Player Matchup

Ra
Ra
Botbual
Ra
Level 124
God Stats
4W - 4L
1,622 SR
Queue Stats
45W - 37L
1,514 Elo+
Solo
Thanatos
Thanatos
BrunoMaiden666xx
Thanatos
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,419 Elo+
Solo
Neith
Neith
HadesHairyLog
Neith
Level 139
God Stats
166W - 168L
1,549 SR
Queue Stats
210W - 221L
1,481 Elo+
Solo
Charybdis
Charybdis
JonBoyBigBoy
Charybdis
Level 129
God Stats
7W - 7L
1,508 SR
Queue Stats
38W - 44L
1,454 Elo+
Solo
Charon
Charon
OneEy3dLotus
Charon
Level 162
God Stats
11W - 5L
1,771 SR
Queue Stats
337W - 326L
1,466 Elo+
Solo
Team Averages
Level 123
1,590 SR
1,467 Elo+

VS

Team Averages
Level 124
1,447 SR
1,486 Elo+
Neith
Neith
ArticSnowFox93
Neith
Level 154
God Stats
67W - 51L
1,584 SR
Queue Stats
272W - 273L
1,469 Elo+
Solo
Amaterasu
Amaterasu
DualGunner329
Amaterasu
Level 126
God Stats
2W - 1L
1,375 SR
Queue Stats
6W - 12L
1,411 Elo+
Solo
Sobek
Sobek
SteeperTurtle6
Sobek
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,628 Elo+
Solo
Nu Wa
Nu Wa
baIdaddy
Nu Wa
Level 84
God Stats
1W - 1L
1,311 SR
Queue Stats
101W - 89L
1,478 Elo+
Solo
Thanatos
Thanatos
lovelikeMarilyn
Thanatos
Level 129
God Stats
119W - 128L
1,465 SR
Queue Stats
467W - 464L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 0
7,192
553
7,381
5,850
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 7 / 0
5,274
406
2,490
10,994
3,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
1 / 2 / 0
6,667
513
5,476
7,891
2,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
JonBoyBigBoy
Charybdis
11
0 / 5 / 0
6,029
464
7,715
8,621
4,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charon
9
0 / 1 / 2
6,158
474
4,865
8,686
6,232
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
7,804
600
5,904
8,003
2,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
DualGunner329
Amaterasu
13
4 / 1 / 3
7,353
566
6,614
13,718
10,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
3 / 0 / 5
7,467
574
6,160
11,424
9,162
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
baIdaddy
Nu Wa
13
1 / 2 / 4
7,265
559
6,519
7,084
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
13
5 / 0 / 4
7,561
582
3,352
8,333
3,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
16
16
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
3
1
0
3
L
0
7
0
0
W
Amaterasu
DualGunner329
Amaterasu
4
1
3
5.5
L
1
2
0
0.5
L
Charybdis
JonBoyBigBoy
Charybdis
0
5
0
0
L
Charon
0
1
2
1
W
3
0
5
5.5
W
Nu Wa
baIdaddy
Nu Wa
1
2
4
1.5
W
Thanatos
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,927
Damage
28,549
42,042
Taken
48,562
19,664
Mitigated
27,289
13,666
Healing
21,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,904
1,415
0
1,506
8,003
2,815
1,124
1,625
6,310
0
60,426
L
7,381
938
1,176
3,078
5,850
2,304
0
3,113
2,737
61,581
0
L
2,490
490
25
3,657
10,994
3,655
0
3,395
7,599
0
21,640
W
Amaterasu
DualGunner329
Amaterasu
6,614
2,814
0
5,916
13,718
10,184
33
1,183
11,859
0
38,388
L
5,476
1,446
0
1,929
7,891
2,799
0
1,025
6,866
0
54,554
L
Charybdis
JonBoyBigBoy
Charybdis
7,715
3,813
0
1,067
8,621
4,674
0
684
7,937
0
41,507
L
Charon
4,865
1,555
170
2,564
8,686
6,232
0
3,792
4,894
14,300
0
W
6,160
359
0
5,494
11,424
9,162
0
3,840
7,303
18,748
1,881
W
Nu Wa
baIdaddy
Nu Wa
6,519
1,532
0
1,120
7,084
2,001
511
4,327
2,459
46,982
543
W
Thanatos
3,352
819
163
6,936
8,333
3,127
0
573
7,614
0
52,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,320
Gold Earned
37,450
332
Minions Killed
380
0
Camps Cleared
0
1,214,271
Distance Traveled
1,309,049
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,804
600
115
9
0
231,172
2
L
Ra
7,192
553
111
9
0
278,173
0
L
Thanatos
5,274
406
39
3
0
274,264
0
W
Amaterasu
7,353
566
78
6
0
242,746
0
L
Neith
6,667
513
94
7
0
241,915
2
L
Charybdis
6,029
464
64
5
0
192,044
0
L
Charon
6,158
474
24
2
0
227,875
3
W
Sobek
7,467
574
19
1
0
288,818
4
W
Nu Wa
7,265
559
80
6
0
232,098
0
W
Thanatos
7,561
582
88
7
0
314,215
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role