Player Matchup

Bacchus
Bacchus
OgK1nggL0rd
Bacchus
Level 19
God Stats
6W - 6L
1,372 SR
Queue Stats
18W - 29L
1,289 Elo+
Party 2
Gilgamesh
Gilgamesh
RAUL_P_M88
Gilgamesh
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
212W - 227L
1,437 Elo+
Solo
Persephone
Persephone
TheBatman02
Persephone
Level 65
God Stats
1W - 5L
1,103 SR
Queue Stats
43W - 46L
1,402 Elo+
Solo
Ne Zha
Ne Zha
TheFlewer
Ne Zha
Level 102
God Stats
5W - 2L
1,623 SR
Queue Stats
46W - 65L
1,360 Elo+
Party 2
Ullr
Ullr
giushbeberi
Ullr
Level 85
God Stats
1W - 1L
1,497 SR
Queue Stats
45W - 59L
1,371 Elo+
Party 2
Team Averages
Level 72
1,419 SR
1,372 Elo+

VS

Team Averages
Level 89
1,481 SR
1,277 Elo+
Scylla
Scylla
 
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AdverseStorm687
Cthulhu
Level 32
God Stats
18W - 29L
1,125 SR
Queue Stats
40W - 52L
1,010 Elo+
Party 1
Achilles
Achilles
Clumba1106
Achilles
Level 39
God Stats
0W - 2L
1,272 SR
Queue Stats
8W - 33L
1,017 Elo+
Party 1
Bellona
Bellona
LeonPodolski
Bellona
Level 129
God Stats
4W - 1L
1,960 SR
Queue Stats
248W - 235L
1,445 Elo+
Solo
Fenrir
Fenrir
Sean sunset
Fenrir
Level 88
God Stats
0W - 2L
1,548 SR
Queue Stats
59W - 60L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
OgK1nggL0rd
Bacchus
10
2 / 0 / 5
6,136
614
6,425
8,428
7,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
RAUL_P_M88
Gilgamesh
11
1 / 1 / 1
6,222
622
4,237
8,496
2,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
TheBatman02
Persephone
11
0 / 0 / 0
6,073
607
930
3,158
795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
TheFlewer
Ne Zha
9
3 / 0 / 1
5,174
517
2,713
6,773
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 2 / 2
5,477
548
4,725
7,136
2,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 0 / 0
5,493
549
998
1,940
474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 1 / 2
4,636
464
3,089
6,628
3,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Clumba1106
Achilles
8
1 / 2 / 0
5,284
528
5,091
8,009
6,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bellona
LeonPodolski
Bellona
9
2 / 4 / 0
5,210
521
8,176
10,621
8,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Fenrir
10
0 / 2 / 0
4,995
500
2,026
6,248
2,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
3
3
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
0
0
L
0
1
2
1
L
Achilles
Clumba1106
Achilles
1
2
0
0.5
L
Bellona
LeonPodolski
Bellona
2
4
0
0.5
W
Bacchus
OgK1nggL0rd
Bacchus
2
0
5
4.5
W
Gilgamesh
RAUL_P_M88
Gilgamesh
1
1
1
1.5
L
Fenrir
0
2
0
0
W
Persephone
TheBatman02
Persephone
0
0
0
0
W
Ne Zha
TheFlewer
Ne Zha
3
0
1
3.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,030
Damage
19,380
33,991
Taken
33,446
15,502
Mitigated
21,155
9,240
Healing
10,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
998
0
0
875
1,940
474
0
469
1,471
31,910
0
L
3,089
189
0
1,956
6,628
3,049
0
2,743
3,885
16,468
0
L
Achilles
Clumba1106
Achilles
5,091
1,878
0
2,500
8,009
6,684
0
0
8,009
0
20,344
L
Bellona
LeonPodolski
Bellona
8,176
2,979
0
3,521
10,621
8,382
0
3,270
7,351
0
35,196
W
Bacchus
OgK1nggL0rd
Bacchus
6,425
1,105
0
1,800
8,428
7,552
0
1,491
6,653
23,418
0
W
Gilgamesh
RAUL_P_M88
Gilgamesh
4,237
1,540
0
1,617
8,496
2,842
0
0
8,014
0
35,886
L
Fenrir
2,026
366
0
1,300
6,248
2,566
0
873
5,375
0
26,069
W
Persephone
TheBatman02
Persephone
930
87
0
1,538
3,158
795
0
381
2,697
34,225
1,415
W
Ne Zha
TheFlewer
Ne Zha
2,713
409
0
2,982
6,773
2,065
0
673
5,839
0
22,177
W
4,725
1,773
0
1,303
7,136
2,248
0
872
6,151
0
30,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,082
Gold Earned
25,618
275
Minions Killed
246
0
Camps Cleared
0
1,121,650
Distance Traveled
997,150
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,493
549
78
8
0
195,314
4
L
Cthulhu
4,636
464
27
3
0
194,451
0
L
Achilles
5,284
528
40
4
0
174,653
0
L
Bellona
5,210
521
47
5
0
220,439
0
W
Bacchus
6,136
614
33
3
0
234,416
0
W
Gilgamesh
6,222
622
67
7
0
211,598
4
L
Fenrir
4,995
500
54
5
0
212,293
1
W
Persephone
6,073
607
83
8
0
222,684
3
W
Ne Zha
5,174
517
39
4
0
248,545
0
W
Ullr
5,477
548
53
5
0
204,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role