Player Matchup

Sobek
Sobek
FilhoDoZendtsu
Sobek
Level 106
God Stats
10W - 1L
1,838 SR
Queue Stats
918W - 176L
1,819 Elo+
Party 1
Hun Batz
Hun Batz
J0Nx
Hun Batz
Level 170
God Stats
14W - 3L
1,805 SR
Queue Stats
1,394W - 371L
1,827 Elo+
Party 1
Xbalanque
Xbalanque
leandrocpa3
Xbalanque
Level 244
God Stats
13W - 1L
1,956 SR
Queue Stats
887W - 279L
1,868 Elo+
Party 1
Charon
Charon
simplesejunto
Charon
Level 156
God Stats
10W - 4L
1,692 SR
Queue Stats
696W - 181L
1,811 Elo+
Party 1
Neith
Neith
zUnknownBR
Neith
Level 233
God Stats
21W - 4L
1,927 SR
Queue Stats
1,531W - 346L
1,996 Elo+
Party 1
Team Averages
Level 182
1,844 SR
1,864 Elo+

VS

Team Averages
Level 157
1,572 SR
1,534 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ElPAIPAI
Sobek
Level 165
God Stats
1W - 3L
1,426 SR
Queue Stats
116W - 75L
1,597 Elo+
Solo
Sol
Sol
FeitanxMG
Sol
Level 156
God Stats
15W - 26L
1,328 SR
Queue Stats
817W - 814L
1,574 Elo+
Solo
Achilles
Achilles
Heizerz
Achilles
Level 106
God Stats
4W - 1L
1,909 SR
Queue Stats
265W - 250L
1,483 Elo+
Solo
Neith
Neith
Riveritoo
Neith
Level 159
God Stats
2W - 2L
1,698 SR
Queue Stats
145W - 131L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
6,237
1,247
1,400
6,027
4,637
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hun Batz
J0Nx
Hun Batz
12
3 / 0 / 4
6,762
1,352
7,069
3,170
1,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Xbalanque
leandrocpa3
Xbalanque
10
1 / 1 / 4
6,163
1,233
3,674
3,876
1,715
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 0 / 6
6,706
1,341
2,633
2,677
2,356
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
11
1 / 0 / 5
6,100
1,220
5,197
2,962
1,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 2 / 1
5,365
1,073
1,682
2,667
942
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sobek
ElPAIPAI
Sobek
10
1 / 2 / 1
5,419
1,084
1,479
5,600
3,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
1,428
286
0
0
0
Achilles
Heizerz
Achilles
11
0 / 1 / 2
5,135
1,027
2,518
7,631
5,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Riveritoo
Neith
11
1 / 2 / 1
5,361
1,072
5,202
5,530
1,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
7
Kills
2
2
Deaths
7
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
1
0.25
L
Sobek
ElPAIPAI
Sobek
1
2
1
0.75
L
0
0
0
0
W
1
1
4
3
L
Achilles
Heizerz
Achilles
0
1
2
1
W
Hun Batz
J0Nx
Hun Batz
3
0
4
5
L
Neith
Riveritoo
Neith
1
2
1
0.75
W
Xbalanque
leandrocpa3
Xbalanque
1
1
4
3
W
1
0
6
4
W
Neith
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,973
Damage
10,881
18,712
Taken
21,428
11,722
Mitigated
11,995
6,704
Healing
6,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,682
0
162
53
2,667
942
0
300
2,367
15,037
291
L
Sobek
ElPAIPAI
Sobek
1,479
34
881
1,412
5,600
3,985
0
1,074
4,526
3,280
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,400
29
248
2,220
6,027
4,637
0
172
5,743
4,550
0
L
Achilles
Heizerz
Achilles
2,518
294
0
3,148
7,631
5,326
0
1,820
5,811
0
4,792
W
Hun Batz
J0Nx
Hun Batz
7,069
129
703
382
3,170
1,702
0
322
2,809
0
15,748
L
Neith
Riveritoo
Neith
5,202
707
528
758
5,530
1,742
0
839
4,691
0
9,038
W
Xbalanque
leandrocpa3
Xbalanque
3,674
245
188
836
3,876
1,715
952
1,509
2,331
0
10,302
W
2,633
275
260
948
2,677
2,356
0
655
1,982
6,621
0
W
Neith
5,197
879
0
919
2,962
1,312
542
454
2,471
0
14,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,968
Gold Earned
22,708
77
Minions Killed
47
0
Camps Cleared
0
519,931
Distance Traveled
402,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,365
1,073
31
6
0
93,468
0
L
Sobek
5,419
1,084
1
0
0
96,587
0
L
Sol
1,428
286
0
0
0
0
0
W
Sobek
6,237
1,247
6
1
0
105,521
0
L
Achilles
5,135
1,027
6
1
0
116,935
0
W
Hun Batz
6,762
1,352
26
5
0
124,276
0
L
Neith
5,361
1,072
9
2
0
95,562
0
W
Xbalanque
6,163
1,233
22
4
0
114,104
0
W
Charon
6,706
1,341
13
3
0
87,542
0
W
Neith
6,100
1,220
10
2
0
88,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role