Player Matchup

Medusa
Medusa
Masters
JamesءMoriarty
Medusa
Masters
Level 159
God Stats
18W - 20L
1,730 SR
Queue Stats
638W - 435L
2,433 MMR
Solo
Geb
Geb
Diamond IV
MaenBwrwGlaw
Geb
Diamond IV
Level 108
God Stats
5W - 5L
1,571 SR
Queue Stats
113W - 126L
2,009 MMR
Party 2
Thoth
Thoth
Masters
SmurfEZmmréé
Thoth
Masters
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
2,781 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 124
1,600 SR
2,407 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 163
1,756 SR
2,380 MMR
Charybdis
Charybdis
Diamond I
Meynik
Charybdis
Diamond I
Level 182
God Stats
41W - 14L
1,885 SR
Queue Stats
139W - 42L
2,487 MMR
Party 1
Xing Tian
Xing Tian
Diamond IV
felix1710
Xing Tian
Diamond IV
Level 149
God Stats
40W - 44L
1,616 SR
Queue Stats
698W - 720L
2,165 MMR
Solo
Discordia
Discordia
Diamond I
xpеrz
Discordia
Diamond I
Level 158
God Stats
16W - 6L
1,768 SR
Queue Stats
132W - 39L
2,487 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
6,918
692
3,801
8,475
2,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
1 / 2 / 1
6,872
687
2,724
7,622
4,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 6 / 0
7,754
775
4,938
9,128
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
FafnirSerqetCthulhuKumbhakarnaKuzenbo

VS

Bans
CerberusSobekAchillesBacchusNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Meynik
Charybdis
16
4 / 0 / 6
9,160
916
8,452
7,210
2,553
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Xing Tian
felix1710
Xing Tian
14
4 / 1 / 8
8,834
883
5,783
9,806
8,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
xpеrz
Discordia
16
4 / 1 / 7
9,252
925
8,016
6,153
1,743
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
12
13
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
1
2
1
0.75
W
Charybdis
Meynik
Charybdis
4
0
6
7
L
1
6
0
0.17
W
Xing Tian
felix1710
Xing Tian
4
1
8
8
W
Discordia
xpеrz
Discordia
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,463
Damage
22,251
25,225
Taken
23,169
9,391
Mitigated
13,092
2,406
Healing
7,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,801
1,375
0
640
8,475
2,529
0
4,452
3,719
0
17,041
L
2,724
145
0
726
7,622
4,169
0
2,877
4,597
7,589
0
W
Charybdis
Meynik
Charybdis
8,452
3,214
0
3,620
7,210
2,553
1,469
2,436
4,429
0
38,515
L
4,938
176
0
1,040
9,128
2,693
0
5,585
3,213
24,239
0
W
Xing Tian
felix1710
Xing Tian
5,783
221
0
1,570
9,806
8,796
679
2,327
7,126
12,482
392
W
Discordia
xpеrz
Discordia
8,016
176
0
2,330
6,153
1,743
1,038
1,964
3,894
44,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,544
Gold Earned
27,246
95
Minions Killed
144
0
Camps Cleared
0
367,421
Distance Traveled
607,423
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,918
692
25
3
0
130,025
0
L
Geb
6,872
687
16
2
0
109,637
0
W
Charybdis
9,160
916
65
7
0
201,332
0
L
Thoth
7,754
775
54
5
0
127,759
0
W
Xing Tian
8,834
883
16
2
0
204,826
0
W
Discordia
9,252
925
63
6
0
201,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role