Player Matchup

Agni
Agni
Diamond V
 
Agni
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Diamond II
IsTrueno
Amaterasu
Diamond II
Level 114
God Stats
50W - 21L
1,840 SR
Queue Stats
209W - 199L
2,342 MMR
Solo
Artio
Artio
Diamond IV
Jonny99
Artio
Diamond IV
Level 158
God Stats
36W - 42L
1,545 SR
Queue Stats
468W - 457L
2,045 MMR
Solo
Ullr
Ullr
Platinum I
OutgrowPeace
Ullr
Platinum I
Level 108
God Stats
23W - 17L
1,668 SR
Queue Stats
318W - 289L
1,948 MMR
Solo
Arachne
Arachne
Diamond II
Sephiirôthh
Arachne
Diamond II
Level 157
God Stats
3W - 6L
1,437 SR
Queue Stats
543W - 537L
2,331 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,598 SR
2,033 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,676 SR
1,980 MMR
Scylla
Scylla
Diamond III
 
Scylla
Diamond III
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond V
Adxptinz
Loki
Diamond V
Level 159
God Stats
105W - 64L
1,747 SR
Queue Stats
298W - 285L
1,922 MMR
Solo
Ymir
Ymir
Platinum II
Nico01
Ymir
Platinum II
Level 109
God Stats
6W - 3L
1,666 SR
Queue Stats
132W - 138L
1,916 MMR
Solo
Cernunnos
Cernunnos
Masters
TottiFushiguro
Cernunnos
Masters
Level 117
God Stats
7W - 6L
1,757 SR
Queue Stats
263W - 244L
2,409 MMR
Solo
Chaac
Chaac
Diamond V
scorehun99
Chaac
Diamond V
Level 124
God Stats
38W - 22L
1,708 SR
Queue Stats
79W - 68L
2,154 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
2 / 0 / 2
5,810
646
4,924
3,755
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Amaterasu
IsTrueno
Amaterasu
10
1 / 3 / 2
5,708
634
4,022
8,877
4,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
Jonny99
Artio
9
2 / 1 / 1
5,529
614
2,952
6,530
4,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 1 / 1
5,566
618
3,294
5,264
1,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
Sephiirôthh
Arachne
10
3 / 0 / 2
5,501
611
3,127
7,431
2,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
AphroditeKuzenboSun WukongAo Kuang

VS

Bans
AresSkadiXing TianGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 4 / 1
5,089
565
2,175
5,788
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Loki
10
3 / 0 / 1
5,401
600
3,682
5,136
1,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
Nico01
Ymir
8
0 / 1 / 0
4,542
505
1,869
7,437
3,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
TottiFushiguro
Cernunnos
11
0 / 1 / 1
5,801
645
3,909
4,343
1,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
10
2 / 3 / 1
5,748
639
4,855
7,661
4,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
9
Kills
5
5
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
0
2
3
L
Scylla
 
Scylla
0
4
1
0.13
L
Loki
3
0
1
3.5
W
Amaterasu
IsTrueno
Amaterasu
1
3
2
0.67
W
Artio
Jonny99
Artio
2
1
1
2.5
L
Ymir
Nico01
Ymir
0
1
0
0
W
1
1
1
1.5
W
Arachne
Sephiirôthh
Arachne
3
0
2
4
L
Cernunnos
TottiFushiguro
Cernunnos
0
1
1
0.5
L
Chaac
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,319
Damage
16,490
31,857
Taken
30,365
13,613
Mitigated
11,996
12,631
Healing
11,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,924
358
0
1,645
3,755
1,011
0
1,285
2,350
40,289
0
L
Scylla
 
Scylla
2,175
771
0
1,150
5,788
1,545
0
3,558
1,760
37,060
0
L
Loki
3,682
1,071
0
2,972
5,136
1,299
0
545
4,564
0
34,218
W
Amaterasu
IsTrueno
Amaterasu
4,022
1,832
0
2,989
8,877
4,381
0
108
8,769
0
35,968
W
Artio
Jonny99
Artio
2,952
60
240
3,542
6,530
4,145
0
2,028
4,354
14,352
681
L
Ymir
Nico01
Ymir
1,869
756
0
2,678
7,437
3,845
0
2,375
4,812
12,055
1,664
W
3,294
842
0
720
5,264
1,545
0
284
4,980
0
40,929
W
Arachne
Sephiirôthh
Arachne
3,127
2,174
0
3,495
7,431
2,531
0
236
7,195
0
33,417
L
Cernunnos
TottiFushiguro
Cernunnos
3,909
2,443
0
2,323
4,343
1,264
0
450
3,893
0
46,703
L
Chaac
4,855
1,214
0
2,367
7,661
4,043
0
0
7,300
0
36,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,114
Gold Earned
26,581
315
Minions Killed
331
0
Camps Cleared
0
966,535
Distance Traveled
875,059
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,810
646
84
9
0
191,440
4
L
Scylla
5,089
565
79
9
0
166,309
4
L
Loki
5,401
600
67
7
0
189,698
0
W
Amaterasu
5,708
634
66
7
0
174,972
2
W
Artio
5,529
614
18
2
0
200,981
3
L
Ymir
4,542
505
23
3
0
186,582
1
W
Ullr
5,566
618
92
10
0
176,566
2
W
Arachne
5,501
611
55
6
0
222,576
0
L
Cernunnos
5,801
645
99
11
0
167,015
0
L
Chaac
5,748
639
63
7
0
165,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role