Player Matchup

Rama
Rama
El1onidas
Rama
Level 125
God Stats
2W - 3L
1,601 SR
Queue Stats
232W - 242L
1,542 Elo+
Party 1
Cthulhu
Cthulhu
Exletalis
Cthulhu
Level 149
God Stats
52W - 87L
1,456 SR
Queue Stats
317W - 347L
1,492 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RockSquirrel5
Tsukuyomi
Level 156
God Stats
5W - 4L
1,660 SR
Queue Stats
103W - 99L
1,485 Elo+
Solo
Danzaburou
Danzaburou
TheTrueGrease
Danzaburou
Level 124
God Stats
46W - 37L
1,633 SR
Queue Stats
98W - 98L
1,597 Elo+
Party 1
Ah Puch
Ah Puch
spitfirelouis56
Ah Puch
Level 150
God Stats
8W - 15L
1,513 SR
Queue Stats
403W - 533L
1,470 Elo+
Party 1
Team Averages
Level 141
1,573 SR
1,517 Elo+

VS

Team Averages
Level 129
1,448 SR
1,561 Elo+
Ymir
Ymir
AlphaTrol
Ymir
Level 145
God Stats
1W - 1L
1,325 SR
Queue Stats
50W - 35L
1,621 Elo+
Party 2
Hun Batz
Hun Batz
Dragonair5
Hun Batz
Level 140
God Stats
24W - 10L
1,708 SR
Queue Stats
355W - 306L
1,593 Elo+
Solo
King Arthur
King Arthur
WalllessCake154
King Arthur
Level 89
God Stats
6W - 8L
1,434 SR
Queue Stats
271W - 235L
1,540 Elo+
Solo
Tiamat
Tiamat
XwideX
Tiamat
Level 151
God Stats
1W - 1L
1,274 SR
Queue Stats
168W - 163L
1,531 Elo+
Solo
Apollo
Apollo
zeggerat00
Apollo
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 52L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
6
0 / 2 / 0
3,755
536
1,370
3,674
883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Exletalis
Cthulhu
9
2 / 1 / 0
5,043
720
3,766
5,456
1,981
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
RockSquirrel5
Tsukuyomi
4
0 / 1 / 0
3,285
469
453
2,145
448
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
TheTrueGrease
Danzaburou
7
0 / 1 / 0
4,234
605
1,373
3,287
1,511
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 1 / 0
4,549
650
3,026
4,688
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
3 / 0 / 1
4,892
699
2,981
4,610
2,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hun Batz
Dragonair5
Hun Batz
8
1 / 0 / 1
4,539
648
2,137
5,155
1,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
WalllessCake154
King Arthur
9
1 / 2 / 0
4,987
712
3,259
6,098
3,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
XwideX
Tiamat
9
1 / 0 / 1
4,955
708
2,055
2,320
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
zeggerat00
Apollo
8
0 / 0 / 3
4,485
641
1,599
1,971
483
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
2
Kills
6
6
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
0
1
3.5
W
Hun Batz
Dragonair5
Hun Batz
1
0
1
1.5
L
Rama
0
2
0
0
L
Cthulhu
Exletalis
Cthulhu
2
1
0
2
L
Tsukuyomi
RockSquirrel5
Tsukuyomi
0
1
0
0
L
Danzaburou
TheTrueGrease
Danzaburou
0
1
0
0
W
King Arthur
WalllessCake154
King Arthur
1
2
0
0.5
W
Tiamat
XwideX
Tiamat
1
0
1
1.5
L
0
1
0
0
W
Apollo
zeggerat00
Apollo
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,988
Damage
12,031
19,250
Taken
20,154
6,113
Mitigated
8,642
6,530
Healing
9,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,981
904
0
1,916
4,610
2,297
0
670
3,927
17,412
0
W
Hun Batz
Dragonair5
Hun Batz
2,137
406
0
3,227
5,155
1,415
0
1,282
3,865
0
27,585
L
Rama
1,370
1,239
0
537
3,674
883
0
1,837
1,837
0
17,086
L
Cthulhu
Exletalis
Cthulhu
3,766
498
0
2,169
5,456
1,981
0
0
5,456
32,673
494
L
Tsukuyomi
RockSquirrel5
Tsukuyomi
453
102
0
1,092
2,145
448
0
273
1,780
0
7,441
L
Danzaburou
TheTrueGrease
Danzaburou
1,373
412
0
1,478
3,287
1,511
0
709
2,578
0
14,421
W
King Arthur
WalllessCake154
King Arthur
3,259
428
0
2,121
6,098
3,045
0
3,290
2,808
0
28,405
W
Tiamat
XwideX
Tiamat
2,055
163
0
1,255
2,320
1,402
0
1,377
939
20,962
1,527
L
3,026
0
0
1,254
4,688
1,290
0
1,830
2,668
31,681
0
W
Apollo
zeggerat00
Apollo
1,599
1,203
0
821
1,971
483
0
0
1,971
0
26,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,866
Gold Earned
23,858
236
Minions Killed
250
0
Camps Cleared
0
661,229
Distance Traveled
802,949
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,892
699
23
3
0
178,442
2
W
Hun Batz
4,539
648
54
8
0
182,337
0
L
Rama
3,755
536
38
5
0
140,855
0
L
Cthulhu
5,043
720
66
9
0
145,356
2
L
Tsukuyomi
3,285
469
21
3
0
76,981
1
L
Danzaburou
4,234
605
35
5
0
145,555
2
W
King Arthur
4,987
712
57
8
0
141,444
0
W
Tiamat
4,955
708
71
10
0
149,667
0
L
Ah Puch
4,549
650
76
11
0
152,482
0
W
Apollo
4,485
641
45
6
0
151,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role