Player Matchup

Hel
Hel
Silver V
 
Hel
Silver V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver IV
FraisParker
Cerberus
Silver IV
Level 159
God Stats
0W - 4L
1,457 SR
Queue Stats
225W - 250L
881 MMR
Solo
Loki
Loki
Gold V
MerKaDynasty
Loki
Gold V
Level 108
God Stats
34W - 28L
1,345 SR
Queue Stats
92W - 92L
1,190 MMR
Party 1
Medusa
Medusa
Silver II
Sarigueya
Medusa
Silver II
Level 156
God Stats
23W - 32L
1,601 SR
Queue Stats
57W - 75L
1,105 MMR
Solo
Cliodhna
Cliodhna
Silver IV
Toxic_Ghost590
Cliodhna
Silver IV
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
900 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 137
1,481 SR
1,115 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,477 SR
973 MMR
Mulan
Mulan
Silver IV
Dumbdragon69
Mulan
Silver IV
Level 142
God Stats
25W - 20L
1,531 SR
Queue Stats
336W - 375L
719 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
FlGregRoll
Ratatoskr
Silver II
Level 129
God Stats
17W - 13L
1,552 SR
Queue Stats
120W - 137L
1,079 MMR
Party 2
Ra
Ra
Silver I
TheOnlyHybrid
Ra
Silver I
Level 69
God Stats
2W - 3L
1,430 SR
Queue Stats
124W - 139L
1,160 MMR
Party 2
Charon
Charon
Silver III
juanitorosito
Charon
Silver III
Level 104
God Stats
2W - 3L
1,199 SR
Queue Stats
306W - 325L
840 MMR
Solo
Neith
Neith
Silver III
lAnGellY
Neith
Silver III
Level 156
God Stats
3W - 1L
1,672 SR
Queue Stats
145W - 163L
1,066 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 1 / 0
6,420
535
439
4,742
1,288
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
FraisParker
Cerberus
10
1 / 3 / 0
5,843
487
3,340
13,320
9,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 3 / 0
6,271
523
3,780
8,721
2,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Sarigueya
Medusa
11
1 / 2 / 0
6,208
517
8,026
8,707
3,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cliodhna
10
0 / 5 / 0
5,657
471
2,764
11,270
3,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
AchillesCu ChulainnBacchusAnubis

VS

Bans
ThanatosSun WukongPoseidonAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,868
656
3,151
7,607
5,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
FlGregRoll
Ratatoskr
12
7 / 0 / 2
7,566
631
4,961
4,757
1,766
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 0 / 3
7,628
636
2,274
2,004
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 1 / 6
7,191
599
6,987
10,904
8,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
lAnGellY
Neith
12
2 / 2 / 6
6,850
571
11,447
7,658
2,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
2
Kills
14
14
Deaths
3
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
1
0
0
W
2
0
2
3
W
Ratatoskr
FlGregRoll
Ratatoskr
7
0
2
8
L
Cerberus
FraisParker
Cerberus
1
3
0
0.33
L
0
3
0
0
L
Medusa
Sarigueya
Medusa
1
2
0
0.5
W
1
0
3
2.5
L
Cliodhna
0
5
0
0
W
2
1
6
5
W
Neith
lAnGellY
Neith
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,349
Damage
28,820
46,760
Taken
32,930
19,514
Mitigated
19,294
15,983
Healing
9,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
439
0
107
1,665
4,742
1,288
540
1,727
3,015
40,931
703
W
3,151
441
0
1,580
7,607
5,743
193
0
7,607
0
50,658
W
Ratatoskr
FlGregRoll
Ratatoskr
4,961
563
0
365
4,757
1,766
708
365
4,392
0
39,924
L
Cerberus
FraisParker
Cerberus
3,340
337
0
4,953
13,320
9,222
0
3,009
10,311
22,442
0
L
3,780
1,110
0
1,720
8,721
2,576
0
62
8,659
0
42,121
L
Medusa
Sarigueya
Medusa
8,026
3,054
0
3,303
8,707
3,021
0
3,430
5,277
0
48,698
W
2,274
423
510
923
2,004
789
118
439
1,565
49,691
2,448
L
Cliodhna
2,764
649
0
4,235
11,270
3,407
0
1,009
10,261
0
36,912
W
6,987
1,092
173
4,095
10,904
8,644
0
1,591
9,313
22,757
0
W
Neith
lAnGellY
Neith
11,447
4,172
0
2,266
7,658
2,352
416
1,384
6,274
0
53,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,399
Gold Earned
37,103
370
Minions Killed
376
0
Camps Cleared
0
1,203,616
Distance Traveled
1,239,670
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,420
535
84
7
0
201,296
6
W
Mulan
7,868
656
88
7
0
220,373
0
W
Ratatoskr
7,566
631
59
5
0
307,393
0
L
Cerberus
5,843
487
52
4
0
242,656
3
L
Loki
6,271
523
76
6
0
240,338
4
L
Medusa
6,208
517
82
7
0
242,761
0
W
Ra
7,628
636
105
9
0
254,635
0
L
Cliodhna
5,657
471
76
6
0
276,565
0
W
Charon
7,191
599
31
3
0
243,187
5
W
Neith
6,850
571
93
8
0
214,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role