Player Matchup

Fenrir
Fenrir
Agah
Fenrir
Level 165
God Stats
1W - 7L
1,188 SR
Queue Stats
96W - 114L
1,468 Elo+
Party 1
Thor
Thor
CCihan
Thor
Level 199
God Stats
18W - 10L
1,658 SR
Queue Stats
204W - 227L
1,460 Elo+
Party 1
Mercury
Mercury
IIB0ZKURTII
Mercury
Level 170
God Stats
0W - 4L
1,130 SR
Queue Stats
288W - 327L
1,459 Elo+
Party 1
Bacchus
Bacchus
LilithOmen
Bacchus
Level 155
God Stats
1W - 1L
1,686 SR
Queue Stats
68W - 62L
1,516 Elo+
Solo
Hou Yi
Hou Yi
LuckyPeach
Hou Yi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 68L
1,487 Elo+
Party 1
Team Averages
Level 158
1,432 SR
1,478 Elo+

VS

Team Averages
Level 159
1,756 SR
1,687 Elo+
Charon
Charon
AZJota9495
Charon
Level 143
God Stats
6W - 5L
1,565 SR
Queue Stats
366W - 363L
1,425 Elo+
Solo
Discordia
Discordia
Madman667
Discordia
Level 154
God Stats
9W - 2L
1,661 SR
Queue Stats
139W - 139L
1,445 Elo+
Solo
Izanami
Izanami
SkyClimbers
Izanami
Level 168
God Stats
3W - 0L
2,013 SR
Queue Stats
208W - 58L
1,862 Elo+
Party 2
Shiva
Shiva
Wiwølf
Shiva
Level 128
God Stats
2W - 0L
1,706 SR
Queue Stats
88W - 15L
1,865 Elo+
Party 2
Hou Yi
Hou Yi
lenigo1995
Hou Yi
Level 200
God Stats
2W - 1L
1,837 SR
Queue Stats
410W - 116L
1,837 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Agah
Fenrir
12
2 / 7 / 1
7,199
720
4,032
12,010
11,478
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
CCihan
Thor
14
3 / 5 / 4
7,256
726
8,415
10,097
4,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Mercury
IIB0ZKURTII
Mercury
15
4 / 6 / 3
8,081
808
7,301
9,219
3,660
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Mace

Mace

+10
Physical Power

Bacchus
LilithOmen
Bacchus
9
0 / 7 / 3
6,341
634
4,130
14,384
20,784
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hou Yi
LuckyPeach
Hou Yi
14
0 / 6 / 4
6,916
692
6,786
8,883
3,663
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AZJota9495
Charon
14
0 / 2 / 18
8,880
888
3,587
10,071
13,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Discordia
Madman667
Discordia
14
1 / 2 / 16
8,811
881
8,218
5,865
3,764
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SkyClimbers
Izanami
15
9 / 2 / 13
9,532
953
11,376
8,794
4,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shiva
Wiwølf
Shiva
16
4 / 2 / 19
9,143
914
8,226
12,755
16,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
lenigo1995
Hou Yi
17
17 / 2 / 9
11,008
1,101
18,722
9,057
4,997
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
106
9
Kills
31
31
Deaths
10
15
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Charon
AZJota9495
Charon
0
2
18
4.5
L
Fenrir
Agah
Fenrir
2
7
1
0.36
L
Thor
CCihan
Thor
3
5
4
1
L
Mercury
IIB0ZKURTII
Mercury
4
6
3
0.92
L
Bacchus
LilithOmen
Bacchus
0
7
3
0.21
L
Hou Yi
LuckyPeach
Hou Yi
0
6
4
0.33
W
Discordia
Madman667
Discordia
1
2
16
4.5
W
Izanami
SkyClimbers
Izanami
9
2
13
7.75
W
Shiva
Wiwølf
Shiva
4
2
19
6.75
W
Hou Yi
lenigo1995
Hou Yi
17
2
9
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,664
Damage
50,129
54,593
Taken
46,542
44,036
Mitigated
42,438
5,395
Healing
10,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
AZJota9495
Charon
3,587
591
793
1,196
10,071
13,006
643
597
9,348
11,037
239
L
Fenrir
Agah
Fenrir
4,032
417
0
376
12,010
11,478
0
2,513
9,497
0
5,619
L
Thor
CCihan
Thor
8,415
86
578
748
10,097
4,451
0
2,589
7,508
0
14,488
L
Mercury
IIB0ZKURTII
Mercury
7,301
996
227
645
9,219
3,660
0
700
8,519
0
14,928
L
Bacchus
LilithOmen
Bacchus
4,130
474
98
1,883
14,384
20,784
0
3,425
10,959
4,854
0
L
Hou Yi
LuckyPeach
Hou Yi
6,786
2,070
77
763
8,883
3,663
0
1,832
7,051
0
16,626
W
Discordia
Madman667
Discordia
8,218
291
326
830
5,865
3,764
1,091
513
5,319
24,019
1,664
W
Izanami
SkyClimbers
Izanami
11,376
6,891
126
1,595
8,794
4,263
3,397
1,174
7,547
0
27,698
W
Shiva
Wiwølf
Shiva
8,226
840
1,297
2,740
12,755
16,408
321
1,541
11,171
0
14,475
W
Hou Yi
lenigo1995
Hou Yi
18,722
10,240
68
1,937
9,057
4,997
1,582
305
8,607
0
27,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,793
Gold Earned
47,374
52
Minions Killed
118
0
Camps Cleared
0
805,106
Distance Traveled
963,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,880
888
11
1
0
166,006
0
L
Fenrir
7,199
720
2
0
0
186,319
0
L
Thor
7,256
726
16
2
0
167,416
0
L
Mercury
8,081
808
16
2
0
184,836
0
L
Bacchus
6,341
634
2
0
0
133,169
0
L
Hou Yi
6,916
692
16
2
0
133,366
0
W
Discordia
8,811
881
46
5
0
190,815
0
W
Izanami
9,532
953
26
3
0
197,477
0
W
Shiva
9,143
914
15
2
0
227,054
0
W
Hou Yi
11,008
1,101
20
2
0
182,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role