Player Matchup

Anubis
Anubis
SaltyJtizzle
Anubis
Level 132
God Stats
9W - 7L
1,457 SR
Queue Stats
31W - 28L
1,540 Elo+
Party 2
Izanami
Izanami
TokyoRav3n
Izanami
Level 125
God Stats
1W - 0L
1,615 SR
Queue Stats
38W - 20L
1,687 Elo+
Party 2
Surtr
Surtr
VanillaChan1424
Surtr
Level 155
God Stats
11W - 3L
1,734 SR
Queue Stats
42W - 35L
1,588 Elo+
Party 2
Team Averages
Level 137
1,602 SR
1,605 Elo+

VS

Team Averages
Level 139
1,574 SR
1,562 Elo+
Gilgamesh
Gilgamesh
Mr36PoPo
Gilgamesh
Level 157
God Stats
52W - 53L
1,574 SR
Queue Stats
560W - 605L
1,548 Elo+
Party 1
Ganesha
Ganesha
OSunnieBoy
Ganesha
Level 154
God Stats
2W - 3L
1,580 SR
Queue Stats
528W - 590L
1,586 Elo+
Party 1
Baron Samedi
Baron Samedi
SubatomicSnake9
Baron Samedi
Level 107
God Stats
26W - 31L
1,568 SR
Queue Stats
498W - 543L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
3 / 2 / 10
11,244
937
12,309
9,981
4,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
TokyoRav3n
Izanami
18
12 / 1 / 2
12,310
1,026
13,851
10,655
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 3 / 11
9,765
814
9,602
11,501
7,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mr36PoPo
Gilgamesh
15
2 / 5 / 2
9,324
777
8,064
15,598
14,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
OSunnieBoy
Ganesha
14
0 / 7 / 4
8,663
722
4,157
14,901
11,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Baron Samedi
SubatomicSnake9
Baron Samedi
15
4 / 3 / 1
9,726
811
10,990
9,656
5,411
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
15
Kills
6
6
Deaths
15
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Mr36PoPo
Gilgamesh
2
5
2
0.6
L
Ganesha
OSunnieBoy
Ganesha
0
7
4
0.29
W
Anubis
3
2
10
4
L
Baron Samedi
SubatomicSnake9
Baron Samedi
4
3
1
1.5
W
Izanami
TokyoRav3n
Izanami
12
1
2
13
W
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,762
Damage
23,211
32,137
Taken
40,155
16,160
Mitigated
32,105
7,815
Healing
7,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Mr36PoPo
Gilgamesh
8,064
1,297
0
1,493
15,598
14,883
0
3,293
11,326
0
16,811
L
Ganesha
OSunnieBoy
Ganesha
4,157
232
0
2,837
14,901
11,811
0
5,232
8,615
20,802
0
W
Anubis
12,309
390
190
3,213
9,981
4,355
135
4,510
5,471
40,822
628
L
Baron Samedi
SubatomicSnake9
Baron Samedi
10,990
424
1,195
2,293
9,656
5,411
0
2,897
6,278
40,918
0
W
Izanami
TokyoRav3n
Izanami
13,851
9,487
0
2,182
10,655
3,999
1,008
3,921
6,734
0
58,046
W
9,602
3,438
0
2,230
11,501
7,806
546
6,736
4,765
1,443
23,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,319
Gold Earned
27,713
181
Minions Killed
129
0
Camps Cleared
0
725,812
Distance Traveled
652,854
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,324
777
50
4
0
228,754
6
L
Ganesha
8,663
722
12
1
0
218,193
0
W
Anubis
11,244
937
76
6
0
228,557
1
L
Baron Samedi
9,726
811
67
6
0
205,907
1
W
Izanami
12,310
1,026
82
7
0
240,388
0
W
Surtr
9,765
814
23
2
0
256,867
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role