Player Matchup

Bellona
Bellona
Silver IV
Bobaslim
Bellona
Silver IV
Level 69
God Stats
0W - 1L
1,480 SR
Queue Stats
18W - 30L
1,203 MMR
Party 1
Chang'e
Chang'e
Silver I
IgneousPlace370
Chang'e
Silver I
Level 119
God Stats
2W - 3L
1,559 SR
Queue Stats
237W - 254L
1,221 MMR
Solo
Maui
Maui
Silver IV
ItzFäg09
Maui
Silver IV
Level 111
God Stats
1W - 1L
1,716 SR
Queue Stats
73W - 89L
1,196 MMR
Party 1
Thor
Thor
Gold V
MerKaDynasty
Thor
Gold V
Level 108
God Stats
3W - 3L
1,329 SR
Queue Stats
59W - 59L
1,282 MMR
Party 2
Anhur
Anhur
Silver III
Toxic_Ghost590
Anhur
Silver III
Level 107
God Stats
0W - 2L
1,310 SR
Queue Stats
42W - 44L
992 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,479 SR
1,179 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,395 SR
1,178 MMR
Surtr
Surtr
Gold V
Dylan1046
Surtr
Gold V
Level 135
God Stats
9W - 12L
1,411 SR
Queue Stats
158W - 166L
1,228 MMR
Solo
Skadi
Skadi
Gold V
RedTheSensei
Skadi
Gold V
Level 110
God Stats
5W - 4L
1,277 SR
Queue Stats
57W - 64L
1,142 MMR
Solo
Mulan
Mulan
Silver I
Venom_NO_CURE6
Mulan
Silver I
Level 171
God Stats
1W - 2L
1,295 SR
Queue Stats
352W - 383L
1,162 MMR
Solo
Vulcan
Vulcan
Gold V
killmaster32
Vulcan
Gold V
Level 124
God Stats
5W - 8L
1,436 SR
Queue Stats
159W - 168L
1,226 MMR
Solo
Terra
Terra
Silver I
monkeywrench14
Terra
Silver I
Level 177
God Stats
14W - 10L
1,556 SR
Queue Stats
302W - 319L
1,133 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bobaslim
Bellona
14
2 / 0 / 1
8,138
543
7,069
14,636
13,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 5 / 1
7,955
530
7,381
15,784
5,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
12
1 / 2 / 0
7,431
495
3,003
14,738
12,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
2 / 3 / 2
7,453
497
3,971
12,953
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 5 / 0
6,843
456
3,256
9,072
2,851
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
BakasuraKumbhakarnaAnubisArachne

VS

Bans
Nu WaAthenaCu ChulainnCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Dylan1046
Surtr
14
4 / 2 / 4
8,191
546
9,460
11,980
5,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

15
5 / 1 / 2
9,071
605
11,660
6,899
2,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

15
1 / 2 / 4
9,026
602
9,775
13,809
9,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vulcan
14
3 / 3 / 3
8,101
540
9,427
7,675
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 0 / 8
8,260
551
6,410
11,076
12,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
8
Kills
15
15
Deaths
8
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bobaslim
Bellona
2
0
1
2.5
W
Surtr
Dylan1046
Surtr
4
2
4
3
L
3
5
1
0.7
L
Maui
1
2
0
0.5
L
2
3
2
1
W
5
1
2
6
L
0
5
0
0
W
1
2
4
1.5
W
Vulcan
3
3
3
1.5
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,680
Damage
46,732
67,183
Taken
51,439
39,456
Mitigated
32,124
23,990
Healing
19,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bobaslim
Bellona
7,069
3,227
0
4,242
14,636
13,608
0
1,627
13,009
0
51,826
W
Surtr
Dylan1046
Surtr
9,460
3,871
0
4,741
11,980
5,450
0
1,606
10,122
3,072
58,845
L
7,381
604
874
6,855
15,784
5,770
362
7,156
8,628
51,130
793
L
Maui
3,003
535
434
4,531
14,738
12,965
0
4,216
10,522
31,824
0
L
3,971
777
0
4,764
12,953
4,262
0
1,716
11,237
0
57,083
W
11,660
4,288
0
1,922
6,899
2,461
251
1,497
5,358
0
75,499
L
3,256
842
0
2,290
9,072
2,851
0
1,795
7,277
0
50,533
W
9,775
1,595
0
4,715
13,809
9,680
188
415
13,386
0
68,526
W
Vulcan
9,427
544
0
2,247
7,675
2,482
680
4,302
2,895
43,269
1,810
W
6,410
847
1,502
4,678
11,076
12,051
284
1,644
9,326
25,372
1,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,820
Gold Earned
42,649
462
Minions Killed
441
0
Camps Cleared
0
1,547,152
Distance Traveled
1,533,711
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,138
543
109
7
0
288,053
0
W
Surtr
8,191
546
98
7
0
325,229
0
L
Chang'e
7,955
530
114
8
0
289,350
0
L
Maui
7,431
495
33
2
0
327,323
2
L
Thor
7,453
497
98
7
0
337,493
5
W
Skadi
9,071
605
124
8
0
313,263
4
L
Anhur
6,843
456
108
7
0
304,933
4
W
Mulan
9,026
602
119
8
0
268,320
6
W
Vulcan
8,101
540
63
4
0
300,376
0
W
Terra
8,260
551
37
2
0
326,523
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role