Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AMAZING_HARLEYY
Jing Wei
Level 145
God Stats
0W - 2L
1,297 SR
Queue Stats
42W - 47L
1,433 Elo+
Party 1
He Bo
He Bo
IzaGodOfTheDeath
He Bo
Level 219
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 57L
1,378 Elo+
Party 1
Chang'e
Chang'e
WildViVi
Chang'e
Level 66
God Stats
3W - 2L
1,736 SR
Queue Stats
133W - 126L
1,566 Elo+
Solo
Poseidon
Poseidon
darkrdmb
Poseidon
Level 85
God Stats
2W - 3L
1,463 SR
Queue Stats
192W - 194L
1,527 Elo+
Solo
Team Averages
Level 108
1,499 SR
1,481 Elo+

VS

Team Averages
Level 122
1,553 SR
1,488 Elo+
Ares
Ares
 
Ares
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
IIuzdets
Horus
Level 107
God Stats
9W - 9L
1,536 SR
Queue Stats
581W - 560L
1,463 Elo+
Party 2
Nut
Nut
Vaarpard
Nut
Level 129
God Stats
3W - 2L
1,486 SR
Queue Stats
138W - 158L
1,482 Elo+
Solo
Kuzenbo
Kuzenbo
affli
Kuzenbo
Level 127
God Stats
19W - 9L
1,742 SR
Queue Stats
496W - 493L
1,472 Elo+
Solo
Apollo
Apollo
ШтыритИлиПрёт
Apollo
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
5
0 / 2 / 1
4,556
759
1,428
1,892
521
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
6
0 / 1 / 2
4,881
814
1,139
1,520
451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 6 / 1
5,650
942
4,145
6,808
2,109
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
WildViVi
Chang'e
12
4 / 4 / 2
6,460
1,077
5,073
7,764
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
darkrdmb
Poseidon
11
0 / 6 / 1
5,448
908
6,589
6,820
1,985
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
4 / 1 / 9
7,398
1,233
3,560
7,285
6,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Horus
IIuzdets
Horus
12
3 / 1 / 13
7,509
1,252
2,547
9,879
5,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
7 / 0 / 11
8,410
1,402
7,659
3,471
1,588
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Kuzenbo
affli
Kuzenbo
11
4 / 2 / 10
7,498
1,250
4,212
9,996
9,217
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 2 / 14
6,645
1,108
5,033
6,673
2,657
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
76
6
Kills
19
19
Deaths
6
7
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
1
0.25
W
Ares
 
Ares
4
1
9
8.5
L
Jing Wei
0
1
2
1
W
Horus
IIuzdets
Horus
3
1
13
9.5
L
2
6
1
0.42
W
7
0
11
12.5
L
Chang'e
WildViVi
Chang'e
4
4
2
1.25
W
Kuzenbo
affli
Kuzenbo
4
2
10
4.5
L
Poseidon
darkrdmb
Poseidon
0
6
1
0.08
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,374
Damage
23,011
24,804
Taken
37,304
7,971
Mitigated
25,456
3,873
Healing
22,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,428
291
44
159
1,892
521
0
693
1,199
0
1,507
W
Ares
 
Ares
3,560
248
524
1,671
7,285
6,053
1,276
3,703
3,582
5,661
0
L
Jing Wei
1,139
797
103
164
1,520
451
0
809
711
0
2,547
W
Horus
IIuzdets
Horus
2,547
1,550
7,109
6,006
9,879
5,941
857
3,497
6,382
0
4,618
L
4,145
181
0
94
6,808
2,109
0
2,198
4,610
6,298
0
W
7,659
4,200
1,104
964
3,471
1,588
1,480
2,664
807
0
28,116
L
Chang'e
WildViVi
Chang'e
5,073
449
821
2,241
7,764
2,905
0
3,021
4,743
9,236
0
W
Kuzenbo
affli
Kuzenbo
4,212
1,763
1,610
3,081
9,996
9,217
691
3,244
6,752
7,046
0
L
Poseidon
darkrdmb
Poseidon
6,589
690
0
247
6,820
1,985
0
1,051
5,769
17,369
0
W
5,033
2,588
225
670
6,673
2,657
1,838
2,699
3,974
0
12,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,995
Gold Earned
37,460
40
Minions Killed
56
0
Camps Cleared
0
321,936
Distance Traveled
648,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,556
759
0
0
0
24,953
0
W
Ares
7,398
1,233
4
1
0
129,689
0
L
Jing Wei
4,881
814
7
1
0
25,995
0
W
Horus
7,509
1,252
0
0
0
166,993
0
L
He Bo
5,650
942
4
1
0
89,776
0
W
Nut
8,410
1,402
39
7
0
111,928
0
L
Chang'e
6,460
1,077
10
2
0
95,075
0
W
Kuzenbo
7,498
1,250
0
0
0
109,293
0
L
Poseidon
5,448
908
19
3
0
86,137
0
W
Apollo
6,645
1,108
13
2
0
131,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role