Player Matchup

Tsukuyomi
Tsukuyomi
FTGUNGAN
Tsukuyomi
Level 128
God Stats
10W - 7L
1,421 SR
Queue Stats
210W - 190L
1,455 Elo+
Party 2
Ra
Ra
JustAReegular
Ra
Level 89
God Stats
11W - 7L
1,492 SR
Queue Stats
364W - 327L
1,488 Elo+
Party 2
Yemoja
Yemoja
Nino0o0o
Yemoja
Level 60
God Stats
18W - 16L
1,383 SR
Queue Stats
188W - 168L
1,490 Elo+
Party 2
Cerberus
Cerberus
Yashoi
Cerberus
Level 80
God Stats
20W - 13L
1,620 SR
Queue Stats
312W - 260L
1,534 Elo+
Party 2
Artemis
Artemis
idhofh
Artemis
Level 79
God Stats
4W - 1L
1,722 SR
Queue Stats
318W - 320L
1,459 Elo+
Solo
Team Averages
Level 87
1,528 SR
1,485 Elo+

VS

Team Averages
Level 96
1,466 SR
1,443 Elo+
Cupid
Cupid
 
Cupid
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BigFishBazza
Cthulhu
Level 59
God Stats
87W - 74L
1,540 SR
Queue Stats
113W - 116L
1,458 Elo+
Solo
Fenrir
Fenrir
Enigma3955
Fenrir
Level 87
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 4L
1,232 Elo+
Party 1
Achilles
Achilles
FoTH-_-KoBA
Achilles
Level 124
God Stats
27W - 37L
1,524 SR
Queue Stats
372W - 341L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FTGUNGAN
Tsukuyomi
13
7 / 2 / 6
7,579
583
10,922
9,832
3,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
5 / 2 / 7
8,492
653
8,290
8,121
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Nino0o0o
Yemoja
12
3 / 0 / 6
7,261
559
4,749
7,161
4,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Cerberus
Yashoi
Cerberus
14
4 / 0 / 7
8,502
654
7,657
12,241
8,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
idhofh
Artemis
12
1 / 1 / 3
6,433
495
5,249
6,317
1,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
1 / 2 / 0
6,849
527
3,593
7,889
2,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
 
Anubis
11
1 / 6 / 1
6,318
486
2,870
9,280
3,312
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
BigFishBazza
Cthulhu
11
1 / 4 / 2
6,561
505
7,464
11,719
8,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Enigma3955
Fenrir
11
1 / 5 / 2
6,321
486
5,033
11,053
4,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
FoTH-_-KoBA
Achilles
10
1 / 3 / 1
6,476
498
6,448
12,793
10,540
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
20
Kills
5
5
Deaths
20
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
2
0
0.5
L
Anubis
 
Anubis
1
6
1
0.25
L
Cthulhu
BigFishBazza
Cthulhu
1
4
2
0.5
L
Fenrir
Enigma3955
Fenrir
1
5
2
0.4
W
Tsukuyomi
FTGUNGAN
Tsukuyomi
7
2
6
5
L
Achilles
FoTH-_-KoBA
Achilles
1
3
1
0.5
W
5
2
7
4.25
W
Yemoja
Nino0o0o
Yemoja
3
0
6
6
W
Cerberus
Yashoi
Cerberus
4
0
7
7.5
W
Artemis
idhofh
Artemis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,867
Damage
25,408
43,672
Taken
52,734
22,059
Mitigated
28,971
19,053
Healing
12,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,593
1,826
391
2,887
7,889
2,840
0
1,840
6,049
0
48,975
L
Anubis
 
Anubis
2,870
0
0
2,197
9,280
3,312
0
3,780
5,373
42,628
0
L
Cthulhu
BigFishBazza
Cthulhu
7,464
614
159
3,561
11,719
8,046
0
5,518
5,544
36,507
0
L
Fenrir
Enigma3955
Fenrir
5,033
1,387
0
545
11,053
4,233
0
3,539
7,402
0
34,297
W
Tsukuyomi
FTGUNGAN
Tsukuyomi
10,922
3,249
0
4,333
9,832
3,507
53
1,654
8,018
0
46,807
L
Achilles
FoTH-_-KoBA
Achilles
6,448
849
0
3,104
12,793
10,540
9
4,614
8,041
0
30,449
W
8,290
962
1,008
3,089
8,121
3,298
53
2,203
5,918
69,141
0
W
Yemoja
Nino0o0o
Yemoja
4,749
914
3,212
2,327
7,161
4,914
243
955
6,164
24,513
1,380
W
Cerberus
Yashoi
Cerberus
7,657
575
0
3,982
12,241
8,636
31
4,446
7,159
44,877
2,973
W
Artemis
idhofh
Artemis
5,249
1,514
0
1,102
6,317
1,704
49
238
6,079
0
46,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,267
Gold Earned
32,525
438
Minions Killed
345
0
Camps Cleared
0
1,348,315
Distance Traveled
1,337,860
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,849
527
107
8
0
231,975
0
L
Anubis
6,318
486
84
6
0
249,788
0
L
Cthulhu
6,561
505
60
5
0
245,494
3
L
Fenrir
6,321
486
60
5
0
323,750
1
W
Tsukuyomi
7,579
583
68
5
0
314,385
2
L
Achilles
6,476
498
34
3
0
286,853
7
W
Ra
8,492
653
129
10
0
301,607
4
W
Yemoja
7,261
559
38
3
0
240,879
6
W
Cerberus
8,502
654
126
10
0
259,289
6
W
Artemis
6,433
495
77
6
0
232,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role