Player Matchup

Cerberus
Cerberus
Dako_xi
Cerberus
Level 91
God Stats
75W - 88L
1,476 SR
Queue Stats
159W - 165L
1,407 Elo+
Solo
Cu Chulainn
Cu Chulainn
Manugam
Cu Chulainn
Level 127
God Stats
0W - 2L
1,715 SR
Queue Stats
56W - 56L
1,512 Elo+
Party 1
Hachiman
Hachiman
Panoramios13
Hachiman
Level 98
God Stats
4W - 8L
1,332 SR
Queue Stats
40W - 42L
1,241 Elo+
Solo
Scylla
Scylla
Yato
Scylla
Level 147
God Stats
5W - 2L
1,765 SR
Queue Stats
129W - 116L
1,535 Elo+
Party 1
Ravana
Ravana
karafasta
Ravana
Level 65
God Stats
0W - 5L
1,112 SR
Queue Stats
116W - 116L
1,496 Elo+
Party 1
Team Averages
Level 106
1,480 SR
1,438 Elo+

VS

Team Averages
Level 84
1,438 SR
1,443 Elo+
Gilgamesh
Gilgamesh
Jet Benzema
Gilgamesh
Level 61
God Stats
5W - 5L
1,447 SR
Queue Stats
101W - 100L
1,441 Elo+
Party 2
Nemesis
Nemesis
Jikono
Nemesis
Level 29
God Stats
6W - 3L
1,653 SR
Queue Stats
26W - 30L
1,411 Elo+
Party 2
Agni
Agni
MYSTER-_-BUENO
Agni
Level 157
God Stats
2W - 4L
1,328 SR
Queue Stats
380W - 368L
1,494 Elo+
Solo
Izanami
Izanami
MajeedPlays
Izanami
Level 128
God Stats
1W - 0L
1,481 SR
Queue Stats
59W - 55L
1,480 Elo+
Solo
Hel
Hel
Marukoer
Hel
Level 47
God Stats
3W - 5L
1,280 SR
Queue Stats
7W - 14L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dako_xi
Cerberus
3
0 / 2 / 0
4,118
317
889
3,261
1,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Manugam
Cu Chulainn
13
2 / 1 / 0
7,656
589
8,483
11,468
7,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hachiman
Panoramios13
Hachiman
11
1 / 4 / 1
6,101
469
7,563
10,784
3,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Yato
Scylla
13
2 / 3 / 1
7,322
563
2,539
6,840
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
karafasta
Ravana
12
2 / 1 / 3
6,803
523
7,592
6,863
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jet Benzema
Gilgamesh
13
0 / 1 / 1
6,918
532
4,908
11,835
12,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Jikono
Nemesis
13
2 / 2 / 1
6,850
527
4,334
10,213
3,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 2 / 0
7,442
572
5,223
6,916
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
MajeedPlays
Izanami
13
2 / 1 / 5
7,434
572
8,300
9,518
3,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
4 / 1 / 3
7,754
596
3,070
5,382
3,623
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
7
Kills
11
11
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Dako_xi
Cerberus
0
2
0
0
W
Gilgamesh
Jet Benzema
Gilgamesh
0
1
1
0.5
W
Nemesis
Jikono
Nemesis
2
2
1
1.25
W
3
2
0
1.5
W
Izanami
MajeedPlays
Izanami
2
1
5
4.5
L
Cu Chulainn
Manugam
Cu Chulainn
2
1
0
2
W
4
1
3
5.5
L
Hachiman
Panoramios13
Hachiman
1
4
1
0.38
L
Scylla
Yato
Scylla
2
3
1
0.83
L
Ravana
karafasta
Ravana
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,066
Damage
25,835
39,216
Taken
43,864
16,838
Mitigated
24,408
14,006
Healing
18,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Dako_xi
Cerberus
889
54
64
1,479
3,261
1,211
0
372
2,889
5,859
176
W
Gilgamesh
Jet Benzema
Gilgamesh
4,908
669
0
1,989
11,835
12,353
0
0
11,835
0
42,389
W
Nemesis
Jikono
Nemesis
4,334
1,746
0
6,426
10,213
3,350
0
606
9,607
0
50,097
W
5,223
134
0
1,305
6,916
1,869
0
1,933
4,983
42,875
1,173
W
Izanami
MajeedPlays
Izanami
8,300
5,720
0
2,263
9,518
3,213
414
796
8,722
0
66,258
L
Cu Chulainn
Manugam
Cu Chulainn
8,483
1,978
0
2,670
11,468
7,809
0
0
10,680
0
51,817
W
3,070
216
4,157
2,565
5,382
3,623
60
93
5,289
26,645
0
L
Hachiman
Panoramios13
Hachiman
7,563
3,990
0
4,717
10,784
3,142
140
1,699
9,045
0
36,779
L
Scylla
Yato
Scylla
2,539
123
0
1,683
6,840
2,175
0
3,809
2,655
53,385
998
L
Ravana
karafasta
Ravana
7,592
1,777
0
3,393
6,863
2,501
0
1,650
5,083
0
45,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,000
Gold Earned
36,398
369
Minions Killed
413
0
Camps Cleared
0
1,080,680
Distance Traveled
1,372,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,118
317
20
2
0
59,820
0
W
Gilgamesh
6,918
532
77
6
0
265,611
0
W
Nemesis
6,850
527
86
7
0
324,625
0
W
Agni
7,442
572
91
7
0
240,957
0
W
Izanami
7,434
572
115
9
0
261,004
0
L
Cu Chulainn
7,656
589
100
8
0
244,824
0
W
Hel
7,754
596
44
3
0
280,543
0
L
Hachiman
6,101
469
58
4
0
221,914
0
L
Scylla
7,322
563
113
9
0
249,707
0
L
Ravana
6,803
523
78
6
0
304,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role