Player Matchup

Horus
Horus
Astrofix
Horus
Level 120
God Stats
0W - 2L
1,494 SR
Queue Stats
21W - 32L
1,014 Elo+
Party 1
Kukulkan
Kukulkan
Bergie008
Kukulkan
Level 7
God Stats
1W - 2L
1,709 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 1
Nemesis
Nemesis
Christian CCP
Nemesis
Level 159
God Stats
14W - 27L
1,438 SR
Queue Stats
348W - 329L
1,419 Elo+
Solo
Zhong Kui
Zhong Kui
WorstJungleEver
Zhong Kui
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 36L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Zanthraxx
Hou Yi
Level 105
God Stats
2W - 10L
1,494 SR
Queue Stats
5W - 14L
1,500 Elo+
Party 1
Team Averages
Level 104
1,527 SR
1,387 Elo+

VS

Team Averages
Level 144
1,425 SR
1,422 Elo+
Pele
Pele
ChaoticFalcon7
Pele
Level 127
God Stats
3W - 4L
1,585 SR
Queue Stats
115W - 108L
1,413 Elo+
Solo
Xbalanque
Xbalanque
KoF Fnatic
Xbalanque
Level 156
God Stats
3W - 3L
1,395 SR
Queue Stats
213W - 221L
1,484 Elo+
Solo
Ares
Ares
arpins
Ares
Level 194
God Stats
2W - 1L
1,543 SR
Queue Stats
173W - 169L
1,496 Elo+
Solo
Ra
Ra
mbeasly
Ra
Level 149
God Stats
1W - 0L
1,465 SR
Queue Stats
3W - 3L
1,310 Elo+
Solo
Vulcan
Vulcan
osmar31700
Vulcan
Level 92
God Stats
1W - 2L
1,135 SR
Queue Stats
185W - 167L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Astrofix
Horus
13
1 / 4 / 3
7,302
430
8,259
16,502
10,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
Bergie008
Kukulkan
15
3 / 4 / 1
8,842
520
5,768
8,083
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
11
0 / 1 / 1
6,381
375
2,364
6,806
2,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
WorstJungleEver
Zhong Kui
16
4 / 6 / 0
9,885
581
10,544
16,108
10,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
Zanthraxx
Hou Yi
13
2 / 5 / 3
8,158
480
7,456
10,987
4,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 2
11,114
654
10,033
13,171
5,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Xbalanque
KoF Fnatic
Xbalanque
17
4 / 2 / 7
9,964
586
10,206
12,482
4,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ares
arpins
Ares
15
4 / 2 / 4
9,377
552
7,104
15,283
13,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
3 / 3 / 2
10,961
645
6,105
11,389
4,610
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Vulcan
osmar31700
Vulcan
14
1 / 3 / 2
8,720
513
5,896
7,975
2,903
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
10
Kills
20
20
Deaths
10
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
Astrofix
Horus
1
4
3
0.63
L
Kukulkan
Bergie008
Kukulkan
3
4
1
0.88
W
8
0
2
9
L
Nemesis
0
1
1
0.5
W
Xbalanque
KoF Fnatic
Xbalanque
4
2
7
3.75
L
Zhong Kui
WorstJungleEver
Zhong Kui
4
6
0
0.67
L
Hou Yi
Zanthraxx
Hou Yi
2
5
3
0.7
W
Ares
arpins
Ares
4
2
4
3
W
3
3
2
1.33
W
Vulcan
osmar31700
Vulcan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,391
Damage
39,344
58,486
Taken
60,300
30,262
Mitigated
31,155
12,239
Healing
21,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Astrofix
Horus
8,259
3,280
474
3,279
16,502
10,937
0
2,614
13,888
357
37,025
L
Kukulkan
Bergie008
Kukulkan
5,768
550
0
876
8,083
2,708
0
4,202
3,881
52,530
76
W
10,033
2,788
0
5,307
13,171
5,613
0
3,757
9,375
0
117,763
L
Nemesis
2,364
334
0
761
6,806
2,135
0
1,704
5,082
0
37,772
W
Xbalanque
KoF Fnatic
Xbalanque
10,206
3,279
0
5,105
12,482
4,143
2,361
843
11,345
0
89,716
L
Zhong Kui
WorstJungleEver
Zhong Kui
10,544
630
0
5,747
16,108
10,231
374
5,630
10,204
77,249
3,355
L
Hou Yi
Zanthraxx
Hou Yi
7,456
3,606
0
1,102
10,987
4,251
1,023
4,301
6,686
0
46,321
W
Ares
arpins
Ares
7,104
207
0
4,902
15,283
13,886
552
2,117
12,824
22,366
0
W
6,105
431
60
5,132
11,389
4,610
642
6,924
4,465
89,434
1,307
W
Vulcan
osmar31700
Vulcan
5,896
129
0
1,455
7,975
2,903
858
3,393
4,539
46,104
2,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,568
Gold Earned
50,136
450
Minions Killed
564
0
Camps Cleared
0
1,505,547
Distance Traveled
1,738,026
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,302
430
58
3
0
365,821
2
L
Kukulkan
8,842
520
114
7
0
303,600
0
W
Pele
11,114
654
186
11
0
396,933
0
L
Nemesis
6,381
375
54
3
0
215,888
1
W
Xbalanque
9,964
586
137
8
0
307,018
2
L
Zhong Kui
9,885
581
146
9
0
297,061
4
L
Hou Yi
8,158
480
78
5
0
323,177
0
W
Ares
9,377
552
19
1
0
371,157
12
W
Ra
10,961
645
144
8
0
329,016
1
W
Vulcan
8,720
513
78
5
0
333,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role