Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Angel-Laces
Raijin
Level 113
God Stats
2W - 0L
1,692 SR
Queue Stats
4W - 4L
1,515 Elo+
Solo
Skadi
Skadi
Zezinho_Drade
Skadi
Level 148
God Stats
4W - 5L
1,466 SR
Queue Stats
429W - 450L
1,528 Elo+
Solo
Achilles
Achilles
panzermacht
Achilles
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 64L
1,485 Elo+
Solo
Heimdallr
Heimdallr
tyspeed360
Heimdallr
Level 156
God Stats
4W - 1L
1,697 SR
Queue Stats
403W - 416L
1,444 Elo+
Solo
Team Averages
Level 140
1,571 SR
1,495 Elo+

VS

Team Averages
Level 139
1,479 SR
1,535 Elo+
Atlas
Atlas
 
Atlas
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LoSpaghettio
Medusa
Level 141
God Stats
1W - 1L
1,838 SR
Queue Stats
48W - 39L
1,602 Elo+
Solo
Nike
Nike
Pucheros182
Nike
Level 149
God Stats
0W - 4L
1,192 SR
Queue Stats
242W - 255L
1,584 Elo+
Solo
Bastet
Bastet
StrandedAzoth
Bastet
Level 158
God Stats
2W - 3L
1,566 SR
Queue Stats
214W - 236L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
collin458
Sun Wukong
Level 124
God Stats
3W - 6L
1,302 SR
Queue Stats
115W - 106L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 2 / 3
5,743
957
3,273
4,650
1,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Raijin
10
0 / 1 / 4
5,739
957
3,381
4,757
1,627
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 6
6,041
1,007
5,282
3,873
1,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
panzermacht
Achilles
11
4 / 1 / 0
6,484
1,081
2,042
6,278
5,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Heimdallr
tyspeed360
Heimdallr
11
1 / 1 / 4
6,093
1,016
4,610
4,190
1,628
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
1 / 2 / 4
5,832
972
4,804
5,858
4,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
12
2 / 1 / 3
6,194
1,032
4,728
4,010
1,406
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

1
0 / 0 / 0
1,532
255
0
0
0
11
1 / 2 / 4
5,674
946
7,090
4,095
1,344
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sun Wukong
collin458
Sun Wukong
11
1 / 1 / 4
5,658
943
4,107
6,214
4,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
6
Kills
5
5
Deaths
6
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
2
3
1.25
L
Atlas
 
Atlas
1
2
4
1.5
W
Raijin
0
1
4
2
L
Medusa
2
1
3
3.5
L
0
0
0
0
L
1
2
4
1.5
W
0
0
6
3
L
Sun Wukong
collin458
Sun Wukong
1
1
4
3
W
Achilles
panzermacht
Achilles
4
1
0
4
W
Heimdallr
tyspeed360
Heimdallr
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,588
Damage
20,729
23,748
Taken
20,177
11,995
Mitigated
11,642
10,218
Healing
4,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,273
207
0
1,772
4,650
1,551
0
843
3,807
0
7,360
L
Atlas
 
Atlas
4,804
1,069
146
1,035
5,858
4,267
0
728
5,130
6,501
0
W
Raijin
3,381
119
195
902
4,757
1,627
37
896
3,861
8,739
0
L
Medusa
4,728
1,380
0
779
4,010
1,406
0
667
3,343
0
21,561
L
0
0
0
0
0
0
0
0
0
0
0
L
7,090
587
680
885
4,095
1,344
0
186
3,909
0
8,841
W
5,282
989
1,571
657
3,873
1,219
0
700
3,173
0
16,286
L
Sun Wukong
collin458
Sun Wukong
4,107
76
309
413
6,214
4,625
0
1,800
4,414
0
9,985
W
Achilles
panzermacht
Achilles
2,042
122
1,435
1,952
6,278
5,970
0
1,322
4,956
0
4,882
W
Heimdallr
tyspeed360
Heimdallr
4,610
497
1,211
523
4,190
1,628
0
1,043
3,147
0
13,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,100
Gold Earned
24,890
93
Minions Killed
56
0
Camps Cleared
0
616,396
Distance Traveled
598,060
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,743
957
24
4
0
133,482
0
L
Atlas
5,832
972
8
1
0
133,975
0
W
Raijin
5,739
957
18
3
0
110,425
0
L
Medusa
6,194
1,032
31
5
0
152,522
0
L
Nike
1,532
255
0
0
0
0
0
L
Bastet
5,674
946
8
1
0
151,245
0
W
Skadi
6,041
1,007
24
4
0
116,703
0
L
Sun Wukong
5,658
943
9
2
0
160,318
0
W
Achilles
6,484
1,081
11
2
0
138,241
0
W
Heimdallr
6,093
1,016
16
3
0
117,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role