Player Matchup

Ne Zha
Ne Zha
CharlieChaos
Ne Zha
Level 181
God Stats
7W - 11L
1,492 SR
Queue Stats
325W - 296L
1,522 Elo+
Solo
King Arthur
King Arthur
FaV Cpt Cabbage
King Arthur
Level 106
God Stats
12W - 12L
1,542 SR
Queue Stats
132W - 119L
1,433 Elo+
Solo
Fafnir
Fafnir
Jaguarmann
Fafnir
Level 144
God Stats
28W - 29L
1,517 SR
Queue Stats
126W - 107L
1,517 Elo+
Solo
Poseidon
Poseidon
obama-1997
Poseidon
Level 125
God Stats
4W - 3L
1,522 SR
Queue Stats
218W - 221L
1,439 Elo+
Solo
Neith
Neith
xSG0
Neith
Level 49
God Stats
16W - 21L
1,581 SR
Queue Stats
43W - 51L
1,505 Elo+
Solo
Team Averages
Level 121
1,531 SR
1,483 Elo+

VS

Team Averages
Level 142
1,466 SR
1,514 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BrownTown9423
Hercules
Level 159
God Stats
12W - 11L
1,400 SR
Queue Stats
112W - 105L
1,565 Elo+
Party 1
Chang'e
Chang'e
Fawakaa
Chang'e
Level 167
God Stats
31W - 32L
1,563 SR
Queue Stats
791W - 758L
1,501 Elo+
Solo
Pele
Pele
PIunge
Pele
Level 68
God Stats
15W - 13L
1,555 SR
Queue Stats
168W - 159L
1,484 Elo+
Solo
Ymir
Ymir
Shuvaluva
Ymir
Level 155
God Stats
2W - 2L
1,314 SR
Queue Stats
26W - 28L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
7
0 / 1 / 1
3,535
589
2,083
4,009
1,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
FaV Cpt Cabbage
King Arthur
2
0 / 2 / 0
2,804
467
532
1,929
750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
Jaguarmann
Fafnir
6
0 / 2 / 0
3,770
628
1,215
3,967
2,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
obama-1997
Poseidon
6
0 / 1 / 0
3,611
602
1,010
1,960
416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
xSG0
Neith
7
2 / 0 / 0
4,040
673
2,422
2,247
500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 1 / 2
3,767
628
2,639
2,655
625
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hercules
BrownTown9423
Hercules
8
3 / 0 / 0
5,288
881
1,691
2,775
1,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Fawakaa
Chang'e
7
1 / 1 / 0
3,800
633
1,661
4,162
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
PIunge
Pele
6
0 / 0 / 0
3,466
578
513
3,564
1,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ymir
7
2 / 0 / 1
4,264
711
1,629
3,510
1,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
6
6
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
2
1
W
Hercules
BrownTown9423
Hercules
3
0
0
3
L
Ne Zha
0
1
1
0.5
L
King Arthur
FaV Cpt Cabbage
King Arthur
0
2
0
0
W
Chang'e
Fawakaa
Chang'e
1
1
0
1
L
Fafnir
Jaguarmann
Fafnir
0
2
0
0
W
Pele
PIunge
Pele
0
0
0
0
W
Ymir
2
0
1
2.5
L
Poseidon
obama-1997
Poseidon
0
1
0
0
L
Neith
xSG0
Neith
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,262
Damage
8,133
14,112
Taken
16,666
5,470
Mitigated
5,387
4,243
Healing
5,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,639
2,038
0
781
2,655
625
0
915
1,740
0
23,052
W
Hercules
BrownTown9423
Hercules
1,691
669
0
818
2,775
1,134
0
0
2,775
0
29,123
L
Ne Zha
2,083
381
0
1,400
4,009
1,277
0
512
3,344
0
16,209
L
King Arthur
FaV Cpt Cabbage
King Arthur
532
134
0
250
1,929
750
0
0
1,847
0
4,326
W
Chang'e
Fawakaa
Chang'e
1,661
0
200
1,704
4,162
1,013
0
765
3,397
16,932
0
L
Fafnir
Jaguarmann
Fafnir
1,215
162
0
912
3,967
2,527
0
945
3,022
9,392
2,261
W
Pele
PIunge
Pele
513
118
0
726
3,564
1,051
0
132
3,432
0
15,165
W
Ymir
1,629
576
0
1,738
3,510
1,564
0
251
3,259
7,531
0
L
Poseidon
obama-1997
Poseidon
1,010
335
0
702
1,960
416
0
977
829
21,332
0
L
Neith
xSG0
Neith
2,422
973
0
979
2,247
500
0
586
1,661
0
22,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,760
Gold Earned
20,585
152
Minions Killed
181
0
Camps Cleared
0
525,772
Distance Traveled
631,326
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,767
628
36
6
0
123,120
0
W
Hercules
5,288
881
59
10
0
104,748
0
L
Ne Zha
3,535
589
29
5
0
144,652
0
L
King Arthur
2,804
467
9
2
0
28,159
0
W
Chang'e
3,800
633
34
6
0
123,388
0
L
Fafnir
3,770
628
32
5
0
124,919
0
W
Pele
3,466
578
36
6
0
144,681
0
W
Ymir
4,264
711
16
3
0
135,389
2
L
Poseidon
3,611
602
44
7
0
116,250
0
L
Neith
4,040
673
38
6
0
111,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role