Player Matchup

Cupid
Cupid
 
Cupid
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Atráus
Tsukuyomi
Level 132
God Stats
4W - 3L
1,580 SR
Queue Stats
365W - 247L
1,632 Elo+
Party 1
Atlas
Atlas
Capivara666
Atlas
Level 145
God Stats
4W - 1L
1,674 SR
Queue Stats
184W - 121L
1,678 Elo+
Party 1
Ra
Ra
ComandoBlue
Ra
Level 81
God Stats
6W - 4L
1,513 SR
Queue Stats
52W - 42L
1,589 Elo+
Solo
Nu Wa
Nu Wa
FugironNakombi
Nu Wa
Level 118
God Stats
38W - 14L
1,805 SR
Queue Stats
187W - 101L
1,715 Elo+
Party 1
Team Averages
Level 119
1,614 SR
1,623 Elo+

VS

Team Averages
Level 88
1,442 SR
1,453 Elo+
Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Brt x Puma
Surtr
Level 36
God Stats
116W - 135L
1,298 SR
Queue Stats
128W - 152L
1,318 Elo+
Solo
Khepri
Khepri
CaioFaleiros
Khepri
Level 84
God Stats
7W - 8L
1,499 SR
Queue Stats
79W - 72L
1,541 Elo+
Solo
Susano
Susano
Jw29 FNATIC
Susano
Level 105
God Stats
0W - 3L
1,216 SR
Queue Stats
63W - 83L
1,420 Elo+
Solo
Ah Puch
Ah Puch
SergioSaFra
Ah Puch
Level 59
God Stats
1W - 1L
1,696 SR
Queue Stats
64W - 81L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
2 / 0 / 6
7,793
1,113
5,753
3,335
1,013
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Atráus
Tsukuyomi
13
2 / 3 / 5
7,634
1,091
8,939
7,823
2,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
1 / 0 / 9
8,090
1,156
7,777
8,349
7,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
3 / 0 / 6
8,028
1,147
3,789
2,601
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
2 / 1 / 6
7,843
1,120
6,805
3,288
856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Team 1 Tickets

340

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
0 / 1 / 3
7,120
1,017
7,408
3,923
1,122
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
12
1 / 4 / 3
7,156
1,022
4,598
10,282
4,607
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
11
0 / 1 / 0
6,691
956
527
3,434
2,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
12
2 / 2 / 1
7,364
1,052
5,462
8,548
2,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
SergioSaFra
Ah Puch
13
1 / 2 / 2
7,591
1,084
4,989
8,894
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
10
Kills
4
4
Deaths
10
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
0
6
5
L
Zeus
 
Zeus
0
1
3
1.5
W
Tsukuyomi
Atráus
Tsukuyomi
2
3
5
1.5
L
Surtr
1
4
3
0.63
L
Khepri
0
1
0
0
W
1
0
9
5.5
W
3
0
6
6
W
2
1
6
5
L
Susano
2
2
1
1.25
L
Ah Puch
SergioSaFra
Ah Puch
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,063
Damage
22,984
25,396
Taken
35,081
12,236
Mitigated
13,960
5,827
Healing
2,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,753
2,832
17
129
3,335
1,013
0
2,218
1,117
0
14,360
L
Zeus
 
Zeus
7,408
120
0
0
3,923
1,122
0
1,973
1,950
20,664
0
W
Tsukuyomi
Atráus
Tsukuyomi
8,939
1,797
0
397
7,823
2,436
0
2,568
5,255
0
16,811
L
Surtr
4,598
1,922
0
896
10,282
4,607
0
5,427
4,855
167
9,874
L
Khepri
527
27
0
298
3,434
2,332
0
1,201
2,233
1,978
0
W
7,777
2,673
1,882
1,314
8,349
7,015
0
4,695
3,654
13,273
1,333
W
3,789
405
1,118
894
2,601
916
0
1,220
1,381
19,339
0
W
6,805
2,290
0
76
3,288
856
0
2,355
933
28,046
0
L
Susano
5,462
223
0
0
8,548
2,946
0
3,930
4,618
0
14,812
L
Ah Puch
SergioSaFra
Ah Puch
4,989
106
100
1,554
8,894
2,953
0
5,457
3,437
35,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,388
Gold Earned
35,922
155
Minions Killed
141
8
Camps Cleared
3
725,454
Distance Traveled
584,954
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,793
1,113
28
4
4
144,640
0
L
Zeus
7,120
1,017
44
6
0
113,882
0
W
Tsukuyomi
7,634
1,091
14
2
1
155,136
0
L
Surtr
7,156
1,022
10
1
1
136,539
0
L
Khepri
6,691
956
1
0
1
72,832
0
W
Atlas
8,090
1,156
12
2
0
153,370
0
W
Ra
8,028
1,147
40
6
2
138,049
0
W
Nu Wa
7,843
1,120
61
9
1
134,259
0
L
Susano
7,364
1,052
18
3
1
143,638
0
L
Ah Puch
7,591
1,084
68
10
0
118,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role