Player Matchup

Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
NevinDаrk
King Arthur
Level 158
God Stats
3W - 4L
1,516 SR
Queue Stats
566W - 587L
1,452 Elo+
Solo
Chaac
Chaac
ObeliskFury
Chaac
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,489 Elo+
Solo
Cernunnos
Cernunnos
Spòón
Cernunnos
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 137L
1,543 Elo+
Party 1
Nut
Nut
TOPAÇ
Nut
Level 187
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 43L
1,639 Elo+
Solo
Team Averages
Level 136
1,503 SR
1,525 Elo+

VS

Team Averages
Level 150
1,576 SR
1,539 Elo+
Amaterasu
Amaterasu
BlackJake1515
Amaterasu
Level 98
God Stats
2W - 0L
1,758 SR
Queue Stats
203W - 210L
1,497 Elo+
Party 2
Sol
Sol
Fwib
Sol
Level 213
God Stats
2W - 1L
1,562 SR
Queue Stats
179W - 121L
1,630 Elo+
Solo
Jing Wei
Jing Wei
GodRulezAUS
Jing Wei
Level 138
God Stats
2W - 2L
1,425 SR
Queue Stats
84W - 81L
1,509 Elo+
Solo
Danzaburou
Danzaburou
SpiritD
Danzaburou
Level 162
God Stats
3W - 1L
1,635 SR
Queue Stats
67W - 51L
1,565 Elo+
Solo
Chaac
Chaac
chillomat
Chaac
Level 138
God Stats
12W - 13L
1,500 SR
Queue Stats
193W - 217L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
1 / 3 / 5
8,160
742
4,114
14,576
14,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
NevinDаrk
King Arthur
13
1 / 7 / 3
7,503
682
5,353
12,794
13,031
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 3 / 2
9,016
820
11,043
16,559
19,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Cernunnos
Spòón
Cernunnos
13
1 / 4 / 1
7,593
690
7,276
10,047
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Nut
TOPAÇ
Nut
12
0 / 5 / 3
7,196
654
6,576
10,306
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlackJake1515
Amaterasu
15
0 / 1 / 14
9,084
826
6,483
11,139
15,749
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
Fwib
Sol
17
13 / 1 / 7
11,592
1,054
21,764
8,783
3,847
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
GodRulezAUS
Jing Wei
15
2 / 2 / 11
9,185
835
9,095
7,104
3,640
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
SpiritD
Danzaburou
16
6 / 2 / 13
10,209
928
12,883
9,777
5,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Chaac
chillomat
Chaac
15
1 / 2 / 14
8,907
810
10,367
13,050
19,441
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
81
7
Kills
22
22
Deaths
8
14
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
5
1.17
W
Amaterasu
BlackJake1515
Amaterasu
0
1
14
7
W
Sol
Fwib
Sol
13
1
7
16.5
W
Jing Wei
GodRulezAUS
Jing Wei
2
2
11
3.75
L
King Arthur
NevinDаrk
King Arthur
1
7
3
0.36
L
4
3
2
1.67
W
Danzaburou
SpiritD
Danzaburou
6
2
13
6.25
L
Cernunnos
Spòón
Cernunnos
1
4
1
0.38
L
Nut
TOPAÇ
Nut
0
5
3
0.3
W
Chaac
chillomat
Chaac
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,362
Damage
60,592
64,282
Taken
49,853
54,782
Mitigated
48,255
10,660
Healing
17,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,114
1,292
722
2,992
14,576
14,677
0
5,692
8,638
0
6,965
W
Amaterasu
BlackJake1515
Amaterasu
6,483
1,241
1,436
4,025
11,139
15,749
128
0
11,139
0
12,798
W
Sol
Fwib
Sol
21,764
5,082
410
3,003
8,783
3,847
2,528
0
8,783
40,090
0
W
Jing Wei
GodRulezAUS
Jing Wei
9,095
7,061
295
485
7,104
3,640
2,455
0
7,104
0
29,130
L
King Arthur
NevinDаrk
King Arthur
5,353
621
0
320
12,794
13,031
0
3,864
8,738
44
13,000
L
11,043
928
193
3,551
16,559
19,076
0
3,199
13,083
0
25,297
W
Danzaburou
SpiritD
Danzaburou
12,883
6,393
591
2,776
9,777
5,578
1,814
44
9,733
0
30,116
L
Cernunnos
Spòón
Cernunnos
7,276
1,851
0
1,336
10,047
4,272
0
4,206
5,841
0
28,138
L
Nut
TOPAÇ
Nut
6,576
1,947
770
776
10,306
3,726
0
4,980
5,256
0
14,449
W
Chaac
chillomat
Chaac
10,367
355
894
3,191
13,050
19,441
953
0
13,050
217
17,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,468
Gold Earned
48,977
111
Minions Killed
147
0
Camps Cleared
0
1,022,321
Distance Traveled
1,109,005
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,160
742
11
1
0
204,302
0
W
Amaterasu
9,084
826
19
2
0
248,765
0
W
Sol
11,592
1,054
31
3
0
228,025
0
W
Jing Wei
9,185
835
39
4
0
197,071
0
L
King Arthur
7,503
682
15
1
0
187,859
0
L
Chaac
9,016
820
30
3
0
234,577
0
W
Danzaburou
10,209
928
45
4
0
218,472
0
L
Cernunnos
7,593
690
41
4
0
194,677
0
L
Nut
7,196
654
14
1
0
200,906
0
W
Chaac
8,907
810
13
1
0
216,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role