Player Matchup

Cupid
Cupid
Bronze I
BheeBrenda
Cupid
Bronze I
Level 82
God Stats
1W - 0L
1,949 SR
Queue Stats
21W - 47L
978 MMR
Party 1
Anubis
Anubis
Silver V
KaLahShii
Anubis
Silver V
Level 123
God Stats
1W - 0L
1,410 SR
Queue Stats
39W - 66L
982 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
mferrarezz
Kuzenbo
Silver II
Level 64
God Stats
1W - 0L
1,754 SR
Queue Stats
7W - 12L
1,303 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,704 SR
1,088 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,506 SR
1,037 MMR
Lancelot
Lancelot
Silver IV
DRAGONWILL_41
Lancelot
Silver IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 194L
988 MMR
Party 2
Nu Wa
Nu Wa
Gold V
LeggoGreggo
Nu Wa
Gold V
Level 139
God Stats
213W - 218L
1,517 SR
Queue Stats
233W - 257L
1,221 MMR
Solo
Hercules
Hercules
Silver IV
SHARKSHRF
Hercules
Silver IV
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 143L
903 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
18
3 / 0 / 3
11,197
746
8,289
7,265
3,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
KaLahShii
Anubis
18
1 / 1 / 6
11,169
745
10,980
11,300
5,845
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
mferrarezz
Kuzenbo
19
4 / 0 / 4
11,541
769
10,171
15,433
24,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
VulcanAchillesHou YiNe Zha

VS

Bans
HeraPersephoneMedusaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DRAGONWILL_41
Lancelot
15
1 / 5 / 0
9,937
662
8,818
14,722
4,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
0 / 0 / 1
11,310
754
13,621
3,477
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
SHARKSHRF
Hercules
16
0 / 3 / 1
9,542
636
5,997
15,533
12,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
1
1
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
3
0
3
4.5
L
Lancelot
DRAGONWILL_41
Lancelot
1
5
0
0.2
W
Anubis
KaLahShii
Anubis
1
1
6
4
L
0
0
1
0.5
L
Hercules
SHARKSHRF
Hercules
0
3
1
0.17
W
Kuzenbo
mferrarezz
Kuzenbo
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,440
Damage
28,436
33,998
Taken
33,732
33,011
Mitigated
19,258
12,740
Healing
7,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
8,289
3,882
1,002
4,087
7,265
3,082
150
1,797
5,468
0
51,452
L
Lancelot
DRAGONWILL_41
Lancelot
8,818
349
0
2,695
14,722
4,973
0
9,091
5,520
0
21,287
W
Anubis
KaLahShii
Anubis
10,980
138
0
6,475
11,300
5,845
0
3,468
7,832
83,017
1,000
L
13,621
4,935
0
0
3,477
1,338
117
2,413
1,064
72,170
1,642
L
Hercules
SHARKSHRF
Hercules
5,997
832
0
4,440
15,533
12,947
0
7,829
7,395
0
13,516
W
Kuzenbo
mferrarezz
Kuzenbo
10,171
2,566
0
1,176
15,433
24,084
45
8,224
7,209
38,474
4,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,907
Gold Earned
30,789
307
Minions Killed
179
0
Camps Cleared
0
813,795
Distance Traveled
841,085
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,197
746
111
7
0
258,436
0
L
Lancelot
9,937
662
34
2
0
290,002
2
W
Anubis
11,169
745
144
10
0
260,699
0
L
Nu Wa
11,310
754
133
9
0
284,141
10
L
Hercules
9,542
636
12
1
0
266,942
0
W
Kuzenbo
11,541
769
52
3
0
294,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role