Player Matchup

Mercury
Mercury
Dracolik
Mercury
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 209L
1,510 Elo+
Party 3
Zeus
Zeus
EkToPlasm
Zeus
Level 153
God Stats
6W - 8L
1,430 SR
Queue Stats
389W - 426L
1,461 Elo+
Party 2
Atlas
Atlas
IsoJaviSo
Atlas
Level 106
God Stats
4W - 2L
1,754 SR
Queue Stats
279W - 286L
1,485 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
M3RA
Morgan Le Fay
Level 125
God Stats
3W - 7L
1,719 SR
Queue Stats
290W - 303L
1,440 Elo+
Party 2
Eset
Eset
Nhife
Eset
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 138L
1,518 Elo+
Party 3
Team Averages
Level 100
1,581 SR
1,483 Elo+

VS

Team Averages
Level 132
1,520 SR
1,513 Elo+
He Bo
He Bo
DivaaaaanCHIK
He Bo
Level 159
God Stats
2W - 3L
1,537 SR
Queue Stats
571W - 578L
1,495 Elo+
Party 1
Ao Kuang
Ao Kuang
IHardGoProI
Ao Kuang
Level 103
God Stats
1W - 4L
1,179 SR
Queue Stats
134W - 140L
1,499 Elo+
Solo
Ganesha
Ganesha
Konkrett
Ganesha
Level 159
God Stats
14W - 5L
1,592 SR
Queue Stats
612W - 483L
1,590 Elo+
Party 1
Ah Puch
Ah Puch
TimidTide
Ah Puch
Level 120
God Stats
3W - 3L
1,719 SR
Queue Stats
50W - 65L
1,457 Elo+
Solo
Cupid
Cupid
жоперде
Cupid
Level 117
God Stats
4W - 0L
1,573 SR
Queue Stats
216W - 237L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dracolik
Mercury
13
2 / 7 / 2
6,999
700
5,374
9,646
3,999
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
13
2 / 5 / 4
7,796
780
10,161
7,073
3,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Atlas
IsoJaviSo
Atlas
16
1 / 4 / 6
8,314
831
7,116
12,815
13,154
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
M3RA
Morgan Le Fay
14
4 / 6 / 3
7,473
747
8,686
9,553
4,974
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
Nhife
Eset
10
0 / 5 / 2
6,562
656
4,674
6,086
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 9
9,105
911
6,752
8,297
6,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
IHardGoProI
Ao Kuang
16
12 / 3 / 10
9,724
972
7,895
11,594
10,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ganesha
Konkrett
Ganesha
14
0 / 3 / 21
8,776
878
5,696
12,093
14,363
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
TimidTide
Ah Puch
14
0 / 1 / 17
8,330
833
9,357
9,150
4,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 0 / 11
10,132
1,013
11,984
8,712
3,781
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
95
9
Kills
27
27
Deaths
9
17
Assists
68
Player
Kills
Deaths
Assists
KDA
W
7
2
9
5.75
L
Mercury
Dracolik
Mercury
2
7
2
0.43
L
Zeus
2
5
4
0.8
W
Ao Kuang
IHardGoProI
Ao Kuang
12
3
10
5.67
L
Atlas
IsoJaviSo
Atlas
1
4
6
1
W
Ganesha
Konkrett
Ganesha
0
3
21
3.5
L
Morgan Le Fay
M3RA
Morgan Le Fay
4
6
3
0.92
L
Eset
Nhife
Eset
0
5
2
0.2
W
Ah Puch
TimidTide
Ah Puch
0
1
17
8.5
W
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,011
Damage
41,684
45,173
Taken
49,846
27,990
Mitigated
40,134
7,613
Healing
26,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,752
468
1,190
1,537
8,297
6,972
31
6,418
1,599
17,424
319
L
Mercury
Dracolik
Mercury
5,374
1,735
497
692
9,646
3,999
0
6,314
3,201
0
9,245
L
Zeus
10,161
378
633
613
7,073
3,043
0
3,635
3,281
20,413
0
W
Ao Kuang
IHardGoProI
Ao Kuang
7,895
1,668
1,143
3,635
11,594
10,985
165
5,337
6,132
10,358
1,142
L
Atlas
IsoJaviSo
Atlas
7,116
2,074
419
2,657
12,815
13,154
0
5,537
7,120
17,360
0
W
Ganesha
Konkrett
Ganesha
5,696
222
774
1,385
12,093
14,363
0
7,742
4,187
8,511
629
L
Morgan Le Fay
M3RA
Morgan Le Fay
8,686
459
98
1,231
9,553
4,974
0
7,349
2,116
16,017
0
L
Eset
Nhife
Eset
4,674
230
510
263
6,086
2,820
0
4,896
1,082
8,226
0
W
Ah Puch
TimidTide
Ah Puch
9,357
27
783
2,900
9,150
4,033
0
6,635
2,377
26,984
1,296
W
11,984
6,754
7,862
5,327
8,712
3,781
971
3,798
4,914
0
25,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,144
Gold Earned
46,067
105
Minions Killed
114
0
Camps Cleared
0
811,750
Distance Traveled
952,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,105
911
24
2
0
171,474
0
L
Mercury
6,999
700
16
2
0
184,828
0
L
Zeus
7,796
780
31
3
0
137,148
0
W
Ao Kuang
9,724
972
13
1
0
195,951
0
L
Atlas
8,314
831
22
2
0
186,170
0
W
Ganesha
8,776
878
0
0
0
191,454
0
L
Morgan Le Fay
7,473
747
23
2
0
170,297
0
L
Eset
6,562
656
13
1
0
133,307
0
W
Ah Puch
8,330
833
44
4
0
219,811
0
W
Cupid
10,132
1,013
33
3
0
174,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role