Player Matchup

Athena
Athena
Danhasoro
Athena
Level 49
God Stats
3W - 1L
1,518 SR
Queue Stats
61W - 89L
1,410 Elo+
Solo
Bellona
Bellona
Onion3405
Bellona
Level 23
God Stats
9W - 8L
1,660 SR
Queue Stats
24W - 32L
1,404 Elo+
Party 2
Medusa
Medusa
SnugglySkulk
Medusa
Level 46
God Stats
4W - 3L
1,343 SR
Queue Stats
43W - 55L
1,433 Elo+
Solo
Arachne
Arachne
eggybreaker114
Arachne
Level 67
God Stats
3W - 4L
1,361 SR
Queue Stats
101W - 105L
1,362 Elo+
Party 2
Chang'e
Chang'e
monkeyinapot
Chang'e
Level 25
God Stats
2W - 2L
1,444 SR
Queue Stats
29W - 35L
1,385 Elo+
Party 2
Team Averages
Level 42
1,465 SR
1,399 Elo+

VS

Team Averages
Level 56
1,523 SR
1,291 Elo+
Odin
Odin
JDKHazard
Odin
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,412 Elo+
Party 1
Ra
Ra
Rizkilla91
Ra
Level 42
God Stats
0W - 3L
1,318 SR
Queue Stats
0W - 10L
1,068 Elo+
Solo
Eset
Eset
Un1verz3
Eset
Level 85
God Stats
0W - 1L
1,652 SR
Queue Stats
38W - 65L
1,333 Elo+
Party 1
Sol
Sol
WHITETIGERELITE
Sol
Level 35
God Stats
1W - 4L
1,644 SR
Queue Stats
26W - 54L
1,310 Elo+
Party 1
Lancelot
Lancelot
olson2block
Lancelot
Level 65
God Stats
3W - 5L
1,500 SR
Queue Stats
34W - 61L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Danhasoro
Athena
11
0 / 2 / 11
6,761
520
3,069
10,922
9,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Onion3405
Bellona
13
3 / 0 / 0
7,973
613
3,385
10,136
7,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Medusa
14
12 / 2 / 1
8,931
687
11,597
8,847
3,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
9 / 2 / 3
8,169
628
5,251
8,450
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
monkeyinapot
Chang'e
13
1 / 0 / 6
7,607
585
6,495
7,827
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
1 / 5 / 0
6,176
475
4,996
9,896
5,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 6 / 0
6,613
509
4,483
6,792
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Eset
11
3 / 6 / 0
7,112
547
7,428
8,794
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 7 / 4
5,766
444
5,286
9,454
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Lancelot
olson2block
Lancelot
13
2 / 1 / 3
7,505
577
3,343
8,434
2,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
25
Kills
6
6
Deaths
25
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
Danhasoro
Athena
0
2
11
2.75
L
Odin
1
5
0
0.2
W
Bellona
Onion3405
Bellona
3
0
0
3
L
0
6
0
0
W
Medusa
12
2
1
6.25
L
Eset
3
6
0
0.5
L
0
7
4
0.29
W
9
2
3
5.25
W
Chang'e
monkeyinapot
Chang'e
1
0
6
4
L
Lancelot
olson2block
Lancelot
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,797
Damage
25,536
46,182
Taken
43,370
24,591
Mitigated
13,915
19,245
Healing
8,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Danhasoro
Athena
3,069
715
0
3,262
10,922
9,315
259
6,953
3,932
19,496
0
L
Odin
4,996
1,677
0
1,152
9,896
5,203
0
808
9,052
2,475
30,833
W
Bellona
Onion3405
Bellona
3,385
1,564
0
3,887
10,136
7,031
715
1,774
7,998
0
46,276
L
4,483
1,166
72
768
6,792
1,871
876
3,510
2,868
46,119
0
W
Medusa
11,597
4,665
0
2,267
8,847
3,091
482
5,513
3,334
0
58,193
L
Eset
7,428
858
160
529
8,794
2,179
0
1,823
6,971
38,382
0
L
5,286
2,130
0
1,511
9,454
1,955
0
1,053
8,401
16,703
1,416
W
5,251
3,847
0
3,856
8,450
2,977
36
433
7,946
0
52,870
W
Chang'e
monkeyinapot
Chang'e
6,495
883
961
5,012
7,827
2,177
1,233
3,102
4,725
44,341
2,527
L
Lancelot
olson2block
Lancelot
3,343
785
0
4,271
8,434
2,707
0
1,554
6,720
0
36,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,441
Gold Earned
33,172
392
Minions Killed
283
0
Camps Cleared
0
1,336,427
Distance Traveled
1,302,225
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,761
520
45
3
0
227,907
0
L
Odin
6,176
475
44
3
0
254,972
0
W
Bellona
7,973
613
95
7
0
281,498
0
L
Ra
6,613
509
74
6
0
228,106
0
W
Medusa
8,931
687
88
7
0
256,671
1
L
Eset
7,112
547
61
5
0
245,418
0
L
Sol
5,766
444
27
2
0
231,200
0
W
Arachne
8,169
628
77
6
0
306,536
0
W
Chang'e
7,607
585
87
7
0
263,815
0
L
Lancelot
7,505
577
77
6
0
342,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role