Player Matchup

Serqet
Serqet
 
Serqet
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Arkiplix
Osiris
Level 128
God Stats
0W - 2L
1,286 SR
Queue Stats
32W - 24L
1,555 Elo+
Solo
Kukulkan
Kukulkan
F1xgg
Kukulkan
Level 104
God Stats
0W - 3L
1,297 SR
Queue Stats
87W - 100L
1,452 Elo+
Party 2
Chang'e
Chang'e
Kunx
Chang'e
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 72L
1,466 Elo+
Party 2
Nut
Nut
Pwdrake
Nut
Level 157
God Stats
11W - 15L
1,538 SR
Queue Stats
43W - 52L
1,473 Elo+
Solo
Team Averages
Level 137
1,424 SR
1,489 Elo+

VS

Team Averages
Level 133
1,580 SR
1,467 Elo+
Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Ichedt
Zhong Kui
Level 157
God Stats
5W - 5L
1,476 SR
Queue Stats
389W - 403L
1,382 Elo+
Solo
Medusa
Medusa
Pater134
Medusa
Level 124
God Stats
7W - 5L
1,462 SR
Queue Stats
91W - 94L
1,490 Elo+
Party 1
Bacchus
Bacchus
Paterno725
Bacchus
Level 89
God Stats
7W - 0L
1,855 SR
Queue Stats
10W - 11L
1,450 Elo+
Party 1
Awilix
Awilix
legnA663
Awilix
Level 147
God Stats
69W - 53L
1,610 SR
Queue Stats
662W - 649L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
1 / 2 / 0
5,034
458
1,981
5,396
1,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Arkiplix
Osiris
10
1 / 2 / 0
6,481
589
3,406
10,208
6,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
F1xgg
Kukulkan
11
0 / 1 / 0
5,837
531
2,036
3,044
781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chang'e
Kunx
Chang'e
9
0 / 0 / 0
4,923
448
1,745
6,397
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nut
8
0 / 4 / 1
4,886
444
2,952
6,459
1,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 1 / 1
6,749
614
6,193
4,548
1,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zhong Kui
Ichedt
Zhong Kui
11
1 / 0 / 0
6,503
591
2,669
4,816
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
Pater134
Medusa
13
5 / 0 / 1
6,781
616
4,867
4,287
1,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Paterno725
Bacchus
10
1 / 0 / 2
5,732
521
2,289
3,814
3,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
legnA663
Awilix
12
1 / 1 / 2
5,970
543
1,720
5,056
1,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
9
9
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
2
0
0.5
W
Neith
 
Neith
1
1
1
1.5
L
Osiris
Arkiplix
Osiris
1
2
0
0.5
L
Kukulkan
F1xgg
Kukulkan
0
1
0
0
W
Zhong Kui
Ichedt
Zhong Kui
1
0
0
1
L
Chang'e
Kunx
Chang'e
0
0
0
0
W
Medusa
Pater134
Medusa
5
0
1
5.5
W
Bacchus
Paterno725
Bacchus
1
0
2
2
L
Nut
0
4
1
0.13
W
Awilix
legnA663
Awilix
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,120
Damage
17,738
31,504
Taken
22,521
11,966
Mitigated
10,471
9,532
Healing
12,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,981
595
0
254
5,396
1,744
0
682
4,667
0
28,473
W
Neith
 
Neith
6,193
3,507
0
2,227
4,548
1,401
0
0
4,548
0
53,640
L
Osiris
Arkiplix
Osiris
3,406
896
0
5,156
10,208
6,210
0
0
10,208
0
41,975
L
Kukulkan
F1xgg
Kukulkan
2,036
154
0
380
3,044
781
0
1,675
1,251
38,410
0
W
Zhong Kui
Ichedt
Zhong Kui
2,669
366
0
3,009
4,816
3,131
0
2,002
2,597
38,697
2,759
L
Chang'e
Kunx
Chang'e
1,745
103
276
2,664
6,397
1,508
0
1,628
4,727
26,582
1,109
W
Medusa
Pater134
Medusa
4,867
2,065
0
2,346
4,287
1,497
0
890
3,397
0
58,124
W
Bacchus
Paterno725
Bacchus
2,289
310
0
1,473
3,814
3,050
0
625
3,184
14,138
866
L
Nut
2,952
1,741
0
802
6,459
1,723
0
603
5,856
0
28,000
W
Awilix
legnA663
Awilix
1,720
676
0
3,728
5,056
1,392
0
189
4,711
0
46,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,161
Gold Earned
31,735
338
Minions Killed
410
0
Camps Cleared
0
1,029,966
Distance Traveled
1,131,025
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,034
458
58
5
0
196,234
0
W
Neith
6,749
614
96
9
0
198,568
0
L
Osiris
6,481
589
84
8
0
219,316
3
L
Kukulkan
5,837
531
89
8
0
207,116
0
W
Zhong Kui
6,503
591
98
9
0
212,959
1
L
Chang'e
4,923
448
55
5
0
221,602
0
W
Medusa
6,781
616
101
9
0
218,575
0
W
Bacchus
5,732
521
27
2
0
234,686
0
L
Nut
4,886
444
52
5
0
185,698
5
W
Awilix
5,970
543
88
8
0
266,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role