Ganesha
MightyOwl28
Ganesha
794
177
0
1,450
3,367
1,287
0
799
2,568
5,256
0
W
Nemesis
PiolaWachin
Nemesis
1,436
387
0
2,124
3,746
842
0
316
3,408
0
16,795
L
Bakasura
gabriel310802
Bakasura
667
463
0
1,686
4,246
1,445
0
222
4,024
0
12,796
L
Agni
lBullet
Agni
971
374
0
365
1,956
421
0
456
1,500
17,090
583
L
Cthulhu
rafapscampos
Cthulhu
1,262
150
595
1,329
2,615
1,071
0
206
2,373
9,291
0
L
Cu Chulainn
zatchbelz
Cu Chulainn
0
0
0
0
399
111
0
0
399
0
935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,575
Gold Earned
15,807
167
Minions Killed
116
0
Camps Cleared
0
528,301
Distance Traveled
449,849
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,027
805
47
9
0
85,471
0
W
Danzaburou
3,087
617
47
9
0
109,095
0
L
Anhur
3,141
628
33
7
0
83,077
0
W
Agni
3,867
773
35
7
0
109,277
0
W
Ganesha
3,546
709
0
0
0
109,821
1
W
Nemesis
4,048
810
38
8
0
114,637
0
L
Bakasura
3,540
708
42
8
0
126,024
0
L
Agni
3,363
673
28
6
0
104,948
0
L
Cthulhu
3,297
659
10
2
0
121,848
0
L
Cu Chulainn
2,466
493
3
1
0
13,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role