Player Matchup

Bacchus
Bacchus
Calchof
Bacchus
Level 26
God Stats
4W - 4L
1,440 SR
Queue Stats
39W - 37L
1,484 Elo+
Party 1
King Arthur
King Arthur
Demonstalker03
King Arthur
Level 127
God Stats
5W - 2L
1,536 SR
Queue Stats
94W - 98L
1,476 Elo+
Party 1
Arachne
Arachne
Phoenix045
Arachne
Level 112
God Stats
106W - 63L
1,702 SR
Queue Stats
279W - 278L
1,609 Elo+
Solo
Cernunnos
Cernunnos
eljuancho7
Cernunnos
Level 128
God Stats
9W - 3L
1,719 SR
Queue Stats
99W - 84L
1,566 Elo+
Solo
Hades
Hades
maxisegundo55
Hades
Level 91
God Stats
55W - 50L
1,481 SR
Queue Stats
542W - 538L
1,535 Elo+
Solo
Team Averages
Level 97
1,576 SR
1,534 Elo+

VS

Team Averages
Level 131
1,494 SR
1,519 Elo+
Nike
Nike
 
Nike
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Lupin-bjm
Thoth
Level 103
God Stats
6W - 14L
1,362 SR
Queue Stats
431W - 416L
1,554 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XCXㅤ
Morgan Le Fay
Level 157
God Stats
3W - 4L
1,608 SR
Queue Stats
888W - 908L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Calchof
Bacchus
8
0 / 0 / 3
4,698
470
1,798
6,699
5,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

King Arthur
Demonstalker03
King Arthur
9
1 / 5 / 1
5,225
523
4,465
10,099
6,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Phoenix045
Arachne
11
7 / 3 / 4
6,770
677
7,182
10,482
3,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cernunnos
eljuancho7
Cernunnos
10
0 / 0 / 4
5,254
525
4,149
3,729
1,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 0 / 2
6,442
644
3,584
3,907
1,287
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
4 / 5 / 3
5,919
592
5,974
10,040
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ymir
 
Ymir
8
1 / 1 / 0
5,248
525
2,511
6,889
4,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
 
Cupid
9
0 / 2 / 0
4,920
492
3,596
4,269
1,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
Lupin-bjm
Thoth
7
0 / 3 / 1
4,463
446
2,917
3,542
866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Morgan Le Fay
XCXㅤ
Morgan Le Fay
11
3 / 2 / 4
6,099
610
5,454
6,779
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
13
Kills
8
8
Deaths
13
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
4
5
3
1.1
L
Ymir
 
Ymir
1
1
0
1
L
Cupid
 
Cupid
0
2
0
0
W
Bacchus
Calchof
Bacchus
0
0
3
1.5
W
King Arthur
Demonstalker03
King Arthur
1
5
1
0.3
L
Thoth
Lupin-bjm
Thoth
0
3
1
0.17
W
Arachne
Phoenix045
Arachne
7
3
4
3
L
Morgan Le Fay
XCXㅤ
Morgan Le Fay
3
2
4
2.5
W
Cernunnos
eljuancho7
Cernunnos
0
0
4
2
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,178
Damage
20,452
34,916
Taken
31,519
16,998
Mitigated
13,701
13,706
Healing
9,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
5,974
976
0
3,419
10,040
3,384
0
314
9,658
0
41,404
L
Ymir
 
Ymir
2,511
731
0
1,403
6,889
4,218
0
1,670
5,219
18,239
0
L
Cupid
 
Cupid
3,596
2,094
509
1,790
4,269
1,216
0
1,235
3,034
0
36,996
W
Bacchus
Calchof
Bacchus
1,798
410
0
2,733
6,699
5,151
145
2,164
4,422
6,907
0
W
King Arthur
Demonstalker03
King Arthur
4,465
350
0
2,905
10,099
6,350
0
3,467
6,595
0
26,384
L
Thoth
Lupin-bjm
Thoth
2,917
461
0
500
3,542
866
0
1,939
1,603
13,412
0
W
Arachne
Phoenix045
Arachne
7,182
5,070
0
2,988
10,482
3,156
0
1,959
8,523
0
29,714
L
Morgan Le Fay
XCXㅤ
Morgan Le Fay
5,454
628
0
1,386
6,779
4,017
0
0
6,404
35,087
1,504
W
Cernunnos
eljuancho7
Cernunnos
4,149
2,086
0
2,220
3,729
1,054
0
663
3,066
0
43,247
W
3,584
292
100
2,760
3,907
1,287
0
1,629
1,932
34,702
2,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,389
Gold Earned
26,649
240
Minions Killed
284
0
Camps Cleared
0
981,703
Distance Traveled
896,665
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,919
592
78
8
0
211,446
0
L
Ymir
5,248
525
32
3
0
187,107
2
L
Cupid
4,920
492
77
8
0
171,972
1
W
Bacchus
4,698
470
10
1
0
202,845
5
W
King Arthur
5,225
523
40
4
0
181,905
0
L
Thoth
4,463
446
31
3
0
144,865
0
W
Arachne
6,770
677
51
5
0
238,732
0
L
Morgan Le Fay
6,099
610
66
7
0
181,275
0
W
Cernunnos
5,254
525
76
8
0
175,927
0
W
Hades
6,442
644
63
6
0
182,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role