Player Matchup

Anubis
Anubis
Platinum I
 
Anubis
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Diamond III
Fifftycali
Mulan
Diamond III
Level 179
God Stats
26W - 26L
1,661 SR
Queue Stats
464W - 471L
2,168 MMR
Solo
Geb
Geb
Diamond IV
JcLiNx
Geb
Diamond IV
Level 147
God Stats
14W - 15L
1,591 SR
Queue Stats
173W - 158L
2,068 MMR
Solo
Serqet
Serqet
Masters
Jοk3r
Serqet
Masters
Level 125
God Stats
0W - 2L
1,529 SR
Queue Stats
125W - 91L
2,462 MMR
Solo
Artemis
Artemis
Masters
MikeZahard
Artemis
Masters
Level 203
God Stats
10W - 8L
1,667 SR
Queue Stats
112W - 65L
2,610 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 162
1,590 SR
2,161 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 164
1,648 SR
2,243 MMR
Scylla
Scylla
Masters
Chaviiia
Scylla
Masters
Level 168
God Stats
10W - 16L
1,572 SR
Queue Stats
286W - 244L
2,682 MMR
Solo
Gilgamesh
Gilgamesh
Masters
Floodforce
Gilgamesh
Masters
Level 175
God Stats
64W - 46L
1,647 SR
Queue Stats
195W - 139L
2,780 MMR
Solo
Ymir
Ymir
Platinum I
IuvStitch
Ymir
Platinum I
Level 168
God Stats
2W - 2L
1,567 SR
Queue Stats
285W - 284L
2,028 MMR
Solo
Xbalanque
Xbalanque
Platinum V
ScyllaCybinCaps
Xbalanque
Platinum V
Level 83
God Stats
4W - 1L
1,669 SR
Queue Stats
32W - 22L
1,761 MMR
Solo
Amaterasu
Amaterasu
Platinum II
kxngnichols
Amaterasu
Platinum II
Level 224
God Stats
27W - 11L
1,783 SR
Queue Stats
834W - 826L
1,964 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
4
0 / 0 / 0
2,740
548
40
1,080
326
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
7
2 / 1 / 0
3,961
792
3,001
5,111
2,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Geb
JcLiNx
Geb
6
0 / 0 / 3
3,709
742
1,472
2,196
846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
Jοk3r
Serqet
6
2 / 2 / 2
3,805
761
1,295
4,183
1,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
MikeZahard
Artemis
6
1 / 1 / 2
3,432
686
3,023
3,291
918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ThothAnhurAo Kuang

VS

Bans
NoxAresDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chaviiia
Scylla
7
0 / 1 / 1
3,806
761
1,193
1,259
247
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gilgamesh
Floodforce
Gilgamesh
6
2 / 1 / 1
3,645
729
2,714
3,092
1,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
5
1 / 2 / 0
3,114
623
1,616
3,448
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
ScyllaCybinCaps
Xbalanque
6
0 / 1 / 0
3,186
637
1,126
3,119
660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Amaterasu
kxngnichols
Amaterasu
6
1 / 1 / 1
3,788
758
2,845
4,028
1,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
5
Kills
4
4
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
0
0
0
W
Scylla
Chaviiia
Scylla
0
1
1
0.5
L
Mulan
2
1
0
2
W
Gilgamesh
Floodforce
Gilgamesh
2
1
1
2.5
W
Ymir
1
2
0
0.5
L
Geb
JcLiNx
Geb
0
0
3
1.5
L
Serqet
Jοk3r
Serqet
2
2
2
1.5
L
Artemis
MikeZahard
Artemis
1
1
2
2
W
Xbalanque
ScyllaCybinCaps
Xbalanque
0
1
0
0
W
Amaterasu
kxngnichols
Amaterasu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,831
Damage
9,494
15,861
Taken
14,946
5,501
Mitigated
4,594
6,913
Healing
4,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
40
0
0
764
1,080
326
0
450
528
4,625
0
W
Scylla
Chaviiia
Scylla
1,193
279
0
13
1,259
247
0
275
984
20,334
0
L
Mulan
3,001
217
0
2,003
5,111
2,285
0
578
4,275
0
15,220
W
Gilgamesh
Floodforce
Gilgamesh
2,714
1,398
0
560
3,092
1,008
0
0
2,859
0
17,129
W
Ymir
1,616
537
0
500
3,448
1,055
0
573
2,875
6,130
0
L
Geb
JcLiNx
Geb
1,472
260
690
645
2,196
846
0
151
1,967
11,393
1,888
L
Serqet
Jοk3r
Serqet
1,295
448
0
1,640
4,183
1,126
0
211
3,865
0
12,718
L
Artemis
MikeZahard
Artemis
3,023
1,893
0
1,171
3,291
918
0
1,086
1,993
0
15,855
W
Xbalanque
ScyllaCybinCaps
Xbalanque
1,126
125
0
1,314
3,119
660
0
566
2,553
0
15,305
W
Amaterasu
kxngnichols
Amaterasu
2,845
1,215
0
1,872
4,028
1,624
0
0
3,761
186
18,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,647
Gold Earned
17,539
121
Minions Killed
149
0
Camps Cleared
0
457,863
Distance Traveled
543,241
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
2,740
548
9
2
0
35,182
0
W
Scylla
3,806
761
37
7
0
105,969
0
L
Mulan
3,961
792
32
6
0
93,460
0
W
Gilgamesh
3,645
729
37
7
0
120,388
0
W
Ymir
3,114
623
13
3
0
110,103
1
L
Geb
3,709
742
16
3
0
112,513
2
L
Serqet
3,805
761
30
6
0
129,737
0
L
Artemis
3,432
686
34
7
0
86,971
0
W
Xbalanque
3,186
637
33
7
0
103,080
0
W
Amaterasu
3,788
758
29
6
0
103,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role