Player Matchup

Kuzenbo
Kuzenbo
Platinum III
GrimmmChaos
Kuzenbo
Platinum III
Level 200
God Stats
6W - 3L
1,607 SR
Queue Stats
38W - 25L
1,831 MMR
Party 2
Shiva
Shiva
Platinum III
MMR_snyper
Shiva
Platinum III
Level 244
God Stats
8W - 12L
1,432 SR
Queue Stats
826W - 880L
1,626 MMR
Solo
Raijin
Raijin
Gold II
llTayTayll
Raijin
Gold II
Level 143
God Stats
3W - 2L
1,578 SR
Queue Stats
23W - 13L
1,870 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 196
1,539 SR
1,775 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,563 SR
1,481 MMR
Discordia
Discordia
Gold III
ID-en-ligne91
Discordia
Gold III
Level 129
God Stats
1W - 3L
1,607 SR
Queue Stats
32W - 34L
1,423 MMR
Party 1
Osiris
Osiris
Gold III
Shayders
Osiris
Gold III
Level 97
God Stats
1W - 1L
1,581 SR
Queue Stats
21W - 19L
1,535 MMR
Party 1
Jormungandr
Jormungandr
Gold III
ZakkarrTheBard
Jormungandr
Gold III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,484 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GrimmmChaos
Kuzenbo
14
2 / 0 / 7
8,261
826
6,470
8,786
9,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shiva
15
2 / 0 / 6
8,532
853
5,611
9,137
6,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Raijin
llTayTayll
Raijin
15
5 / 0 / 4
8,940
894
12,879
5,381
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bans
ThothAthenaAchillesHeraNe Zha

VS

Bans
DanzaburouAgniXbalanqueAphroditeHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ID-en-ligne91
Discordia
14
0 / 3 / 0
7,329
733
5,571
6,783
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Osiris
Shayders
Osiris
12
0 / 4 / 0
6,829
683
3,877
10,750
6,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
ZakkarrTheBard
Jormungandr
12
0 / 2 / 0
6,918
692
4,992
10,040
9,144
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
GrimmmChaos
Kuzenbo
2
0
7
5.5
L
Discordia
ID-en-ligne91
Discordia
0
3
0
0
W
Shiva
2
0
6
5
L
Osiris
Shayders
Osiris
0
4
0
0
L
Jormungandr
ZakkarrTheBard
Jormungandr
0
2
0
0
W
Raijin
llTayTayll
Raijin
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,960
Damage
14,440
23,304
Taken
27,573
17,996
Mitigated
17,430
6,627
Healing
3,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
GrimmmChaos
Kuzenbo
6,470
1,425
0
3,294
8,786
9,158
591
4,132
4,654
17,056
4,190
L
Discordia
ID-en-ligne91
Discordia
5,571
36
0
340
6,783
1,757
0
3,487
2,310
30,342
485
W
Shiva
5,611
427
955
1,896
9,137
6,693
0
3,275
5,862
0
24,703
L
Osiris
Shayders
Osiris
3,877
1,274
0
1,973
10,750
6,529
0
6,471
3,217
0
17,215
L
Jormungandr
ZakkarrTheBard
Jormungandr
4,992
839
0
1,140
10,040
9,144
0
5,553
3,173
22,201
658
W
Raijin
llTayTayll
Raijin
12,879
772
0
482
5,381
2,145
727
2,597
2,784
31,977
803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,733
Gold Earned
21,076
140
Minions Killed
122
0
Camps Cleared
0
591,919
Distance Traveled
568,109
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,261
826
32
3
0
199,040
0
L
Discordia
7,329
733
65
7
0
182,721
2
W
Shiva
8,532
853
42
4
0
208,537
1
L
Osiris
6,829
683
28
3
0
203,028
2
L
Jormungandr
6,918
692
29
3
0
182,360
0
W
Raijin
8,940
894
66
7
0
184,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role