Player Matchup

Nox
Nox
Masters
Chaviiia
Nox
Masters
Level 168
God Stats
133W - 92L
1,713 SR
Queue Stats
247W - 200L
2,705 MMR
Solo
Thor
Thor
Platinum I
HyperChrome
Thor
Platinum I
Level 192
God Stats
2W - 0L
1,869 SR
Queue Stats
33W - 14L
2,268 MMR
Solo
Medusa
Medusa
Platinum I
IuvStitch
Medusa
Platinum I
Level 168
God Stats
6W - 2L
1,582 SR
Queue Stats
264W - 258L
2,051 MMR
Solo
Sobek
Sobek
Diamond IV
JcLiNx
Sobek
Diamond IV
Level 147
God Stats
25W - 12L
1,741 SR
Queue Stats
156W - 137L
2,068 MMR
Solo
Amaterasu
Amaterasu
Platinum II
kxngnichols
Amaterasu
Platinum II
Level 224
God Stats
26W - 10L
1,793 SR
Queue Stats
830W - 815L
1,987 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 180
1,739 SR
2,216 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 181
1,460 SR
2,121 MMR
Loki
Loki
Platinum I
 
Loki
Platinum I
Level 248
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Masters
Floodforce
Ravana
Masters
Level 175
God Stats
5W - 2L
1,655 SR
Queue Stats
182W - 123L
2,803 MMR
Solo
Chiron
Chiron
Masters
MikeZahard
Chiron
Masters
Level 203
God Stats
4W - 4L
1,527 SR
Queue Stats
112W - 65L
2,610 MMR
Solo
Ra
Ra
Platinum V
ScyllaCybinCaps
Ra
Platinum V
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,785 MMR
Solo
Athena
Athena
Platinum III
SlipAndCounter
Athena
Platinum III
Level 196
God Stats
0W - 6L
1,117 SR
Queue Stats
271W - 270L
1,907 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 3
9,086
649
5,711
4,815
1,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
7 / 0 / 6
8,582
613
10,482
10,926
3,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
IuvStitch
Medusa
15
4 / 1 / 5
8,690
621
6,325
7,430
2,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
JcLiNx
Sobek
14
1 / 1 / 14
8,192
585
5,975
8,219
5,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amaterasu
kxngnichols
Amaterasu
14
1 / 2 / 6
8,324
595
10,022
13,690
9,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
ThothNu WaPoseidonKumbhakarna

VS

Bans
CthulhuAo KuangDanzaburouThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
1 / 1 / 1
7,312
522
5,956
9,249
3,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ravana
Floodforce
Ravana
13
0 / 3 / 2
6,816
487
6,383
8,735
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chiron
MikeZahard
Chiron
12
1 / 5 / 0
6,812
487
5,574
11,075
3,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 1
6,819
487
4,385
8,247
3,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 5 / 1
6,601
472
3,034
14,972
12,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
18
Kills
4
4
Deaths
18
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
1
1.5
W
5
0
3
6.5
L
Ravana
Floodforce
Ravana
0
3
2
0.33
W
7
0
6
10
W
Medusa
IuvStitch
Medusa
4
1
5
6.5
W
Sobek
JcLiNx
Sobek
1
1
14
8
L
Chiron
MikeZahard
Chiron
1
5
0
0.2
L
0
4
1
0.13
L
2
5
1
0.5
W
Amaterasu
kxngnichols
Amaterasu
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,515
Damage
25,332
45,080
Taken
52,278
23,604
Mitigated
26,599
20,439
Healing
14,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,956
1,355
0
1,552
9,249
3,530
0
594
8,205
0
55,131
W
5,711
879
0
560
4,815
1,809
896
1,333
3,279
73,689
350
L
Ravana
Floodforce
Ravana
6,383
2,023
0
3,400
8,735
3,746
0
2,048
6,618
0
59,149
W
10,482
2,255
0
4,672
10,926
3,853
0
587
10,304
0
60,671
W
Medusa
IuvStitch
Medusa
6,325
2,853
0
2,079
7,430
2,555
0
682
6,708
0
64,650
W
Sobek
JcLiNx
Sobek
5,975
591
2,626
3,944
8,219
5,859
0
2,282
5,668
17,995
1,342
L
Chiron
MikeZahard
Chiron
5,574
2,165
199
3,652
11,075
3,512
0
950
10,033
0
51,138
L
4,385
288
1,066
2,543
8,247
3,350
0
2,937
5,265
61,350
0
L
3,034
705
0
1,700
14,972
12,461
0
5,771
9,121
14,647
0
W
Amaterasu
kxngnichols
Amaterasu
10,022
3,585
0
6,558
13,690
9,528
0
1,902
11,702
1,438
59,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,874
Gold Earned
34,360
471
Minions Killed
442
0
Camps Cleared
0
1,534,987
Distance Traveled
1,473,495
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,312
522
98
7
0
306,860
2
W
Nox
9,086
649
134
10
0
298,428
2
L
Ravana
6,816
487
105
8
0
318,658
7
W
Thor
8,582
613
106
8
0
312,081
0
W
Medusa
8,690
621
107
8
0
305,319
1
W
Sobek
8,192
585
18
1
0
328,874
6
L
Chiron
6,812
487
101
7
0
257,626
1
L
Ra
6,819
487
126
9
0
287,252
1
L
Athena
6,601
472
12
1
0
303,099
3
W
Amaterasu
8,324
595
106
8
0
290,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role