Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
KingBaiN
Vamana
Level 156
God Stats
6W - 3L
1,582 SR
Queue Stats
136W - 140L
1,478 Elo+
Solo
Athena
Athena
McDalenaTakeAway
Athena
Level 85
God Stats
0W - 1L
1,823 SR
Queue Stats
24W - 25L
1,512 Elo+
Party 2
Arachne
Arachne
Ogodd
Arachne
Level 126
God Stats
26W - 11L
1,719 SR
Queue Stats
165W - 174L
1,519 Elo+
Solo
Izanami
Izanami
sadjoao
Izanami
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 91
1,625 SR
1,502 Elo+

VS

Team Averages
Level 103
1,537 SR
1,493 Elo+
Ao Kuang
Ao Kuang
Albatrussy
Ao Kuang
Level 69
God Stats
5W - 0L
1,895 SR
Queue Stats
241W - 255L
1,520 Elo+
Party 1
Horus
Horus
Aw Tysm 6555
Horus
Level 87
God Stats
23W - 21L
1,502 SR
Queue Stats
279W - 279L
1,443 Elo+
Solo
Apollo
Apollo
Taerbit
Apollo
Level 73
God Stats
7W - 2L
1,672 SR
Queue Stats
22W - 22L
1,542 Elo+
Party 1
Baron Samedi
Baron Samedi
TrizzyThaSavage
Baron Samedi
Level 127
God Stats
25W - 20L
1,444 SR
Queue Stats
820W - 774L
1,435 Elo+
Solo
Geb
Geb
killer75648
Geb
Level 158
God Stats
5W - 7L
1,172 SR
Queue Stats
251W - 235L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 3 / 0
5,995
545
3,745
4,888
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
KingBaiN
Vamana
10
3 / 3 / 2
6,422
584
7,154
10,928
7,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
1 / 1 / 1
5,694
518
2,175
7,422
4,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arachne
Ogodd
Arachne
10
1 / 7 / 1
5,602
509
2,582
10,271
2,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
sadjoao
Izanami
9
0 / 3 / 0
5,064
460
1,134
5,066
1,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Albatrussy
Ao Kuang
11
6 / 2 / 5
6,774
616
8,363
9,270
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 3 / 3
6,375
580
5,618
9,637
4,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Taerbit
Apollo
12
1 / 0 / 4
6,424
584
4,554
4,656
1,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
TrizzyThaSavage
Baron Samedi
13
3 / 0 / 1
7,419
674
3,065
2,918
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 0 / 3
5,789
526
5,909
5,442
2,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
16
17
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
0
0
W
Ao Kuang
Albatrussy
Ao Kuang
6
2
5
4.25
W
2
3
3
1.17
L
Vamana
KingBaiN
Vamana
3
3
2
1.33
L
1
1
1
1.5
L
Arachne
Ogodd
Arachne
1
7
1
0.21
W
Apollo
Taerbit
Apollo
1
0
4
3
W
Baron Samedi
TrizzyThaSavage
Baron Samedi
3
0
1
3.5
W
4
0
3
5.5
L
Izanami
sadjoao
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,790
Damage
27,509
38,575
Taken
31,923
17,181
Mitigated
12,669
9,183
Healing
12,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,745
317
0
751
4,888
1,162
0
2,897
1,774
38,206
838
W
Ao Kuang
Albatrussy
Ao Kuang
8,363
2,376
0
4,619
9,270
2,840
0
900
8,188
35,650
1,127
W
5,618
2,555
152
2,649
9,637
4,455
0
845
8,712
0
34,777
L
Vamana
KingBaiN
Vamana
7,154
2,871
0
3,584
10,928
7,594
0
3,794
7,134
0
37,174
L
2,175
670
0
1,732
7,422
4,308
0
2,191
5,006
20,767
1,759
L
Arachne
Ogodd
Arachne
2,582
1,666
0
2,584
10,271
2,852
0
3,957
6,145
0
31,857
W
Apollo
Taerbit
Apollo
4,554
2,508
0
1,841
4,656
1,604
801
858
3,718
0
51,111
W
Baron Samedi
TrizzyThaSavage
Baron Samedi
3,065
174
80
880
2,918
1,362
0
1,174
1,505
53,192
1,756
W
5,909
245
0
2,072
5,442
2,408
0
1,384
3,978
14,096
1,573
L
Izanami
sadjoao
Izanami
1,134
1,004
0
532
5,066
1,265
0
2,802
1,978
0
26,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,777
Gold Earned
32,781
302
Minions Killed
368
0
Camps Cleared
0
1,068,043
Distance Traveled
1,164,068
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,995
545
94
9
0
188,993
0
W
Ao Kuang
6,774
616
64
6
0
265,301
0
W
Horus
6,375
580
68
6
0
227,809
1
L
Vamana
6,422
584
56
5
0
208,706
0
L
Athena
5,694
518
37
3
0
237,019
2
L
Arachne
5,602
509
53
5
0
245,827
0
W
Apollo
6,424
584
99
9
0
200,956
0
W
Baron Samedi
7,419
674
122
11
0
244,681
5
W
Geb
5,789
526
15
1
0
225,321
0
L
Izanami
5,064
460
62
6
0
187,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role