Player Matchup

Merlin
Merlin
MC_HugeHog
Merlin
Level 158
God Stats
1W - 0L
1,918 SR
Queue Stats
57W - 29L
1,641 Elo+
Party 2
Loki
Loki
Marco_aguilarqaa
Loki
Level 68
God Stats
1W - 0L
1,578 SR
Queue Stats
42W - 55L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrSneak2u
Morgan Le Fay
Level 43
God Stats
2W - 3L
1,500 SR
Queue Stats
122W - 113L
1,537 Elo+
Solo
Nox
Nox
NoLimitRiddlz
Nox
Level 159
God Stats
1W - 3L
1,732 SR
Queue Stats
51W - 40L
1,587 Elo+
Party 2
Baron Samedi
Baron Samedi
murdah21
Baron Samedi
Level 153
God Stats
1W - 0L
1,370 SR
Queue Stats
56W - 41L
1,572 Elo+
Party 2
Team Averages
Level 116
1,620 SR
1,565 Elo+

VS

Team Averages
Level 129
1,461 SR
1,516 Elo+
He Bo
He Bo
CertainYak999
He Bo
Level 140
God Stats
2W - 4L
1,412 SR
Queue Stats
128W - 132L
1,521 Elo+
Solo
Cupid
Cupid
LurkLord Pup
Cupid
Level 146
God Stats
10W - 11L
1,513 SR
Queue Stats
528W - 545L
1,525 Elo+
Party 1
Odin
Odin
LurkNowitzki420
Odin
Level 126
God Stats
1W - 5L
1,328 SR
Queue Stats
359W - 364L
1,561 Elo+
Party 1
Discordia
Discordia
LurkThePerc
Discordia
Level 115
God Stats
5W - 2L
1,551 SR
Queue Stats
170W - 159L
1,506 Elo+
Party 1
Chiron
Chiron
Woodlayers02
Chiron
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 55L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MC_HugeHog
Merlin
16
5 / 1 / 8
9,710
809
13,016
8,085
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 3 / 12
9,569
797
14,483
19,822
11,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
MrSneak2u
Morgan Le Fay
15
3 / 2 / 10
8,838
737
17,449
8,761
3,821
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 2 / 10
9,866
822
9,204
7,023
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
murdah21
Baron Samedi
15
2 / 2 / 7
8,750
729
11,068
9,126
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 3
7,019
585
5,200
11,511
3,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 1 / 4
8,134
678
5,518
15,153
5,691
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 3 / 3
9,205
767
10,599
20,043
22,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
LurkThePerc
Discordia
14
1 / 3 / 1
7,818
652
11,905
8,978
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
16
3 / 4 / 4
8,987
749
14,342
16,423
6,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
20
Kills
10
10
Deaths
20
47
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
L
1
1
4
3
L
5
3
3
2.17
L
Discordia
LurkThePerc
Discordia
1
3
1
0.5
W
Merlin
MC_HugeHog
Merlin
5
1
8
9
W
4
3
12
3.33
W
Morgan Le Fay
MrSneak2u
Morgan Le Fay
3
2
10
4
W
6
2
10
5.5
L
Chiron
3
4
4
1.25
W
Baron Samedi
murdah21
Baron Samedi
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,220
Damage
47,564
52,817
Taken
72,108
25,167
Mitigated
41,208
20,841
Healing
39,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,200
206
467
646
11,511
3,552
0
7,340
3,588
10,284
0
L
5,518
2,026
14,131
10,158
15,153
5,691
0
10,974
3,644
0
16,086
L
10,599
1,773
990
5,703
20,043
22,422
0
11,500
7,465
0
18,589
L
Discordia
LurkThePerc
Discordia
11,905
95
697
372
8,978
3,232
0
6,081
2,450
19,300
762
W
Merlin
MC_HugeHog
Merlin
13,016
277
1,173
1,708
8,085
3,219
411
2,127
5,766
29,598
0
W
14,483
1,040
1,314
7,449
19,822
11,321
0
6,689
12,700
0
25,698
W
Morgan Le Fay
MrSneak2u
Morgan Le Fay
17,449
958
721
2,599
8,761
3,821
0
1,728
6,860
25,188
776
W
9,204
706
422
695
7,023
2,625
478
2,537
4,166
14,268
0
L
Chiron
14,342
1,804
2,136
3,910
16,423
6,311
111
10,890
4,799
0
32,666
W
Baron Samedi
murdah21
Baron Samedi
11,068
509
2,035
2,725
9,126
4,181
106
2,172
6,658
21,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,733
Gold Earned
41,163
127
Minions Killed
120
0
Camps Cleared
0
1,137,125
Distance Traveled
1,171,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,019
585
13
1
0
206,015
0
L
Cupid
8,134
678
22
2
0
226,406
0
L
Odin
9,205
767
15
1
0
252,313
0
L
Discordia
7,818
652
23
2
0
248,402
0
W
Merlin
9,710
809
32
3
0
214,615
0
W
Loki
9,569
797
20
2
0
261,069
0
W
Morgan Le Fay
8,838
737
25
2
0
224,078
0
W
Nox
9,866
822
19
2
0
222,787
0
L
Chiron
8,987
749
47
4
0
238,492
0
W
Baron Samedi
8,750
729
31
3
0
214,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role