Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FRENCHY XVII
Cthulhu
Level 112
God Stats
6W - 9L
1,425 SR
Queue Stats
234W - 236L
1,507 Elo+
Party 2
Bastet
Bastet
Striker 615
Bastet
Level 138
God Stats
7W - 5L
1,633 SR
Queue Stats
272W - 267L
1,502 Elo+
Party 2
Xbalanque
Xbalanque
Subraiz
Xbalanque
Level 36
God Stats
33W - 13L
1,810 SR
Queue Stats
45W - 28L
1,554 Elo+
Solo
Xing Tian
Xing Tian
rafoltax_
Xing Tian
Level 87
God Stats
140W - 95L
1,629 SR
Queue Stats
373W - 327L
1,549 Elo+
Solo
Team Averages
Level 107
1,599 SR
1,522 Elo+

VS

Team Averages
Level 49
1,537 SR
1,471 Elo+
Xing Tian
Xing Tian
DarthSidiousss
Xing Tian
Level 129
God Stats
9W - 8L
1,570 SR
Queue Stats
198W - 181L
1,514 Elo+
Solo
Bellona
Bellona
Onion3405
Bellona
Level 23
God Stats
6W - 6L
1,704 SR
Queue Stats
17W - 24L
1,414 Elo+
Party 1
Fafnir
Fafnir
eggybreaker114
Fafnir
Level 67
God Stats
0W - 2L
1,409 SR
Queue Stats
88W - 95L
1,371 Elo+
Party 1
Anhur
Anhur
jen1508
Anhur
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,660 Elo+
Party 1
Thoth
Thoth
monkeyinapot
Thoth
Level 25
God Stats
1W - 7L
1,500 SR
Queue Stats
26W - 34L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
4 / 0 / 0
7,166
717
4,821
4,422
3,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
FRENCHY XVII
Cthulhu
9
3 / 1 / 0
5,738
574
2,744
6,296
3,038
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
10
2 / 0 / 3
5,593
559
4,215
5,762
1,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Xbalanque
Subraiz
Xbalanque
11
1 / 1 / 4
5,766
577
6,757
4,084
1,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
rafoltax_
Xing Tian
10
5 / 0 / 1
6,092
609
4,233
8,198
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DarthSidiousss
Xing Tian
10
1 / 0 / 0
5,222
522
3,450
6,330
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Onion3405
Bellona
8
0 / 4 / 0
4,698
470
1,355
8,879
6,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
1 / 2 / 0
4,931
493
2,367
7,714
5,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
jen1508
Anhur
8
0 / 3 / 0
4,301
430
2,121
6,372
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 6 / 0
4,377
438
1,979
5,988
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
15
Kills
2
2
Deaths
15
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
0
0
4
L
Xing Tian
DarthSidiousss
Xing Tian
1
0
0
1
W
Cthulhu
FRENCHY XVII
Cthulhu
3
1
0
3
L
Bellona
Onion3405
Bellona
0
4
0
0
W
Bastet
2
0
3
3.5
W
Xbalanque
Subraiz
Xbalanque
1
1
4
3
L
1
2
0
0.5
L
Anhur
jen1508
Anhur
0
3
0
0
L
0
6
0
0
W
Xing Tian
rafoltax_
Xing Tian
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,770
Damage
11,272
28,762
Taken
35,283
12,867
Mitigated
18,367
9,978
Healing
8,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,821
543
0
1,157
4,422
3,612
0
0
4,422
326
49,444
L
Xing Tian
DarthSidiousss
Xing Tian
3,450
390
0
3,490
6,330
2,549
0
1,201
5,003
34,064
2,013
W
Cthulhu
FRENCHY XVII
Cthulhu
2,744
234
174
2,142
6,296
3,038
81
1,964
4,332
24,524
1,174
L
Bellona
Onion3405
Bellona
1,355
518
0
1,450
8,879
6,983
0
86
8,793
0
23,245
W
Bastet
4,215
1,045
0
2,328
5,762
1,958
0
956
4,806
0
33,669
W
Xbalanque
Subraiz
Xbalanque
6,757
3,369
0
2,059
4,084
1,211
470
1,233
2,851
0
42,416
L
2,367
700
0
1,299
7,714
5,889
0
886
6,828
11,551
0
L
Anhur
jen1508
Anhur
2,121
644
0
2,195
6,372
1,480
0
904
5,468
0
24,951
L
1,979
398
0
418
5,988
1,466
0
3,195
2,395
18,575
0
W
Xing Tian
rafoltax_
Xing Tian
4,233
89
0
2,118
8,198
3,048
0
3,638
4,560
21,955
993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,355
Gold Earned
23,529
272
Minions Killed
212
0
Camps Cleared
0
1,052,326
Distance Traveled
942,676
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,166
717
86
9
0
198,848
0
L
Xing Tian
5,222
522
69
7
0
204,481
0
W
Cthulhu
5,738
574
40
4
0
219,414
0
L
Bellona
4,698
470
51
5
0
194,967
0
W
Bastet
5,593
559
56
6
0
246,240
2
W
Xbalanque
5,766
577
54
5
0
184,855
0
L
Fafnir
4,931
493
16
2
0
182,421
2
L
Anhur
4,301
430
44
4
0
172,372
0
L
Thoth
4,377
438
32
3
0
188,435
0
W
Xing Tian
6,092
609
36
4
0
202,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role