Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Araldokiler
Ne Zha
Level 147
God Stats
1W - 3L
1,421 SR
Queue Stats
193W - 224L
1,495 Elo+
Solo
Rama
Rama
SaiSemCLICKRT
Rama
Level 146
God Stats
1W - 6L
1,550 SR
Queue Stats
63W - 65L
1,501 Elo+
Party 2
Thoth
Thoth
jeremyxxo
Thoth
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,094 Elo+
Party 2
Apollo
Apollo
zerodiax
Apollo
Level 134
God Stats
0W - 2L
1,287 SR
Queue Stats
682W - 723L
1,570 Elo+
Solo
Team Averages
Level 137
1,452 SR
1,432 Elo+

VS

Team Averages
Level 136
1,632 SR
1,586 Elo+
King Arthur
King Arthur
AlvesK3
King Arthur
Level 129
God Stats
3W - 0L
1,560 SR
Queue Stats
177W - 110L
1,664 Elo+
Solo
Charybdis
Charybdis
Godofredo65
Charybdis
Level 143
God Stats
5W - 1L
1,772 SR
Queue Stats
624W - 173L
1,762 Elo+
Solo
Anhur
Anhur
NandoGamesPC
Anhur
Level 160
God Stats
2W - 0L
1,503 SR
Queue Stats
152W - 130L
1,543 Elo+
Party 1
Ix Chel
Ix Chel
iVemFregues
Ix Chel
Level 127
God Stats
2W - 0L
1,651 SR
Queue Stats
156W - 150L
1,515 Elo+
Party 1
Fenrir
Fenrir
zLimao
Fenrir
Level 123
God Stats
7W - 3L
1,675 SR
Queue Stats
349W - 352L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
2 / 4 / 8
7,798
780
4,326
9,064
3,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
14
2 / 8 / 9
8,168
817
7,732
13,556
7,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
9 / 3 / 5
9,937
994
11,525
11,016
3,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
jeremyxxo
Thoth
14
4 / 5 / 7
7,851
785
8,613
8,604
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
zerodiax
Apollo
11
0 / 10 / 8
6,474
647
2,606
12,751
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlvesK3
King Arthur
14
2 / 3 / 12
8,644
864
2,771
9,280
10,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Godofredo65
Charybdis
17
6 / 4 / 15
10,402
1,040
16,726
10,019
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
6 / 4 / 12
9,434
943
9,156
9,694
3,893
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ix Chel
iVemFregues
Ix Chel
15
10 / 4 / 11
9,647
965
16,788
9,776
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
zLimao
Fenrir
15
6 / 3 / 11
9,647
965
6,495
8,952
9,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
91
17
Kills
30
30
Deaths
18
37
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
4
8
1.5
W
King Arthur
AlvesK3
King Arthur
2
3
12
2.67
L
Ne Zha
2
8
9
0.81
W
Charybdis
Godofredo65
Charybdis
6
4
15
3.38
W
6
4
12
3
L
9
3
5
3.83
W
Ix Chel
iVemFregues
Ix Chel
10
4
11
3.88
L
Thoth
jeremyxxo
Thoth
4
5
7
1.5
W
Fenrir
zLimao
Fenrir
6
3
11
3.83
L
Apollo
zerodiax
Apollo
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,802
Damage
51,936
54,991
Taken
47,721
20,119
Mitigated
31,702
14,654
Healing
15,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,326
170
4,192
2,797
9,064
3,221
0
2,762
6,062
15,850
0
W
King Arthur
AlvesK3
King Arthur
2,771
289
1,391
1,180
9,280
10,471
264
1,824
7,456
0
12,852
L
Ne Zha
7,732
709
90
2,413
13,556
7,122
0
3,228
10,036
460
14,667
W
Charybdis
Godofredo65
Charybdis
16,726
8,772
336
2,699
10,019
4,023
1,756
2,455
7,564
0
36,673
W
9,156
3,958
884
1,543
9,694
3,893
330
3,380
6,314
0
19,188
L
11,525
8,425
545
2,003
11,016
3,683
0
2,824
7,918
0
22,836
W
Ix Chel
iVemFregues
Ix Chel
16,788
1,166
2,958
2,379
9,776
3,794
711
3,131
6,645
23,322
859
L
Thoth
jeremyxxo
Thoth
8,613
74
851
1,036
8,604
2,464
0
2,453
5,993
16,723
0
W
Fenrir
zLimao
Fenrir
6,495
1,331
704
1,334
8,952
9,521
150
2,529
6,423
0
10,238
L
Apollo
zerodiax
Apollo
2,606
1,126
0
727
12,751
3,629
0
3,633
8,840
0
4,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,228
Gold Earned
47,774
88
Minions Killed
123
0
Camps Cleared
0
854,867
Distance Traveled
970,844
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,798
780
26
3
0
172,365
0
W
King Arthur
8,644
864
23
2
0
209,198
0
L
Ne Zha
8,168
817
7
1
0
168,651
0
W
Charybdis
10,402
1,040
52
5
0
173,917
0
W
Anhur
9,434
943
19
2
0
180,719
0
L
Rama
9,937
994
28
3
0
178,103
0
W
Ix Chel
9,647
965
20
2
0
204,862
0
L
Thoth
7,851
785
24
2
0
181,896
0
W
Fenrir
9,647
965
9
1
0
202,148
0
L
Apollo
6,474
647
3
0
0
153,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role