Player Matchup

Neith
Neith
Chantoron
Neith
Level 108
God Stats
1W - 2L
1,518 SR
Queue Stats
2W - 12L
1,144 Elo+
Party 1
Hel
Hel
XxHoneyx2678
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,122 Elo+
Party 1
Shiva
Shiva
lovelysmiithi
Shiva
Level 33
God Stats
4W - 6L
1,421 SR
Queue Stats
8W - 13L
1,331 Elo+
Solo
Team Averages
Level 52
1,480 SR
1,199 Elo+

VS

Team Averages
Level 103
1,516 SR
1,396 Elo+
Cthulhu
Cthulhu
Jaghblack
Cthulhu
Level 42
God Stats
8W - 4L
1,685 SR
Queue Stats
44W - 55L
1,381 Elo+
Solo
Anubis
Anubis
erloic
Anubis
Level 148
God Stats
33W - 39L
1,451 SR
Queue Stats
102W - 111L
1,458 Elo+
Solo
Danzaburou
Danzaburou
wtykatur
Danzaburou
Level 120
God Stats
7W - 7L
1,411 SR
Queue Stats
281W - 272L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chantoron
Neith
14
0 / 3 / 0
8,061
672
8,669
10,785
3,439
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 3 / 0
8,234
686
4,306
8,888
3,653
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
0 / 4 / 0
7,830
653
3,994
15,128
9,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jaghblack
Cthulhu
15
0 / 0 / 9
9,256
771
11,204
8,905
9,139
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
erloic
Anubis
17
8 / 0 / 1
11,050
921
8,267
4,705
1,934
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
wtykatur
Danzaburou
16
2 / 0 / 7
10,184
849
8,287
7,901
3,243
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
10
10
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
Chantoron
Neith
0
3
0
0
W
Cthulhu
Jaghblack
Cthulhu
0
0
9
4.5
L
0
3
0
0
W
Anubis
erloic
Anubis
8
0
1
8.5
L
0
4
0
0
W
Danzaburou
wtykatur
Danzaburou
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,969
Damage
27,758
34,801
Taken
21,511
17,049
Mitigated
14,316
12,686
Healing
6,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Chantoron
Neith
8,669
2,639
0
2,093
10,785
3,439
378
5,138
5,565
0
23,764
W
Cthulhu
Jaghblack
Cthulhu
11,204
33
0
0
8,905
9,139
0
2,503
6,402
24,783
1,306
L
4,306
432
5,884
3,980
8,888
3,653
235
5,558
3,228
21,554
573
W
Anubis
erloic
Anubis
8,267
117
0
1,457
4,705
1,934
207
1,079
3,626
32,466
674
L
3,994
507
0
729
15,128
9,957
189
6,922
8,092
292
22,459
W
Danzaburou
wtykatur
Danzaburou
8,287
788
0
4,764
7,901
3,243
926
938
6,963
0
37,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,125
Gold Earned
30,490
112
Minions Killed
152
0
Camps Cleared
0
639,442
Distance Traveled
651,296
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,061
672
39
3
0
205,454
0
W
Cthulhu
9,256
771
35
3
0
222,724
0
L
Hel
8,234
686
46
4
0
215,168
0
W
Anubis
11,050
921
47
4
0
202,980
0
L
Shiva
7,830
653
27
2
0
218,820
2
W
Danzaburou
10,184
849
70
6
0
225,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role