Player Matchup

Medusa
Medusa
MattHDbeFIFA
Medusa
Level 67
God Stats
4W - 2L
1,401 SR
Queue Stats
65W - 71L
1,430 Elo+
Party 3
Cernunnos
Cernunnos
PommeDutroux
Cernunnos
Level 88
God Stats
4W - 9L
1,163 SR
Queue Stats
142W - 146L
1,502 Elo+
Party 2
Guan Yu
Guan Yu
j990823
Guan Yu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,387 Elo+
Party 3
Nike
Nike
l_ArGMoN_l
Nike
Level 144
God Stats
7W - 7L
1,454 SR
Queue Stats
234W - 222L
1,510 Elo+
Party 2
Fenrir
Fenrir
willaert_rules
Fenrir
Level 128
God Stats
3W - 4L
1,268 SR
Queue Stats
64W - 65L
1,461 Elo+
Party 3
Team Averages
Level 90
1,357 SR
1,458 Elo+

VS

Team Averages
Level 123
1,612 SR
1,554 Elo+
Nu Wa
Nu Wa
DerBuschi89
Nu Wa
Level 133
God Stats
1W - 1L
1,716 SR
Queue Stats
192W - 175L
1,449 Elo+
Solo
Anubis
Anubis
FlameFlaumE
Anubis
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,344 Elo+
Solo
Hera
Hera
Yambala_lol
Hera
Level 128
God Stats
0W - 1L
1,925 SR
Queue Stats
14W - 9L
1,645 Elo+
Party 1
Ix Chel
Ix Chel
atrin-_-eddl
Ix Chel
Level 128
God Stats
0W - 1L
1,417 SR
Queue Stats
28W - 14L
1,607 Elo+
Party 1
Kumbhakarna
Kumbhakarna
shahroz_r
Kumbhakarna
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
1 / 3 / 15
9,342
849
11,303
8,728
2,563
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
PommeDutroux
Cernunnos
15
3 / 2 / 11
9,342
849
10,012
9,525
2,813
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
j990823
Guan Yu
15
2 / 3 / 11
9,594
872
4,287
13,030
8,090
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

15
6 / 4 / 9
9,351
850
12,438
13,032
10,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
8 / 4 / 9
9,548
868
7,483
14,882
15,282
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 10
7,803
709
10,844
7,952
2,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
13
2 / 6 / 8
7,812
710
7,011
10,063
3,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 5 / 5
9,899
900
14,006
9,123
3,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ix Chel
atrin-_-eddl
Ix Chel
13
2 / 4 / 7
8,211
746
7,556
12,762
3,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
shahroz_r
Kumbhakarna
13
2 / 2 / 9
7,745
704
3,928
9,992
7,081
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
55
20
Kills
16
16
Deaths
20
55
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
3
10
2.33
L
Anubis
2
6
8
1
W
Medusa
1
3
15
2.83
W
Cernunnos
PommeDutroux
Cernunnos
3
2
11
4.25
L
8
5
5
2.1
L
Ix Chel
atrin-_-eddl
Ix Chel
2
4
7
1.38
W
Guan Yu
j990823
Guan Yu
2
3
11
2.5
W
6
4
9
2.63
L
Kumbhakarna
shahroz_r
Kumbhakarna
2
2
9
3.25
W
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,523
Damage
43,345
59,197
Taken
49,892
39,490
Mitigated
21,254
20,882
Healing
18,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,844
3,613
1,977
1,612
7,952
2,674
459
0
7,952
25,797
0
L
Anubis
7,011
321
0
706
10,063
3,989
31
0
10,063
17,233
763
W
Medusa
11,303
3,899
513
385
8,728
2,563
2,756
7,929
669
0
40,348
W
Cernunnos
PommeDutroux
Cernunnos
10,012
2,352
0
1,250
9,525
2,813
3,291
7,857
1,668
0
36,329
L
14,006
2,395
541
1,207
9,123
3,685
0
0
9,123
23,359
0
L
Ix Chel
atrin-_-eddl
Ix Chel
7,556
1,293
5,014
6,572
12,762
3,825
0
0
12,762
15,224
543
W
Guan Yu
j990823
Guan Yu
4,287
332
7,860
5,220
13,030
8,090
555
8,377
4,356
0
10,794
W
12,438
268
526
1,119
13,032
10,742
376
6,199
6,798
0
25,223
L
Kumbhakarna
shahroz_r
Kumbhakarna
3,928
114
0
1,113
9,992
7,081
0
0
9,992
3,862
1,789
W
7,483
1,239
1,948
2,061
14,882
15,282
44
10,636
3,034
0
10,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,177
Gold Earned
41,470
128
Minions Killed
92
0
Camps Cleared
0
1,095,618
Distance Traveled
939,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,803
709
29
3
0
181,137
0
L
Anubis
7,812
710
19
2
0
165,972
0
W
Medusa
9,342
849
47
4
0
213,557
0
W
Cernunnos
9,342
849
47
4
0
213,316
0
L
Hera
9,899
900
28
3
0
198,314
0
L
Ix Chel
8,211
746
16
1
0
189,614
0
W
Guan Yu
9,594
872
15
1
0
246,235
0
W
Nike
9,351
850
17
2
0
213,267
0
L
Kumbhakarna
7,745
704
0
0
0
204,962
0
W
Fenrir
9,548
868
2
0
0
209,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role