Player Matchup

Rama
Rama
CowerdlyDog
Rama
Level 120
God Stats
6W - 3L
1,581 SR
Queue Stats
158W - 153L
1,476 Elo+
Solo
Sobek
Sobek
Deimõs
Sobek
Level 213
God Stats
5W - 2L
1,791 SR
Queue Stats
78W - 49L
1,656 Elo+
Party 1
He Bo
He Bo
Kaxy
He Bo
Level 159
God Stats
10W - 2L
1,805 SR
Queue Stats
1,109W - 233L
1,783 Elo+
Party 1
Skadi
Skadi
xev0lvx
Skadi
Level 204
God Stats
65W - 68L
1,574 SR
Queue Stats
764W - 750L
1,537 Elo+
Solo
Kukulkan
Kukulkan
zachryflamingo
Kukulkan
Level 125
God Stats
10W - 8L
1,680 SR
Queue Stats
38W - 38L
1,461 Elo+
Solo
Team Averages
Level 164
1,686 SR
1,583 Elo+

VS

Team Averages
Level 128
1,531 SR
1,569 Elo+
Zhong Kui
Zhong Kui
MasterlessWolf
Zhong Kui
Level 109
God Stats
16W - 14L
1,595 SR
Queue Stats
237W - 257L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
NoeWayOut2
Sun Wukong
Level 71
God Stats
6W - 7L
1,459 SR
Queue Stats
94W - 128L
1,468 Elo+
Solo
Ix Chel
Ix Chel
SamBams
Ix Chel
Level 154
God Stats
5W - 12L
1,423 SR
Queue Stats
169W - 129L
1,689 Elo+
Solo
Thor
Thor
iLxis
Thor
Level 160
God Stats
29W - 36L
1,501 SR
Queue Stats
617W - 598L
1,576 Elo+
Solo
Danzaburou
Danzaburou
submissiveDOM
Danzaburou
Level 147
God Stats
29W - 21L
1,677 SR
Queue Stats
370W - 347L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 8
8,260
826
4,095
6,474
2,322
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
Deimõs
Sobek
15
2 / 1 / 9
8,914
891
6,954
13,971
14,641
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

He Bo
Kaxy
He Bo
16
8 / 4 / 6
9,766
977
16,114
11,468
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
xev0lvx
Skadi
16
8 / 1 / 5
9,889
989
10,383
5,515
1,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kukulkan
16
3 / 3 / 11
9,655
966
7,133
6,403
2,170
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MasterlessWolf
Zhong Kui
16
3 / 3 / 2
9,370
937
6,841
9,259
6,304
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sun Wukong
NoeWayOut2
Sun Wukong
12
1 / 2 / 3
7,906
791
4,827
9,853
9,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
SamBams
Ix Chel
14
2 / 8 / 4
8,539
854
5,511
12,158
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
iLxis
Thor
14
4 / 4 / 3
9,045
905
8,760
10,681
5,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
submissiveDOM
Danzaburou
14
1 / 5 / 2
8,713
871
7,006
11,318
3,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
22
Kills
11
11
Deaths
22
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
W
Sobek
Deimõs
Sobek
2
1
9
6.5
W
He Bo
Kaxy
He Bo
8
4
6
2.75
L
Zhong Kui
MasterlessWolf
Zhong Kui
3
3
2
1.33
L
Sun Wukong
NoeWayOut2
Sun Wukong
1
2
3
1.25
L
Ix Chel
SamBams
Ix Chel
2
8
4
0.5
L
Thor
iLxis
Thor
4
4
3
1.38
L
Danzaburou
submissiveDOM
Danzaburou
1
5
2
0.4
W
Skadi
xev0lvx
Skadi
8
1
5
10.5
W
Kukulkan
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,679
Damage
32,945
43,831
Taken
53,269
24,567
Mitigated
27,503
9,982
Healing
11,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,095
2,825
0
977
6,474
2,322
902
2,516
3,800
0
15,238
W
Sobek
Deimõs
Sobek
6,954
544
0
4,838
13,971
14,641
0
3,227
10,294
14,346
885
W
He Bo
Kaxy
He Bo
16,114
664
0
2,280
11,468
3,831
30
3,021
8,045
30,048
0
L
Zhong Kui
MasterlessWolf
Zhong Kui
6,841
319
0
4,163
9,259
6,304
166
3,348
5,911
30,089
0
L
Sun Wukong
NoeWayOut2
Sun Wukong
4,827
496
0
2,921
9,853
9,083
0
4,065
5,788
0
15,328
L
Ix Chel
SamBams
Ix Chel
5,511
784
341
1,342
12,158
3,312
0
8,224
3,934
17,414
0
L
Thor
iLxis
Thor
8,760
830
0
1,497
10,681
5,675
0
5,570
5,111
419
16,718
L
Danzaburou
submissiveDOM
Danzaburou
7,006
2,964
0
1,442
11,318
3,129
130
8,547
2,771
0
24,357
W
Skadi
xev0lvx
Skadi
10,383
2,617
0
342
5,515
1,603
0
1,659
3,637
0
29,447
W
Kukulkan
7,133
372
0
1,545
6,403
2,170
0
2,348
3,939
35,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,484
Gold Earned
43,573
203
Minions Killed
177
0
Camps Cleared
0
995,525
Distance Traveled
955,774
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,260
826
25
3
0
153,654
0
W
Sobek
8,914
891
23
2
0
216,470
2
W
He Bo
9,766
977
31
3
0
211,606
0
L
Zhong Kui
9,370
937
73
7
0
211,032
0
L
Sun Wukong
7,906
791
14
1
0
187,046
0
L
Ix Chel
8,539
854
23
2
0
176,072
0
L
Thor
9,045
905
20
2
0
195,964
0
L
Danzaburou
8,713
871
47
5
0
185,660
1
W
Skadi
9,889
989
52
5
0
207,896
0
W
Kukulkan
9,655
966
72
7
0
205,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role